Proof of Heroics will become account bound
Pffttt, and I already got 8/9 specializations the hard way.
Granted, it will still be tedious grinding them in WvW, but at least you won’t have to leave WvW it. In PvE you could unlock the whole thing in a few hours, much less if you have any degree of social skills or click LFG while (non-EOTM) WvW would take 10-20 hours depending on what you do.
In practice this benefits mostly people who usually WvW, PvP’ers that don’t pve at all but sometimes go into wvw, or people that really hate the new maps. For anyone else, it’s still the same basically.
For my future Rev and for anyone else that still needs elite specs, that is a good thing.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
good news…… would have been nice to see them post it here instead of kittening reddit though.
No, they can’t do that. We can’t have evidence of positive feedback on these forums, otherwise they’d have to take us seriously.
I kid………….
Maybe.
for there you have been and there you will long to return.
Pffttt, and I already got 8/9 specializations the hard way.
Granted, it will still be tedious grinding them in WvW, but at least you won’t have to leave WvW it. In PvE you could unlock the whole thing in a few hours, much less if you have any degree of social skills or click LFG while (non-EOTM) WvW would take 10-20 hours depending on what you do.
In practice this benefits mostly people who usually WvW, PvP’ers that don’t pve at all but sometimes go into wvw, or people that really hate the new maps. For anyone else, it’s still the same basically.
For my future Rev and for anyone else that still needs elite specs, that is a good thing.
Will also be great for future elite specializations so save them.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Good news! Finally!
Pffttt, and I already got 8/9 specializations the hard way.
Granted, it will still be tedious grinding them in WvW, but at least you won’t have to leave WvW it. In PvE you could unlock the whole thing in a few hours, much less if you have any degree of social skills or click LFG while (non-EOTM) WvW would take 10-20 hours depending on what you do.
In practice this benefits mostly people who usually WvW, PvP’ers that don’t pve at all but sometimes go into wvw, or people that really hate the new maps. For anyone else, it’s still the same basically.
For my future Rev and for anyone else that still needs elite specs, that is a good thing.
Will also be great for future elite specializations so save them.
Bet you a dollar any new specialization gets locked behind a new currency
Bet you a dollar any new specialization gets locked behind a new currency
Oddly that logic makes sense. Leveling is part of these games and having players insta-level every new specialty in seconds because they banked thousands of proofs is a bit strange.
I do confess that I did insta-level my Revenant with tomes and managed to unlock all the specialties through WvW before they closed the loop hole on soul bound proofs. I also confess that I have horded a few thousand proofs just in case.
“Youre lips are movin and youre complaining about something thats wingeing.”
Pffttt, and I already got 8/9 specializations the hard way.
Granted, it will still be tedious grinding them in WvW, but at least you won’t have to leave WvW it. In PvE you could unlock the whole thing in a few hours, much less if you have any degree of social skills or click LFG while (non-EOTM) WvW would take 10-20 hours depending on what you do.
In practice this benefits mostly people who usually WvW, PvP’ers that don’t pve at all but sometimes go into wvw, or people that really hate the new maps. For anyone else, it’s still the same basically.
For my future Rev and for anyone else that still needs elite specs, that is a good thing.
Will also be great for future elite specializations so save them.
Bet you a dollar any new specialization gets locked behind a new currency
Hope not, but it’s entirely possible.
221 hours over 1,581 days of bank space/hot pve/lion’s arch afk and some wvw.
Oddly that logic makes sense. Leveling is part of these games and having players insta-level every new specialty in seconds because they banked thousands of proofs is a bit strange.
They should remove tomes then….
im so happy for this change. wvw becomes alt friendly again. and i get 3 or 4 slots in my bank back.
head here to discuss wvw without fear of infractions
Glad they came out and told us that (even though it was reddit instead of their own forums).
[–]frvwfr2Mesmer Character? YB/BG/JQ/FA 3 points 3 hours ago
I wonder when we’ll get info on what that actually means.
…
[–]Anet-TylerB [score hidden] 10 minutes ago
The new answer is that you’ll find out the specifics of the WvW live beta as part of the release notes, rather than a blog in advance.
[TSFR] – Jade Quarry
Why will they be account bound? I thought it made sense to be soulbound because it doesn’t make any sense whatsoever to max an elite specialization for a profession I have never played. Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Restore that which was lost. And all shall be as one.”
Because WXP is account bound.
You could play 99% of a level on a engineer, and the last 1% on a necromancer, yet it would become soulbound to your necro.
It makes no sense to apply soulbound things to what is basically an account bound measurement. This is also why WvW abilities are also account bound without having to play each of your characters.
In general, the game since 2012 has developed away from soulbound restrictions for the most part.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
This is a much needed and appreciated improvement to the game. Thank you.
