Problem with siege management
If you are pressed for time and the enemy zerg is just over the horizon those with siege mastery should be on the rams. However if you are not being pressed there is no harm in letting those without mastery have a turn at the ram so they can fill their achievement quota as well.
I’d support there being some manner of swap dialogue that lists the appropriate siege rank of the players requesting use of the siege. Taking it over outright seems too much.
Devona’s Rest [OHai][GloB]
If you are pressed for time and the enemy zerg is just over the horizon those with siege mastery should be on the rams. However if you are not being pressed there is no harm in letting those without mastery have a turn at the ram so they can fill their achievement quota as well.
You can do that achievement without using rams, of course, there’s another issue with dps’ing the gates. In eb you’re pretty much almost always being pressed. IMO that and repair achievement shouldn’t have been put in living story to begin with, but we need to deal with what we have and taking over I find as being the only one maybe brute, but efficient solution.