Protection &Rite of the great dwarf

Protection &Rite of the great dwarf

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Posted by: Heartpains.7312

Heartpains.7312

Hello
Does protection boon & Rite of the great dwarf stack together? as would they reduce even more damage when someone have both of them on his character?

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Posted by: Chase.2798

Chase.2798

Yes, all damage reductions skills im pretty sure stack with protection

Big Papa Chase – Warrior and Guardian
Papa’s Lady Luck- Necro
(HELL)

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Posted by: Heartpains.7312

Heartpains.7312

Sigh, did they play games where damage reduce abilities stack before? =/
How do they expect people to die with that hehe

Also thanks for the reply Chase.

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Posted by: azyume.6321

azyume.6321

Rite of the Great Dwarf not only stacks but it is also currently bugged:

https://forum-en.gw2archive.eu/forum/game/pvp/Eviscerate-does-17-damage

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

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Posted by: Silberfederling.9302

Silberfederling.9302

Good grief, i thought that was just a bug and they were working on a fix. Well silly me …

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Posted by: TexZero.7910

TexZero.7910

Damage reduction stacks multiplicative, not additive btw.

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Posted by: Sadrien.3470

Sadrien.3470

Damage reduction stacks multiplicative, not additive btw.

No, writ of the great dwarf is additive. With 2.8k armor, tempest protection, and writ of the great dwarf (WotGF) you will take literally 20 power damage on large crits.

Have fun. Be Alive. K Thnx Bye.

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Posted by: X T D.6458

X T D.6458

Damage reduction stacks multiplicative, not additive btw.

No, writ of the great dwarf is additive. With 2.8k armor, tempest protection, and writ of the great dwarf (WotGF) you will take literally 20 power damage on large crits.

cough..mussel soup…

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

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Posted by: Heartpains.7312

Heartpains.7312

As if protection + chill wasn’t enough =p

I am just wondering why do they allow such silly things in the first place, by the way did anyone tried that food that gives endurance refill rate if it works with vigor too and how it works? =p

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Posted by: Kraljevo.2801

Kraljevo.2801

anyone tried that food that gives endurance refill rate if it works with vigor too and how it works? =p

It does work now because vigor is 50%. Food gives you another 40 so you have 90% regen, which is almost as good as the old vigor.

Cap is 100%

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Posted by: Sadrien.3470

Sadrien.3470

anyone tried that food that gives endurance refill rate if it works with vigor too and how it works? =p

It does work now because vigor is 50%. Food gives you another 40 so you have 90% regen, which is almost as good as the old vigor.

Cap is 100%

There was not a cap 2 years ago…. or at least the food was bugged to bypass the cap.

Have fun. Be Alive. K Thnx Bye.

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Posted by: Cyn.4901

Cyn.4901

Rite of the Great Dwarf not only stacks but it is also currently bugged:

https://forum-en.gw2archive.eu/forum/game/pvp/Eviscerate-does-17-damage

The rite is not bugged. It just stacks. Protection: 33% Rite: 50%, Rev Hp below 75%: 10%, Frost aura: 10%, Scrapper rune: 7%, Rev over 360 range: 10%, Vengeful hammers: 20%, Bulwark gyro: 50%. There are many other things which will allow a temporary damage reduction of 100% or over.

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Posted by: azyume.6321

azyume.6321

Rite of the Great Dwarf not only stacks but it is also currently bugged:

https://forum-en.gw2archive.eu/forum/game/pvp/Eviscerate-does-17-damage

The rite is not bugged. It just stacks. Protection: 33% Rite: 50%, Rev Hp below 75%: 10%, Frost aura: 10%, Scrapper rune: 7%, Rev over 360 range: 10%, Vengeful hammers: 20%, Bulwark gyro: 50%. There are many other things which will allow a temporary damage reduction of 100% or over.

That high percentage of damage reduction should be multiplicative and not additive. Anet stated most of the calculations are through multiplication and some fewer odd ones are additive like guardian signet per example.

What’s the point of block/invul/blind and etc if you can try to cheese up and get 100% damage mitigation?

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle

(edited by azyume.6321)

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Posted by: azyume.6321

azyume.6321

Rite of the Great Dwarf: Fixed a bug that caused this skill to reduce damage additively rather than multiplicatively while under the effects of a trait.

Fixed!

Thanks, Anet

Guardian Commander
Thief / Mesmer / Elementalist / Warrior / Necromancer / Ranger / Engineer / Revenant
Crystal Desert – Eredon Terrace – Fort Aspenwood – Stormbluff Isle