[Proposal] New version of Orbs: Atomic Bombs

[Proposal] New version of Orbs: Atomic Bombs

in WvW

Posted by: Dayra.7405

Dayra.7405

Guild wars 2 isn’t set in medieval where Honor and Glory are the alleged reasons of war, but in in the beginning of the industrial age. Time to give it a bit of the terror that is the essence of wars since them.

Atomic Bomb

The old Orb-places on borderlands and the Obsidian Sanctum (as it once was: only reachable from keep-cellars, but the exit for all is in the new gvg arena and it brings to to the middle between spawn and your keep) chest generate one atomic bomb every 8 hours.

This bomb can be taken there and transported only by walk – it explodes immediately killing all around, if a WP or portal teleport is tried and if the player transporting it is downed – to

  • any controlled tower or keep on an enemy borderland
  • any controlled tower or keep in an enemy third of EB or to controlled SM

similar to the former Orbs, it can be deposited there.

You cannot deposit it in a tower or keep on your own border and you cannot enter a keep or tower in your own third with it.

Once it is there, and the objective is uncontested it’s timer of 10 min can be started by the guild that claimed that objective. If the owner of the objective changes, it disappears. The count-down is visible for anyone currently online and registered on any of the three worlds of the match regards of where the player currently is. (i.e. WvW, PvE, EotM, PvP). Before the timer ends it can be disarmed by enemy players (but not by friendly players) that reach it and are not interrupted for 10 sec.

If it is not disarmed it explodes after the 10 min. As a result everyone inside is killed, everyone on that map gets 5000 shock damage, all destructible walls and doors of the blown objective are destroyed (and cannot be repaired), the area inside the inner walls is radiated for 500 poison damage and inside the outer walls for 250 normal damage per second, it has no lord and does not generate score till the end of the match.

Optional: Fallout

For every blown objective on a map there is a chance of random fallout somewhere on the map. If an area is hit by fallout for this day, it makes 100 damage per second to anyone inside the area.

Remarks
Up to 21 bombs per map can be used over the week, enough to blow everything beside camps away. But do you really want to blow things you control away? Some strategic choices are added this way. But even if you want to blow something this is not easy. Hard fights are needed to make it happen.

It will definitely add suspense to matches, it will definitely make defense more important, it may blow away karma-trains, or it may not change anything, if no one want to use it.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

[Proposal] New version of Orbs: Atomic Bombs

in WvW

Posted by: Offair.2563

Offair.2563

Uh oh , did my sarcy comment in the Champion Golem topic lead to this? if so WHAT HAVE I DONE!!! lol

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

[Proposal] New version of Orbs: Atomic Bombs

in WvW

Posted by: Dayra.7405

Dayra.7405

@Offair: Yes it did Finally you can try to blow WvW away if you do not like a specific match

But more serious: A lot of people want new or modified maps, with such an option you can play for semi-permanent (valid for this match) changes to the maps different for every match.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

[Proposal] New version of Orbs: Atomic Bombs

in WvW

Posted by: Johje Holan.4607

Johje Holan.4607

So you’re saying the bomb blows up your own structures?

Or you set the timer when your structure is about to be capped by an enemy thus sabotaging their cap?

[Proposal] New version of Orbs: Atomic Bombs

in WvW

Posted by: Dayra.7405

Dayra.7405

For some reasons (i.e. because it is most of the time enemy controlled and/or it always trebs your offensive towers or you just because you hate it ) you think the match would be better, if Stone Mist Castle would cease to exist.

To blow it up you have to

  • conquer it and claim it with a guild
  • deposits the bomb there
  • pass up a second where it it not contested such that the claiming guild can start the timer
  • defend it till the 10 min are over and the bomb explodes.

Everyone can blow up SM, you can blow up everything on enemy borderlands and in enemy thirds on EB. You cannot blow up anything on your border nor in your third of EB.

But yes, to blow it up, you have to conquer it first.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)