Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
Please nerf...
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!
I’ll tell you what needs nerfing. My character’s face. It’s so sexy cute that it just isn’t fair to all of those ugly players running around.
“I smell like pomegranate.”
Sarcasm aside, I think rangers and engineers need to be buffed. I kill rangers in WvW all the time because of their poor escape ability, and engineers just don’t deal enough damage. That engineer that took you a minute to kill was probably a tankcat, which other than having a very nice magnetic pull and crowbar ability, relies on the enemy retaliating themselves to death.
i understand that you feel that these classes need to be nerfed, and i noticed you mentioned every class, but i feel that this suggestion is ill placed. each proffession has something about it that makes it strong, and fun to play. Necro’s have two life bars (and a ton of hp), guardians have sonstant protect and insane amounts of toughness, warriors are mega tank/dps’ers, ele’s are elusive and AoE kings, theives are sneaky and imposssible to fight 1v1. mesmers are obnoxiously hard to fight 1v1, but if you can lock on top the actual player, then they go down pretty fast. warriors are helpless if immobilized, theives attacks are initiative inhibited, to say that long fights are their downfall, and guardians cant hardly do enough damage if they are by themselves.
every class has a strength or two and a few weaknesses. now ive just elaborated on the professions i am familiar with, but i hope you get my point.
there is no nerfing needed. just learn to use your class properly.
plus, if they DID nerf the classes, playing the game would feel bland. without the range of differences between the classes, there wouldnt really be a point in having different classes at all.
just learn to use your class properly.
If you learn to play multiple classes properly you will understand they are not balanced (especially in WvW).
(edited by Sylosi.6503)
i understand that you feel that these classes need to be nerfed, and i noticed you mentioned every class, but i feel that this suggestion is ill placed. each proffession has something about it that makes it strong, and fun to play. Necro’s have two life bars (and a ton of hp), guardians have sonstant protect and insane amounts of toughness, warriors are mega tank/dps’ers, ele’s are elusive and AoE kings, theives are sneaky and imposssible to fight 1v1. mesmers are obnoxiously hard to fight 1v1, but if you can lock on top the actual player, then they go down pretty fast. warriors are helpless if immobilized, theives attacks are initiative inhibited, to say that long fights are their downfall, and guardians cant hardly do enough damage if they are by themselves.
every class has a strength or two and a few weaknesses. now ive just elaborated on the professions i am familiar with, but i hope you get my point.
there is no nerfing needed. just learn to use your class properly.
plus, if they DID nerf the classes, playing the game would feel bland. without the range of differences between the classes, there wouldnt really be a point in having different classes at all.
Dear, read the top of the OP’s post.
He was being sarcastic.
That is funny. I like the necro one. I’m trying to level one now, I have no idea how anyone did it. It is like the whole class was designed with like 10 neat little tricks, but nothing has any omph!
But I’m still low level so maybe as I play Ill discover that secret necro power that keeps people playing them!
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
Wryscher… scepter/dagger with staff in offhand. Blood is Power > Epidemic > Profit. Seriously… it’s a great class with some bugs that need addressing. Maybe some traits moved around, but all classes can claim that.
Saiyan Fap… I’ll just say that sounds painful.
And finally, at the original poster, I would also like all Shadow Skelks outside of hills in the BL nerfed. Their ability sound makes me think an OP Thief is coming at me, bro.
Oh, you miss out the siege weapons to be nerfed, such as this request.
(danger: sarcasm)
Chibi Asura San (Engineer), Hikaru Masai (Guardian), Selene Minerva (Revenant)
Guild: The Bunnies [Bun] ~ Server: Jade Quarry
just learn to use your class properly.
If you learn to play multiple classes properly you will understand they are not balanced (especially in WvW).
Are you kidding me ALL classes bring some unique flavor to WvW… Mesmer portal bombs AMAZING (not to mention the more important but less talked about supply running for siege) … Warriors can run headlong into a zerg and just do a bagillion
whirlwinds and not die… Guardians are by far the hardest profession to kill plus they are great for siege protection… Psh screw arrow carts all you need are your rangers… PLUS they have pets that really help them out… Engineers mortar is great for defending a keep more so than the mortars you have to pay to buy Psh just make sure you have engineers kitten #8230; Thieves are really good at guarding supply camps from that one or two people who think they can just solo and gank it back not to mention the stealth helps with scouting and reporting ( no not just backstabbing shocker I know). Necromancers can fear everyone around them off a cliff. Eles OMG great group utility for healing plus AOEing walls that have arrow carts on them (because everyone is fair and doesn’t use hacks to have their arrowcarts inside the tower.) :P So is it balanced I doubt it… But it doesn’t need to be balanced the way all you people are begging for it to be.
I’ll tell you what needs nerfing. My character’s face. It’s so sexy cute that it just isn’t fair to all of those ugly players running around.
I was thinking the same! Thats why I’m wearing a full-helm all the time to hide my beauty before the beasts! >________<
But seriously I had to laugh a bit. And for me thats impressive GJ mate.