It makes it much easier to ask players to come play with you when you do not have to send them elsewhere to go grind their tails off just to be able to play with you. This way they can play on the characters needed most to help the team while improving characters for them to play as needed later.
WvW / PVP ONLY
This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.
Me too.
This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.
You’ll only need 100k for any piece of legendary wvw equipment
All we wanted was a GvG.
This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.
You’ll only need 100k for any piece of legendary wvw equipment
Only? By HoT standards that seems reasonable
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
This will be a nice change, I also hope there will be more uses for them and since they will become account bound, will they be part of the wallet currency as well. For those like me that have all their toons leveled and have elite specs fully unlocked, it would be nice to have something else to spend them on aside from siege.
You’ll only need 100k for any piece of legendary wvw equipment
Only? By HoT standards that seems reasonable
The Proofs of heroics will be the easy part.. you will only need 999999 SMC caps, 450,000 Grub kills, and kill 750,000 Hylek just to get started. Oh but you don’t have to actually interact with any enemy players to do this so it’s okay. :p
WvW / PVP ONLY
Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Same reason you can level a character you never played from 1-80 in a minute or two.
That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.
Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Same reason you can level a character you never played from 1-80 in a minute or two.
That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.
Keeping it soulbound leaves people with a bunch of ever growing piles of proofs taking up space in the bank, with very limited use after finishing unlocking elite specs. Making it account bound and combining it allows it to be properly treated like currency and (hopefully) placed into the account wallet. If they should introduce new items that you can get with the proofs, it also makes it a lot easier for people to have them account wide, remember how karma was per toon. Changing it to become account wide allows it to be much more easier and flexible for both anet to introduce rewards that require them, and players to use them for elite unlocks.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Same reason you can level a character you never played from 1-80 in a minute or two.
That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.
Keeping it soulbound leaves people with a bunch of ever growing piles of proofs taking up space in the bank, with very limited use after finishing unlocking elite specs. Making it account bound and combining it allows it to be properly treated like currency and (hopefully) placed into the account wallet. If they should introduce new items that you can get with the proofs, it also makes it a lot easier for people to have them account wide, remember how karma was per toon. Changing it to become account wide allows it to be much more easier and flexible for both anet to introduce rewards that require them, and players to use them for elite unlocks.
I would say making it account bound is helping to get back to the GW original concepts of eliminating the need to tedious grind just to be able to play your character in a PvP zone. In GW1, you could start out with a max level character and PvP from the go, opening what you need int he arenas to be able to play. That was one of the things that made Anet stand out from the crowd at the time since so many games made you mindlessly grind just to be able to get to the point to having fun eventually.
The point of eliminating that grind was so that players could start having fun from the go playing the game the way they enjoy rather than feel like they are cleaning toilets while playing the game just to be able to have a functioning character. Eliminating excess grind allows for them to just be able to play the game to have fun and not have to repeat the same nonsense over and over and over again just to get to the point of having a playable character.
Allowing players to apply Heroics to whatever character while you are just playing the game allows you to just play the game the way you enjoy while still being able to have a functioning selection of characters to better support your team as needed. It doesn’t force players to choose between having to go repeat level another character or being able to support their team the best way they can by being able to run the proper build/ class that is beneficial to that raid.
I really do wish they would go back to that concept and apply that to the entirety of WvW and everything needed/ used within to allow players to just enjoy the game mode rather than focus on unnecessary and unwanted mindless tedious grind just to be able to compete…. * Glares over at those Tactivators*
WvW / PVP ONLY
(edited by lil devils x.6071)
This is a really good and much needed change.
Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Same reason you can level a character you never played from 1-80 in a minute or two.
That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.
There are players that never do anything else but wvw and they should not have to leave it just to make PvE. And it is not just leave and go do it, you actually have to move to the HoT maps, you actually have to unlock masteries which demands that you do the first step in the story and so on which takes quite a while if you have not done any PvE before.
PvP player never had to do anything outside of PvP if they do not want too, they get all they need and then some through reward tracks, WvW players who do not want to PvE should not be treated any different and finally Arena Net begin to move in this direction.
Yeah, I never go to PvE…. Really never…
Before I made some dungeon, but with the reward nerf there is no more any reason for me to go in PvE…
I want to be able to play the game without having to grind in PvE… Then the Proof of Heroic account bound are very good for me !
This will be a nice change, I also hope there will be more uses for them and since they will become account bound,, it would be nice to have something else to spend them on aside from siege.
It certainly would be nice to have more uses for proofs but I think its unlikely, I’m actually more concerned about the lack of uses for memories of battles, the sink for these things is extremely minor compared to how many of them we get, so personally I would rather see more uses for these first.
(edited by Vavume.8065)
Why should I be able to max Scrapper while playing nothing but Necromancer, despite not ever really playing Engineer at all?
