Player Bounty in WvW

Player Bounty in WvW

in WvW

Posted by: Dee Jay.2460

Dee Jay.2460

I just had this odd little idea.

Currently the badge system is largely random as far as I can tell. You seem to have a 20-30% chance to get 1-2 badges for killing an enemy. I guess it’s ok, but not really satisfying (personally I believe there’s a little more to it than just random chance).

Anyway, I was thinking what if it was possible for a player to acquire a “bounty”. Ergo, for each player you kill (must deal at least 30% damage) your bounty is increased by one badge. That means instead of dropping 0-2 badges on death at a random chance, you drop your bounty’s worth of badges.

Now this would largely be a hidden mechanic. So aside from counting players won’t know how much they are currently “worth”. The enemy players wouldn’t know either until they looted your body….and suddenly found a dozen Badges of Honor.

On the positive side ganking players would be discouraged as they’d never be worth any Badges. It might lead to a light badge inflation but nothing too drastic.

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Posted by: drwookie.6391

drwookie.6391

While I think it is an interesting idea….one situation pops into my mind…

People who run siege weapons would have crazy high bounties, compared to people actually fighting. I don’t think someone sitting on a ballista is worth 10+ badges just because they were using a ballista….so maybe you would have to exclude siege kills? Or make it like 1 badge per 4 siege kills or something.

Player Bounty in WvW

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Posted by: joebane.5872

joebane.5872

I like the idea of bounties or guild/player WvW ratings.

Joebane – Yak’s Bend
Foo Guild – www.fooguild.com

Player Bounty in WvW

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Posted by: arKRazor.8654

arKRazor.8654

Interesting idea but it would devalue the badges.

Halfpint Sapper – Poorly-traited Asuran Engineer/CatHound/Part-time Warbanner

Devona’s Rest [OHai][GloB]

Player Bounty in WvW

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Posted by: Genocide.4506

Genocide.4506

I say if this would be the case they should allow the badges to be put up on Trading Post…

Blackgate thief :)

Player Bounty in WvW

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

let me make a alt account first, ill swap deaths with you everyday.
This is giong to be farmed like hell if implemented .

nice idea though.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Player Bounty in WvW

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Posted by: jayderyu.3751

jayderyu.3751

I’m not entirely sure, but there might already be a Bounty system in place. It’s not pronounced as a system like this. This is speculative based on what Anet has said.

Anet has said that an enemy that have been up longer have a larger experience bonus reward. After 1000’s of kills in WvW. I noticed that the Bonus XP gained varies a lot. I also noticed that the higher bonus XP often has a loot bag, and even higher tends to have better chances of a badge.

If this is the case where another player has been on the battle field longer(no dying) and maybe more kills. They are becoming worth more with increased odds of a badge.

It’s only observed speculation of course. It could be what I am seeing is based on relative level. Being level 45 it could be level 80’s getting killed that are worth more with increased badge drops. However, I hear level 80’s raking in badges.

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