Please Stop Killing People in JPs

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Posted by: OliverLogan.7145

OliverLogan.7145

Please Stop Killing People in JPs

That is all.

Thankyou.

Turning Dolyaks into [Slab of Red Meat] since 2012.

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Posted by: Adaneshade.2409

Adaneshade.2409

Please be prepared to PvP in a PvP zone >.<

~Shadowkat

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Posted by: Sunspots.9861

Sunspots.9861

Jumping puzzles we’re put into WvW for a reason. They are not PvE. Ever notice the player controlled traps at the top? If you want to do Jumping Puzzles without fear of dying, I reckon you have about 35 options in the mainland where the only death is caused from missing a jump.

Auburn Skies – Retired- Ranger of [PiNK]
When wvw was still fun feat. [PiNK]

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Posted by: Nashaan.3160

Nashaan.3160

Complaining about PvP in a PvP zone rarely gets sympathy OP

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Posted by: Adaneshade.2409

Adaneshade.2409

The common excuse that it’s needed for world completion is absolutely false. There is nothing in the jumping puzzles that contribute towards getting your legendary, the only rewards for completing it contribute to PvP, therefore, these dungeons were built completely around PvP.

~Shadowkat

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Posted by: Valik Shin.9027

Valik Shin.9027

Please stay out of wvw if u don’t want to pvp

That is all

Thankyou

Valik Shin
Darkwood Legion [DARK]
Yak’s Bend

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Posted by: Nashaan.3160

Nashaan.3160

<snip> There is nothing in the jumping puzzles that contribute towards getting your legendary, <snip>

Not technically true, as most people do the JP’s to get badges of honour so they can buy a gift of battle.
Having said that, and even though I do the same thing myself once a day, I don’t rely on the JP for badges, I try and get them from actual PvP.

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Posted by: Adaneshade.2409

Adaneshade.2409

The intent is for badges to come from participation in PvP. Neither I, or anyone else interested in PvP is gonna just let some carebear collect his welfare badges without having to fight for them.

~Shadowkat

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Posted by: Nashaan.3160

Nashaan.3160

The intent is for badges to come from participation in PvP. Neither I, or anyone else interested in PvP is gonna just let some carebear collect his welfare badges without having to fight for them.

I completely agree, If a red name waves or bows at me in the JP I attack them anyway, and I always enter the JP expecting the same treatment.

The problem is that PvE players that have no interest in WvW use the JP to get badges to get their Gift of Battle because a) its easy mode & b) they don’t wanna be on the map to start with. That is why we get so many threads on the forums complaining about PvP in the JP’s.

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Posted by: Adaneshade.2409

Adaneshade.2409

The intent for legendaries were that they were to be a weapon signifying ones absolute mastery of the game. PvP is part of the game, if someone can’t PvP well enough to earn their badges, they don’t deserve to own a legendary.

~Shadowkat

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Posted by: zortek.9607

zortek.9607

The intent is for badges to come from participation in PvP.

First, let me say, I support pvp in pvp zones.

  • I have no problem with those that siege up JP.
  • I also have no problem with those that want to “collaborate” with other servers to do JP.

I do; however, take exception with the badges argument.

Badge drops in PvP are horrid, unpredictable, and unfairly disadvantage support classes (that are absolutely critical for macro efforts).

I can easily get more badge drops on my aggressive spec’d toons via pvp than via the chest on any given day. However, this is not true for my support toons. This is a long, tired argument that crosses many games for well over 10 years. Where are the rewards and incentives for those that provide second line services.

Truth is, many games deliberately disincentivize <sp support roles because it prolongs battles and reduces the kill count.

I’m not sure that is the case in GW2… I honestly think the incentive system is wacked due to a complete disinterest on the part of the architects and devs to fix it and a total detachment from the reality of the “play experience.”

No… currently, for many, if not most, support spec’s… the JP chest offers more badge incentive than does raw pvp in wvw.

If badges were removed entirely from the JP chest (or if wvw “currency” were more fairly distributed), you would see a radically different population (and dynamic) in the puzzle.

The badge argument is simply strawman and ad nausium.

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Posted by: FourTwenty.4268

FourTwenty.4268

Neither I, or anyone else interested in PvP is gonna just let some carebear collect his welfare badges without having to fight for them.

seconded

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Posted by: Terrahero.9358

Terrahero.9358

WvWers are kitten off enough about how pve scrubs and carebears fill up slots in maps without any intent of helping whatsoever.
They just come in for their wellfare badges, not wanting to do the real work.