Same reason you can level a character you never played from 1-80 in a minute or two.
That said, I honestly fail to see the point. Not even the most hardcore WvWer will die from spending a couple hours in PvE, which is all it take to max an elite. At least I dont think so. Well, maybe a few of them.
They won’t die but if they’re like me they will get so bored that they simply log off instead of playing.
Also it’s not like grinding a bunch of hours on each character helps you learn the new specialization that you are working towards. You don’t learn the new skills/traits until they are unlocked, so why delay the learning process with a grind wall?
Well, a lot of pve grinding definitely isn’t fun, especially if you’re doing it on multiple characters. It really just feels like busy work. Plus if you’re truly pveless on a character, that means you have to go into TD, and getting HP there tends to be sketchy. Most folks in AB/VB have the HP training to a tee. If you try to skip TD and run straight for DS, you get the genius design of locking hero points behind succesful metas and being plagued with a 15 minute time limit to get things. What? Did fun become a dirty word or something?
Well, okay, you could go get some Central Tyria HPs too, but those only give 1 point at a time, and you have to cover an entire map to get the same as a Maguuma mastery point. Yea….. no. Not hard, but this borders on soul crushing given how boring a lot of this is.
Granted, I don’t think that’s the worst kind. Central Tyria mastery points are pretty awful and might be a problem to those who don’t have it in WvW autoloot comes around. It’s not hard, but a lot of those points are so boring.
The worst I’ve found thus far is Sinister Trinkets which is only pve. You could either get it RNG from a raid (lol) or it requires you to do the later half of LS season 2 which I have found not very fun at all, and one of: Do ALL achievements for a chapter requiring more repetition or get 1000 bandit crests for 1 trinket. Then comes the time when people wonder why I never have pve condi setups. Sure, I can do such a thing, but that just feels unnecessarily cruel. What’s wrong with 25 laurels + 250 badges, or even a greater cost?
There’s also stuff like me being on the brink of getting specialization collections and thus some nice ascended weapons for my alts but I have to deal with finding crystaline ore, doing unfun “adventures”, and even relying on RNG drops from world bosses that spawn every…. 3 hours. And that’s the real killer. Much content in this game, HoT especially, loves to rely on set schedules meaning you can’t hop in and expect lively maps where you can get stuff done quickly. If you’re here to enjoy the scenery, that’s nothing. But you’re probably not. Anyhow, I think I’ll stop here, since I imagine people are getting nauseated already.
/insert mandatory “You want it all handed to you” pretending professing virtues of hard work in a video game somehow justifies masochism. But then again, after playing many years in an undersupported, unrewarding, unrecognized game mode, it is obvious that pve’rs thinking they’re superior at that is also an utter joke. We’re just not into their kind of torture— we already have enough of our own.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
This is actually a very good change. This makes it easier for players who are not thrilled with the new HoT areas to avoid them completely in most cases. My hat tips to the developer team for implementing this change. I will take more account bound over soul bound any day of the week.
Agreed, I have personally always disliked the concept of soulbinding especially with gear, it just never made much sense aside from a few exceptions. Much of it just seems like an unnecessary barrier.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
A nice change of heart.
In your backline: Elementalist+Mesmer+Necromancer
Nice token gesture, just a bit late I have no characters that still even need this. It’s funny we get all so happy when Anet is simply giving us back what we had before they took it away.
Nice token gesture, just a bit late I have no characters that still even need this. It’s funny we get all so happy when Anet is simply giving us back what we had before they took it away.
Just because you have no use of it does not mean that others do and obviously it is a good change and i find it silly to complain about changes that actually going in the right direction after years of nothingness towards wvw.
But hey if complaining make you feel good by all means go on doing it.
Nice token gesture, just a bit late I have no characters that still even need this. It’s funny we get all so happy when Anet is simply giving us back what we had before they took it away.
Keep in mind, there might be new items in the future that can be acquired with proofs. Changing them to be account bound makes it a lot easier to do so like I mentioned in an earlier post.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Already done the elite spec 12 times now….. thanks but tltl anet.
Like a lot of you´ve said already, done with all toons 10+ already. Too late a-net.
Wasn’t it usable before on other characters but then they said it is bug? =p
Also as some have mentioned its too late for that.
This is very positive and appealing news, thank you, ANet.
There is no doubt about the current character-bound Proofs feeling cluttered and a waste of space, if you cannot combine them they are quite useless.
What would make the change even better is if they implemented other significant WvW related consumables to the list of things purchasable with Proofs, and furthermore…
To turn it into a currency so as not to take up inventory space.
I can dream, though…
Wow, this is a great change to see coming, actually.
Might finally unlock all the elites now.
https://forum-en.gw2archive.eu/forum/professions/thief/ES-Suggestion-The-Deadeye-FORMAL/