Perfectly Unbalanced WvW

Perfectly Unbalanced WvW

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Posted by: Jewel.1457

Jewel.1457

This is coming from someone from the Isle of Jantears

At the start of the week I wished we could just stay in this tier for good and have thoroughly enjoyable PvP and competition round the clock with interesting forum drama but then I came to my senses. Not that I care about other servers having a right to challenge the top teams, no I’m more self centered then that, its because I don’t think I could handle it. When its a close match it is just so compelling, I want, no need to be in that battleground as much as possible.. I want to win but I also want us to be as competitive as possible, to show the opposition how good we are. It leaves no time for other pursuits or PvE goals, no time for fooling around on low level alts, or even just idle exploration time. It is a playstyle that just isn’t conducive to the long term and would burn you out from the pressure. I think this was probably one of the reasons HoD eventually split apart as the pressure to stay on top would have been immense and with the break those guilds now have a fresh start.

It is because of this why I don’t think we should be striving for completely balanced match ups. The way it is with servers climbing and falling on the competitive ladder is just the way it should be as it gives a far more varied style of play.

  • You have the fast and non stop action of the balanced match requiring dedication, strategy, and cooperation to win. The compulsion to log on is unbelievable during these times and it requires a lot of energy to keep it up but the rewards are magnificent. Brilliant large scale battles, keep defense and assault, constant small group skirmishes around the map and along the supply lines, and a battlefield that is constantly evolving with the frontlines being ever changing… Emergent gameplay at its finest.
  • Then you have those weeks of being completely dominated where the casual masses leave in droves but which makes it a perfect playground for the more serious. Without the pressure your free to try new strategies, the bad and good, practice group mechanics, and just generally fap around with guerrilla warfare type play. Weeks like this usually occur when you move up a tier but because if this it is a great learning experience. You learn better strategies when facing a superior force and you get to watch and learn from the strategies and tactics performed by these higher servers. I know just in this single foray into tier 1 we have improved our playstyle immensely.
  • Lastly there are those weeks of dominating the others where the casual masses turn out in droves, it is a far more relaxed environment and perfect for the new initiates to wet their feet in open world and slowly learn how to pvp…being in a zerg is very forgiving for them. These weeks also give the more rabid pvpers a much needed week off, and as much as we kick and squeal about the terrible zergy pvp it provides some time to relax and refuel.

I think the system in place will do well over the coming months especially after the server populations settle down and guesting is enacted so people can’t bunny hop around to the better servers in WvW. The match ups are never going to be always balanced, that is an impossible and idiotic though as each and every server has different strengths and weaknesses but this is a great thing as we can rise and fall accordingly to get the most variable gameplay over our long term play. I want those great matches, and crave that action but even I admit that I should have a break now and then or just a time without the pressure. Being below on the ladder or on the top also gives us something to strive for and when server pride becomes more prevalent this will be a far more important thing that will drive groups and whole servers.

Gamey Blog: Healing the Masses - with the soul of thine enemy
Eriena of JQ-warrior forever

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Posted by: Steelo.4597

Steelo.4597

so this is your argument: thank god WvW imbalance makes the game suck a little more or i would play way too much and burn out. hmmm!

i fear we will look back to this day and remember the good old wvw as it is now – Jan 2015

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Posted by: Jewel.1457

Jewel.1457

The bad effects your seeing now are more an effect of unlimited server jumping, when server populations balance out you will see servers going up and down around comparable servers which will create a more varied style of play.

For instance HoD is in a terrible situation right now due to their large alliance splitting and settling on other servers leaving it a lot less competitive but once they settle lower in the ladder they will have more comparable battles that will go up and down.

Gamey Blog: Healing the Masses - with the soul of thine enemy
Eriena of JQ-warrior forever

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Posted by: SoPP.7034

SoPP.7034

A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”

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Posted by: Sebyos.4089

Sebyos.4089

llollll Sopp nailed it

80 Norn Necromancer Max : JC, WS, TL, AT.
100% World completion.