And now you’re saying “please, atleast leave me alone in my jumping puzzle”. Well im not gona to leave you alone. I want you to get mad! I want you to get up out of your lazy chair and get fighting in WvW!

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Posted by: Reiven.2543

Reiven.2543

Keep posting more threads like this it makes us want to kill you guys more.

Seriously this is a pvp zone in case you didnt know.

Fort Aspenwood GW1 Bittervet….
Reiven Kloak-Warrior / Pizza Pirate-Engineer
Charr Grilled Fish-Ranger

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Posted by: raenen.5807

raenen.5807

Jump puzzles are not required part of wvw. If it annoys you then dont do them.

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Posted by: Neito.5308

Neito.5308

The intent is for badges to come from participation in PvP. Neither I, or anyone else interested in PvP is gonna just let some carebear collect his welfare badges without having to fight for them.

Please stay out of wvw if u don’t want to pvp

That is all

Thankyou

/thread.

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Posted by: crystalpink.2487

crystalpink.2487

Asking people not to kill you in PvP zone is just stupid.
If you don’t wanna get killed in PvP zone, please don’t enter.
You’re wasting the slot for people who wanna fight in WvWvW, especially when there’s a long queue for it.

That is all.

Thank you.

Euphemia Hime (Elementalist), Pinky Pearl (Mesmer), Avicenia (Ranger), Vanille Morgana (Necromancer)
Chibi Asura San (Engineer), Hikaru Masai (Guardian), Selene Minerva (Revenant)
Guild: The Bunnies [Bun] ~ Server: Jade Quarry

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Posted by: Pvp.2758

Pvp.2758

It’s my goal to go hunt down at least 5 people in the jumping puzzle tonight now.

S(KILL) Gametypes > WvW & sPVP

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Posted by: Pyroatheist.9031

Pyroatheist.9031

This is hilarious. Literally every single post past the OP is people explaining in a multitude of ways how wrong they are. It is utterly fantastic.

To OP: Grow a pair and fight back.

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Posted by: Victory.2879

Victory.2879

Please remove JP’s from wvw, that is all.

Victory, Beings Lost On Borderlands (BLOB), SFR & Gandara (inactive)

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Posted by: Wolbryne.4037

Wolbryne.4037

Guild Wars… G U I L D W A R S…
Guilds at war with eachother.
People in guilds at war with people from other guilds.

Why would you buy a game where the title itself promises pvp if you don’t like it and prefer to play your mmo like a single player game?

Pret Orian / Pretorían
IRON
“All war is deception.” – General Sun Tzu

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Posted by: OliverLogan.7145

OliverLogan.7145

Thanks for all your support everybody.

Merry Xmas and have a lovely New Year!

Turning Dolyaks into [Slab of Red Meat] since 2012.

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Posted by: Sporadicus.1028

Sporadicus.1028

I have to agree with most of the anti-JP posters.

At best, a JP is a downtime objective when you KNOW your BL is locked down. Do one, and then go on to help your teammates in that BL for an hour. Do another in another BL, then help your teammates in that BL (or go back to the previous BL).

At worst, a JP is a heavy distraction from the team objective or earning points for the server. They should NOT be done when you have 1/2 to 3/4 of your server taken over and a commander trying to rally folks to take back the BL. You either get in to help your teammates or you get the kitten out of WvW.

There’s no reason for 10 or 15 folks to be running through a JP when you need to take back your area.

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

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Posted by: Surbrus.6942

Surbrus.6942

I have to agree with most of the anti-JP posters.

The JP isn’t a problem. It is a resource. Yes it would be nice to have capture points up there as well, but even without providing points they are still valuable to control in WvW.

Is it worth 30+ people to secure the JP?… no, just as taking a single supply camp with 30+ people is also a waste of time.

The WvW JP doesn’t need to be a scapegoat for disorganized servers and people who can’t jump.

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Posted by: Ohoni.6057

Ohoni.6057

Lol, just because you enjoy PvP doesn’t mean you have to behave like kittens. People can enjoy PvP and also be decent to their fellow players, time for at least a few of you to grow up. It is a PvP zone, and layers should be prepared to PvP, but unfortunately ANet has seen fit to tie numerous PvE activities into the zones, including needing to enter them for World Completion, Monthly Completion, and for Legendaries, so plenty of 99% PvE players are forced kicking and screaming into WvW zones, be prepared for them to complain about it.

