(edited by Dayra.7405)
[Proposal]: Season Rewards for better balance
I very much agree with this.
Please take your time to read.
it is a splendid idea.
1. you cant judge who does a better job by basing it on server population, or time zone coverage.
2. its unfair to punish players by forcing them to split rewards with an entire population just because they had the common sense to move to a place where people actually log in to fight daily. if your sense of loyalty to your server keeps you in the bottom tier, that’s entirely on your back, not ours.
3. anet wants you to compress servers. the less servers they have to run, the more money they make. I don’t ever foresee a day that they don’t announce server positioning and then offer a sale to get ppl to transfer up.
I think the only true reward for WvW should be the fun gameplay.
WvW isn’t grinding, you shouldn’t need a carrot at the end of a stick.
It’s perfectly okay that there is population imbalance. I prefer lower population servers to higher population servers and I have no problem with people who prefer it the other way.
I think people should be able to transfer (even though that creates instability in the rankings). They can leave drama behind, just make a fresh start, connect with new people, whatever.
All I expect is good match making between servers of similar size so that people can find battles that are interactive instead of always being one sided. In my experience, it’s healthy for servers community and morale to both win and lose battles regularly. Having too much of either one agitates.
All I expect from WvW is to make enough gold to cover my fees (food, whatever) and save up money to progress at a competitive rate along whatever horizontal character progression there is.
I do not at all want vertical progression.
3. anet wants you to compress servers. the less servers they have to run, the more money they make. I don’t ever foresee a day that they don’t announce server positioning and then offer a sale to get ppl to transfer up.
Should this be ANets plan, then it shutdown the superflous servers, the sooner the better: “Lieber ein Ende mit Schrecken als ein Schrecken ohne Ende”
And make such a league afterwards to balance the remaining server.
1. you cant judge who does a better job by basing it on server population, or time zone coverage.
The fewer people you need to win the better you are, very easy to judge.
2. its unfair to punish players by forcing them to split rewards with an entire population just because they had the common sense to move to a place where people actually log in to fight daily.
no one is forced, no one is punished
if your sense of loyalty to your server keeps you in the bottom tier, that’s entirely on your back, not ours.
I am not in bottom tier, and I find a one-sided win where you wake up and map is 690:5:0 for YOU the worst. Even the other way around (you are at 5 or 0) is better, then you have a lot to do
But of course most I like matches like the last 2 weeks in EU-T2, where winner and looser are open till last hour.