Plank in WvW jump puzzle

Plank in WvW jump puzzle

in WvW

Posted by: arenta.2953

arenta.2953

i thought all those consumable items had been blocked from WvW, guess Anet “forgot” some.

right now we have thieves(able to hide in thier stealth until it to late) sitting on top of EB Jump puzzle jsut swinging that plank once and knocking thier opponent FAR off the platform for an instant kill, the player has to do the entire puzzle again and the thief sits up there for hours getting plenty of kills.

opinions on this?
fair?
unfair?

and should Anet have properly blocked this item from WvW like they said they had with other consumables, a number of which appear to once again work in WvW again, including some Sylvari seed turrets (not the skill, the consumable) that are healing walls and siege in SBI keep.

Jade Quarry’s Tomoko Takei, Anabuki Tomoko, and Assassin Ahri

Plank in WvW jump puzzle

in WvW

Posted by: Stiv.1820

Stiv.1820

Yea while Mesmers are demi gods in the JP let’s find a reason to complain about Thieves using planks!

Everyone can use the fountain stealth and surprise people with a KB. How about you do like everyone else and pop stability or some other form of protection when going by areas you can be knocked off?

Plank in WvW jump puzzle

in WvW

Posted by: Vv W.7821

Vv W.7821

I think it’s fair. With the stealth wells everyone has access to stealth, and even then most classes have some form of knock back skill. Nothing would surprise me more than a guardian appearing out of nowhere to bubble me off the puzzle. I think it’s only fair that classes without knockback (like thieves) can use consumables to do so.

Redundant Sasquatch – 80 Warrior – [aYe] – HoD