If you genuinely want to get with of PvE whiners, petition ANet to remove or create alternate paths for earning the few necessary PvE elements that are woven into the WvW battlegrounds. When only PvP players have any reason to participate in the PvP elements of the game, then you can fairly argue that all such players should be prepared to do PvP when doing activities that have no active PvP element to them.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Adaneshade.2409

Adaneshade.2409

No, would much rather the legendary remain a symbol of mastery of the entire game. (PvP, Crafting, PvE/Exploration) People who can’t master the ENTIRE game don’t deserve to tote around an item saying they have.

~Shadowkat

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Posted by: zortek.9607

zortek.9607

I have to agree with most of the anti-JP posters.

The JP isn’t a problem. It is a resource. Yes it would be nice to have capture points up there as well, but even without providing points they are still valuable to control in WvW.

Is it worth 30+ people to secure the JP?… no, just as taking a single supply camp with 30+ people is also a waste of time.

The WvW JP doesn’t need to be a scapegoat for disorganized servers and people who can’t jump.

I understand the point you are trying to make and the layman’s argument you are making. And I agree with the inference you are making. However, there is a certain absurd extremism in your argument that I find disturbing.

My fear is that there is an idiot out there that actually might take your argument too far.

There are times when it is appropriate to throw 30-50+ people to take a camp (with or without leveraging portal bombs or flanking maneuvers). The fact that you have not experienced such a need does not mean that such a tactic is a waste of time.

There are geographic, tactical, or speed advantages, or simply supplying up pugs that might be a bit disadvantaged in the personal responsibility (or still learning) department.

There are any number of reasons a seasoned commander may choose to throw 30+ people at/over/through a single supply camp. This is simply a bad argument and has only a tiny fraction of relevance to any jumping puzzle argument where there are ZERO point scoring (contributory) objectives.

This is an area where we are more likely in agreement than in disagreement. It is probably not worth contango… if you wish to disagree. I respect that.

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Posted by: Surbrus.6942

Surbrus.6942

but unfortunately ANet has seen fit to tie numerous PvE activities into the zones, including needing to enter them for World Completion, Monthly Completion, and for Legendaries, so plenty of 99% PvE players are forced kicking and screaming into WvW zones, be prepared for them to complain about it.

Those are PvP rewards. Legendary weapons are about showing that you have at least participated in the whole game. World completion on PvP maps is supposed to show that you have at least participated in WvW. Monthly Completion WvW goals are there to show that you at least participate in WvW.

Their are plenty of actual PvP objectives to complete that don’t need WvW. The problem is non-PvPers that feel entitled to PvP-related rewards.

WvW-ers have to do dungeons for their monthlies, they have to do PvE World Completion for their Legendaries, and they need a whole lot more funds that are much more easily available from PvE to even gear themselves. Do these WvWers endlessly complain about their entitlement issues?… I haven’t seen it.

It is not immature at all to PvP in a PvP zone, even if random PvE-ers just want to farm in peace… this is not the place to farm in peace. Farming trains are already have a bad enough impact on WvW, and if I heard correctly this was a huge problem in Warhammer Online where PvE minded people would take over PvP zones with massive numbers to farm, PvPers having no hope for PvP due to large PvE groups on both factions cooperating in these schemes.

tl;dr: If an objective is inside a PvP zone, then it is a PvP objective. Expect PvP. If you don’t want PvP then buzz off and pursue goals that are purely PvE.

[there may be times when 30 people taking a camp is worth it]

Ok perhaps the example might not have been the most sound, but yes you understand the argument I was making.

Having 30 people lock down the JP is a great miss allocation of a server’s forces, and the server doing this will be punished for it. Perhaps I should have specified that the camp in my previous example could be an out of the way camp with no more than two defenders. That would make it a similar waste of time as locking down a JP with those same 30 people.

And yes there is no point scoring for JP’s, but maybe their should be. If there are suggestions to remove JP’s entirely from WvW, then suggesting that they should be scoring objectives is very much along the same lines.

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Posted by: Sporadicus.1028

Sporadicus.1028

What Surbrus said. I wish there was a like button for posts!

JP isn’t an objective. Sure, it’s a resource, but to have a group larger than 3-5 people in it is a bit . . . Heck, to harass enemies you can have one or two people there pushing guys off the ledges. You don’t need much more than a single party to defend the JP, if you can call it defending.

