Presence of the Keep.

Presence of the Keep.

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Posted by: Offair.2563

Offair.2563

Is still bugged, we often don’t get the +10. Thought they have “fixed” it 1 or 2 patches ago but can use another look at.

On a side note, NW and NE cornerwalls still missing on DBL Garrison.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

Presence of the Keep.

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Posted by: Kaatora.3186

Kaatora.3186

It is pretty dumb that we spend all this gold on something that works maybe 5% of the time. It is great when it works, but it has been so bad that I have learned to stop relying on that extra +5 that Presence of the Keep should provide, which is quite the hit for small scale stuff I do. And I have even stopped trying to port all over the map or continuously switch maps to try to get that extra +5 from Presence of the Keep before logging out or before reset, because it is such a waste of time trying.

And yes, those corner walls of DBL garrison being gone is so silly, as it is only gone for players and NPCs. Siege projectiles and placements still act like the corner walls are still there. It is slightly amusing watching a catapult shot impact on nothing midair though.

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Posted by: deltaconnected.4859

deltaconnected.4859

I’ve reported this but not sure if anet’s aware (yet).

Bug #1 is that the guild Aura buff has to already be on you before Presence can get applied, and the new post-fix Aura buffs have higher IDs than Presence’s, so you need to already have the Aura buff on you for it to work. That can mean running to a tower that has the Aura and then waypointing to the keep, or running outside of loadingscreen-less wp range and then waypointing back while still having the Aura buff on you.

Bug #2 is that the area used to calc where Presence is applied on a lot of objectives is different than Aura. For example the “center” of Presence for EBG blue keep is more SE than Aura, so running into it from SMC side (from roughly the arch) will give you Aura first then Presence second, but running in from spawn side will fail to give you Presence and then only apply Aura.

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Posted by: MangoCrush.7819

MangoCrush.7819

no no they fixed it it was listed in patch notes

(note the winky face)

Stormbluff Isle

Presence of the Keep.

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Posted by: Kaatora.3186

Kaatora.3186

Bug #1 is that the guild Aura buff has to already be on you before Presence can get applied, and the new post-fix Aura buffs have higher IDs than Presence’s, so you need to already have the Aura buff on you for it to work. That can mean running to a tower that has the Aura and then waypointing to the keep, or running outside of loadingscreen-less wp range and then waypointing back while still having the Aura buff on you.

I have done so much WP’ing to try to get the Presence of the Keep buff on me at times, and I have even tried most of that and most times it just does not work. WPing between keeps on the same map where one or both have Presence of the Keep almost never gives Presence of the Keep for me. Capping an objective and giving a full guild aura to it, then porting back to a keep with a full guild aura and Presence of the Keep also almost never gives me Presence of the Keep either. That is not to say I never get the buff from doing those things, it is just very rarely. I am just as likely to randomly get the buff by porting to the keep from a place with no guild aura or a lesser guild aura.

Sometimes one keep with Presence of the Keep will give me the buff unconditionally for a short time with another keep on the same map never giving it, then for no apparent reason the one that was working stops working as well.

Then there are times where the buff is mostly working for a few hours of play, then I break and come back an hour or so later and the same buff on the same keep is completely non-functional under any condition, or vise versa.

There is just no rhyme or reason for it from what I have observed. I really wish those tricks you described worked for me, as I would be glad to be able to use cheaper superior siege again.

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Posted by: deltaconnected.4859

deltaconnected.4859

Waypointing from an objective that you just claimed (while being inside the objective) is weird; when running into one, internally the game applies two Aura buffs onto you – one invisible that tends to be a level lower than the one you claimed with, and the visible one that shows up on your buff bar. But when you claim it, you only get the single visible Aura buff. Probably a workaround that wasn’t updated for the new buffs or for claiming. I don’t have any guilds I can claim with to test that out 100% so it’s just my hunch looking at my logs.

That said, the waypointing from the same keep to the same keep at a distance far enough to trigger a loading screen (around 8000 according to map tooltip) has worked for me every time. Just to make sure I explained myself right: waypointing from citadel to bay should give Aura with no Presence. Then run to the south-east wall of bay, making sure you still have the Aura buff on you. Then waypoint back to bay with a loading screen. Should have the presence buff on you (same thing can be done from NE outer gari wall to gari wp, or from south hills gate to hills wp).

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Posted by: Kunzaito.8169

Kunzaito.8169

Still not working as of the latest patch. It also doesn’t appear on the bug tracker, but they have to be aware of it at this point, right?

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Posted by: Cerby.1069

Cerby.1069

im getting a max of 15 supply from 25 supply keeps alot of the time now. haven’t changed my toon or setttings or reset my wvsw points (lol)……just running into keeps that I can only get 15 from when they have both +5 aura going.

I havent gotten the 40 supply bug or been able to reproduce it….which was a case of running into a keep rather than waypointing to it.

BUT NOW WHEN I RUN INTO KEEPS I AM 50% OF THE TIME ONLY GETTING 15 SUPPLY!

Stop trying to fix things anet….at this point “I” am embarrassed for ‘you’.

I kill you in one gunflame, or I kill you in two.
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