https://twitter.com/TalathionEQ2
PvP seems too fast.
https://twitter.com/TalathionEQ2
Well, you can easily gang a player that isn’t a tanky guardian/warrior in this game… Thus why you feel group combat end quicker.
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Mërcenaries [Sold] – Ferguson’s Crossing
zerg vs zerg is not group vs group.
Sharks With Lazers [PEW]
zerg vs zerg is not group vs group.
Yes… It’s a 1v1 in Starcraft.
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
anet did that for lag solution probably
anet did that for lag solution probably
Now that is thinking outside the box!!
We have so many people fighting we lag to bad…How can we stop it?
Well What if they were dead??
Dead? How?
I dont know just make them dead.
I like it!! When two forces collide the resulting shockwave will now kill 1/2 of both groups instantly!!
Melanessa-Necromancer Cymaniel-Scrapper
Minikata-Guardian Shadyne-Elementalist -FA-
no thats because pve players want HIGHER STATZZZZ so we keep getting more and more crit dmg and power… hence people die much faster
no thats because pve players want HIGHER STATZZZZ so we keep getting more and more crit dmg and power… hence people die much faster
This, glass cannons make me lawl. They die so easily and all their “burst” isn’t capable of downing even a thief that’s built properly.
I like watching class cannons get melted.
Commander