I don’t think there should be scoring objectives. This would lead to fights in extremely difficult terrain where all you really have to do to win is push someone off the edge. Whoever has the most pushes wins. Not to mention there are already rewards that come with the JP, hefty ones that you can use later on down the line.

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

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Posted by: Ohoni.6057

Ohoni.6057

No, would much rather the legendary remain a symbol of mastery of the entire game. (PvP, Crafting, PvE/Exploration) People who can’t master the ENTIRE game don’t deserve to tote around an item saying they have.

Then don’t complain when people who don’t have any interest in one of those things, but do have an interest in getting a shiny Legendary weapon, kitten about how they are “playing” a part of the game that is no fun for them, and are annoyed that other players are making it even less fun for them. Newsflash, when you encourage players to do things that they would otherwise have no interest in doing, and that they do not enjoy, they will behave in a disgruntled manner about it.

Those are PvP rewards. Legendary weapons are about showing that you have at least participated in the whole game.

500 MoH is not “participating,” that’s playing a LOT. I don’t WvW a ton, just enough to get most of my World Completion (three points to go to 100%) and get the monthlies each month, but I’ve only accumulated about 75 MoH, so it would take probably a hundred hours or more for most players to earn a full amount through combat, that’s more time than most people spend completing entire single player games.

Their are plenty of actual PvP objectives to complete that don’t need WvW. The problem is non-PvPers that feel entitled to PvP-related rewards.

No, the problem is rewards that involve PvP that PvEers would have any interest in. If a PvP activity is required to buy things like Siege recipes, or to buy fort upgrades, or other rewards that ONLY benefit your PvP experience, I don’t think you’d see any PvEers complaining about how unfair it is that they need to PvP to get them. The problem is that PvP is required to get weapons that look very cool, even if you never enter a PvP map again after earning one.

So no, so long as rewards that require PvP are rewards that are useful or interesting to people outside of PvP, PvEers have every reason and right to complain about the methods for acquiring them.

WvW-ers have to do dungeons for their monthlies, they have to do PvE World Completion for their Legendaries, and they need a whole lot more funds that are much more easily available from PvE to even gear themselves. Do these WvWers endlessly complain about their entitlement issues?… I haven’t seen it.

I have seen complaints about this, and to my mind they are fully justified. I think that the monthy should be like the Wintersday achievement, in which there are say seven different objectives, only five of which you need to complete. “50 WvW kills” could be one of them, but if a PvEer doesn’t want to do that one, he can skip it. “7 Fractal runs” can be one of them, but if a WvWer doesn’t want to do that, he doesn’t have to. Most monthly and daily achievements can be done in both spheres, and for the remainder there should be alternatives.

Likewise, any imbalance in how easy it is to acquire gear in PvE vs. WvW should be corrected. if a player puts in the same time and effort in WvW, he should be able to reap the same rewards.

I’m not arguing that PvE should be more fair than WvW, I’m arguing that both should be fair, but players should only have to participate in either so much as they enjoy doing so.

tl;dr: If an objective is inside a PvP zone, then it is a PvP objective. Expect PvP. If you don’t want PvP then buzz off and pursue goals that are purely PvE.

And again, if you don’t like PvEers messing up your PvP free for all lifestyle, the best solution, for everyone, is to encourage ANet to shut down reasons for PvEers to be there in the first place.

“If you spent as much time working on [some task] as
you spend complaining about it on the forums, you’d be
done by now.”

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Posted by: Magiofdeath.2745

Magiofdeath.2745

Nevermind it was SoS. I guess they’re bored and have nothing else to do aside to annoy players at the JQ BLs JP. That’s awesome and super mature of you. Winning and being asinine. Please take out PvE crap from WvW. Going there and getting a repair bill because people want to be asinine is not fun.

Fort Aspenwood | Kurzick ftw!

(edited by Magiofdeath.2745)

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Posted by: Alarox.4590

Alarox.4590

Nevermind it was SoS. I guess they’re bored and have nothing else to do aside to annoy players at the JQ BLs JP. That’s awesome and super mature of you. Winning and being asinine. Please take out PvE crap from WvW. Going there and getting a repair bill because people want to be asinine is not fun.

PvPing in a PvP zone where you’re meant to PvP is so immature right? The only asinine part about it is how you knew you were in a PvP zone, and didn’t consider the possiblity of PvP occuring.

