Please nerf...

Please nerf...

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Posted by: TyPin.9860

TyPin.9860

Please nerf (danger: sarcasm):

  • Mesmer: they’re hard to kill on 1v1 (btw the most important match up in WvW)
  • Thief: they can kill in seconds in 1v1 (still, the most important match up in WvW)
  • Ele: they can AoE every defense I build on my tower and mistform out of every battle
  • Engineer: I met one the other day. And I am a Mesmer. I needed a whole minute to kill him. (imba imho)
  • Warrior: they can spec to super tank and I just can not kill’em
  • Guradian: they are OP, because I say so
  • Ranger: they can attack everything everywhere with an insane range… IMBA
  • Necro: no idea why… if everyone got nerfed, they need to be nerfed too, for ballance issues… ^^

Honestly, why all those nerf threads? They pop up every week. And they lack more often than good the basic understanding of the profession to be nerfed… I am so annoyed by that posts. Sometimes there are some posts that make sense, but most of the time it’s crap.

Ppl, get a hold of urself amd learn to play ur profession. And play the profession u believe is OP and u’ll understand how it works and its weaknesses. Then u can come here and post ur nerf suggestion, without just demanding it (honestly it’s a game, and every post saying “ANet needs to do this or that” can not be taken seriously by me).

[ROSE] – Fissure of Woe
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!

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Posted by: Azaruil.3406

Azaruil.3406

I’ll tell you what needs nerfing. My character’s face. It’s so sexy cute that it just isn’t fair to all of those ugly players running around.

Aza
“I smell like pomegranate.”

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Posted by: Czar Peter.7961

Czar Peter.7961

Sarcasm aside, I think rangers and engineers need to be buffed. I kill rangers in WvW all the time because of their poor escape ability, and engineers just don’t deal enough damage. That engineer that took you a minute to kill was probably a tankcat, which other than having a very nice magnetic pull and crowbar ability, relies on the enemy retaliating themselves to death.

Engineer – Thief – Warrior

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Posted by: Saiyan Fap.4905

Saiyan Fap.4905

i understand that you feel that these classes need to be nerfed, and i noticed you mentioned every class, but i feel that this suggestion is ill placed. each proffession has something about it that makes it strong, and fun to play. Necro’s have two life bars (and a ton of hp), guardians have sonstant protect and insane amounts of toughness, warriors are mega tank/dps’ers, ele’s are elusive and AoE kings, theives are sneaky and imposssible to fight 1v1. mesmers are obnoxiously hard to fight 1v1, but if you can lock on top the actual player, then they go down pretty fast. warriors are helpless if immobilized, theives attacks are initiative inhibited, to say that long fights are their downfall, and guardians cant hardly do enough damage if they are by themselves.

every class has a strength or two and a few weaknesses. now ive just elaborated on the professions i am familiar with, but i hope you get my point.

there is no nerfing needed. just learn to use your class properly.

plus, if they DID nerf the classes, playing the game would feel bland. without the range of differences between the classes, there wouldnt really be a point in having different classes at all.

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Posted by: Sylosi.6503

Sylosi.6503

just learn to use your class properly.

If you learn to play multiple classes properly you will understand they are not balanced (especially in WvW).

(edited by Sylosi.6503)

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Posted by: Jayne.9251

Jayne.9251

i understand that you feel that these classes need to be nerfed, and i noticed you mentioned every class, but i feel that this suggestion is ill placed. each proffession has something about it that makes it strong, and fun to play. Necro’s have two life bars (and a ton of hp), guardians have sonstant protect and insane amounts of toughness, warriors are mega tank/dps’ers, ele’s are elusive and AoE kings, theives are sneaky and imposssible to fight 1v1. mesmers are obnoxiously hard to fight 1v1, but if you can lock on top the actual player, then they go down pretty fast. warriors are helpless if immobilized, theives attacks are initiative inhibited, to say that long fights are their downfall, and guardians cant hardly do enough damage if they are by themselves.

every class has a strength or two and a few weaknesses. now ive just elaborated on the professions i am familiar with, but i hope you get my point.

there is no nerfing needed. just learn to use your class properly.

plus, if they DID nerf the classes, playing the game would feel bland. without the range of differences between the classes, there wouldnt really be a point in having different classes at all.

Dear, read the top of the OP’s post.

He was being sarcastic.

L’enfer, c’est les autres

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Posted by: Wryscher.1432

Wryscher.1432

That is funny. I like the necro one. I’m trying to level one now, I have no idea how anyone did it. It is like the whole class was designed with like 10 neat little tricks, but nothing has any omph!

But I’m still low level so maybe as I play Ill discover that secret necro power that keeps people playing them!

[Sane]-Order of the Insane Disorder
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-

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Posted by: brogarn.8723

brogarn.8723

Wryscher… scepter/dagger with staff in offhand. Blood is Power > Epidemic > Profit. Seriously… it’s a great class with some bugs that need addressing. Maybe some traits moved around, but all classes can claim that.

Saiyan Fap… I’ll just say that sounds painful.

And finally, at the original poster, I would also like all Shadow Skelks outside of hills in the BL nerfed. Their ability sound makes me think an OP Thief is coming at me, bro.

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Posted by: crystalpink.2487

crystalpink.2487

Oh, you miss out the siege weapons to be nerfed, such as this request.

(danger: sarcasm)

Euphemia Hime (Elementalist), Pinky Pearl (Mesmer), Avicenia (Ranger), Vanille Morgana (Necromancer)
Chibi Asura San (Engineer), Hikaru Masai (Guardian), Selene Minerva (Revenant)
Guild: The Bunnies [Bun] ~ Server: Jade Quarry

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Posted by: jportell.2197

jportell.2197

just learn to use your class properly.

If you learn to play multiple classes properly you will understand they are not balanced (especially in WvW).

Are you kidding me ALL classes bring some unique flavor to WvW… Mesmer portal bombs AMAZING (not to mention the more important but less talked about supply running for siege) … Warriors can run headlong into a zerg and just do a bagillion
whirlwinds and not die… Guardians are by far the hardest profession to kill plus they are great for siege protection… Psh screw arrow carts all you need are your rangers… PLUS they have pets that really help them out… Engineers mortar is great for defending a keep more so than the mortars you have to pay to buy Psh just make sure you have engineers kitten #8230; Thieves are really good at guarding supply camps from that one or two people who think they can just solo and gank it back not to mention the stealth helps with scouting and reporting ( no not just backstabbing shocker I know). Necromancers can fear everyone around them off a cliff. Eles OMG great group utility for healing plus AOEing walls that have arrow carts on them (because everyone is fair and doesn’t use hacks to have their arrowcarts inside the tower.) :P So is it balanced I doubt it… But it doesn’t need to be balanced the way all you people are begging for it to be.

Johnny The Gray
GASM’s Bunker Mesmer

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Posted by: TyrDaishi.1057

TyrDaishi.1057

I’ll tell you what needs nerfing. My character’s face. It’s so sexy cute that it just isn’t fair to all of those ugly players running around.

I was thinking the same! Thats why I’m wearing a full-helm all the time to hide my beauty before the beasts! >________<

But seriously I had to laugh a bit. And for me thats impressive GJ mate.