PvP ability tweaks should affect WvW Y/N?

PvP ability tweaks should affect WvW Y/N?

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Posted by: Neandramathal.9536

Neandramathal.9536

Certain abilities were changed to have different effects in sPvP to the rest of the world (Save Yourselves, Cluster Bomb are 2 examples). I can only assume these were done due to causing inbalances in a player vs player environment.

So, do you think that these changes should also apply to World vs World given that it is again a player vs player environment?

[GoV] Gnomes of Vabbi || [Imp] Impact
Currently @ Piken Square
Small scale unimpressive videos of unimpressiveness: http://www.youtube.com/neandramathal

PvP ability tweaks should affect WvW Y/N?

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Posted by: Syeria.4812

Syeria.4812

No.

sPvP’s adjustments are related to the fact that tournaments have 5 players against 5 players. It’s not the PvP nature of the mode that causes the split, but the numbers, map size, and general role of players. WvW doesn’t share those features so they probably shouldn’t share the adjustments.

PvP ability tweaks should affect WvW Y/N?

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Posted by: morrolan.9608

morrolan.9608

No, spvp adjustments are generally reflective of a high level of individual skill that doesn’t necessarily translate to WvW being a larger scale conflict.

Jade Quarry [SoX]
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro

PvP ability tweaks should affect WvW Y/N?

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Posted by: Neandramathal.9536

Neandramathal.9536

I’ve got a slightly tainted view myself, as I do mostly small fights of between 5-10 people a side, so such things play a larger impact to our gameplay.

I’m not sure if I think they should affect both as a result, as I get to experience both sides of the coin, curious as to what others think though

[GoV] Gnomes of Vabbi || [Imp] Impact
Currently @ Piken Square
Small scale unimpressive videos of unimpressiveness: http://www.youtube.com/neandramathal

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Posted by: Relentliss.2170

Relentliss.2170

Some should.

We don’t need to make mandatory gear treadmills, we make all of it optional

Anet lied (where’s the Manifesto now?)

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Posted by: Surbrus.6942

Surbrus.6942

I’ll just repost what I had posted in the Mesmer forum regarding sPvP/non-sPvP split in balance adjustments… since I had just typed this out just a few minutes ago:

Surbrus

SPvP has completely different rules and objectives.

For whichever reason, the Anet guys in charge of balance determined that confusion was too powerful in sPvP. The same for many other abilities, which is why there is a sPvP/non-sPvP split with many skills.

Example: the change to Portal cool down to 90 seconds is a good change to sPvP, as otherwise a Mesmer could guard two capture points. Where as the 90 Portal cool down is completely unneeded and downright stupid outside of sPvP.

Different game types, which have different objectives and rules, require different balance adjustments.