Alarox – Human Guardian
Rampage Wilson – Charr Engineer
Sea of Sorrows

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Posted by: Magiofdeath.2745

Magiofdeath.2745

Nevermind it was SoS. I guess they’re bored and have nothing else to do aside to annoy players at the JQ BLs JP. That’s awesome and super mature of you. Winning and being asinine. Please take out PvE crap from WvW. Going there and getting a repair bill because people want to be asinine is not fun.

PvPing in a PvP zone where you’re meant to PvP is so immature right?

Camping is immature. Just staying in one area to repeatedly kill ppl is immature. Get off your high horse.

Fort Aspenwood | Kurzick ftw!

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Posted by: crystalpink.2487

crystalpink.2487

Thanks for all your support everybody.

Merry Xmas and have a lovely New Year!

Np.
Anyways, nice trolling topic, bro.

Obvious trolling is obvious, but I had fun feeding you.

Euphemia Hime (Elementalist), Pinky Pearl (Mesmer), Avicenia (Ranger), Vanille Morgana (Necromancer)
Chibi Asura San (Engineer), Hikaru Masai (Guardian), Selene Minerva (Revenant)
Guild: The Bunnies [Bun] ~ Server: Jade Quarry

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Posted by: Vv W.7821

Vv W.7821

The way I play it is like this, if I wave and they wave we’ll be friendly. However, if I wave and they try to kill me I end up camping the room just after the dark room with an arrow cart.

Redundant Sasquatch – 80 Warrior – [aYe] – HoD

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Posted by: Drew.1865

Drew.1865

Thanks for all your support everybody.

Merry Xmas and have a lovely New Year!

Oliver just move to the yaks bend server and ask a Mesmer to port you. If you don’t like the pvp in the wvw jp I recommend you just ask for a portal.

Is GW2 a game or a virtual casino?

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Posted by: Drew.1865

Drew.1865

Nevermind it was SoS. I guess they’re bored and have nothing else to do aside to annoy players at the JQ BLs JP. That’s awesome and super mature of you. Winning and being asinine. Please take out PvE crap from WvW. Going there and getting a repair bill because people want to be asinine is not fun.

PvPing in a PvP zone where you’re meant to PvP is so immature right?

Camping is immature. Just staying in one area to repeatedly kill ppl is immature. Get off your high horse.

Agreed and it also makes your server look really bad. I only attack in the jp in eternal bg if someone attacks me first.

Is GW2 a game or a virtual casino?

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Posted by: Panda Hunter.7419

Panda Hunter.7419

man, be fair, in case my server is so weak, even not able for holding a keep in EB
Can I say that plz do not put the jp door inside keep?

this is wvw, a pvp world. if the game decide allowed pvp in jp…there is no reason for saying they should not do that.
Moreover, allow enemy getting siege in jp, is a silly movment. Why i should allow enemy get siege to kill us?

Moreover, be honast, the decide of jp is unfair with wvw players.
We spend hrs and hrs in battle, just only get 10-20 badges….(umm…i know lots of ppl can get much more)
However, a 80lv toon can get 15-16 in 10 mins for doing jp. If someone got 5 80 toons…80 badges in less than 30 mins if there is mesmer port them.

Moreover, when wvw map is on que, 20 ppl doing jp. most wvw players would say….wt the fxxx……
we lose over 10%ppl becoz of jp…….

Can I say that….Can ANet remove jp? badges in wvw should able to get in battle only…..

I hv to say..nothing wrong for killing ppl in jp…..unless anet make jp is non pvp zone….

Aquarius Mare – Mesmer
[FTF] Commander – Ehmry Bay

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Posted by: holska.4127

holska.4127

Guild Wars… G U I L D W A R S…
Guilds at war with eachother.
People in guilds at war with people from other guilds.

Why would you buy a game where the title itself promises pvp if you don’t like it and prefer to play your mmo like a single player game?

Nice theory but I need to correct you that the Guild in Guild Wars doesn’t refer to player guilds but the lore: war among guilds in the human kingdoms

The Guild Wars are the series of at least three wars among different guilds in the three human kingdoms of Ascalon, Kryta, and Orr. The wars ended only because the charr invasion from the north meant an even bigger threat to the three kingdoms.

http://wiki.guildwars.com/wiki/The_Guild_Wars

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Posted by: CC Eva.6742

CC Eva.6742

Community Coordinator

Hello everyone.

Thank you very much for your feedback and contributions in this issue. However, the thread has derailed already and does not offer any more grounds for a real discussion and therefore we will proceed to close it. Thanks for your understanding!