This is a topic up for discussion that may or may not have elements of PvE.
Should there be additional enviornmental effects in WvW similar to Quaggan lightning storm?
One I thought was : Mosquito Season : When Bleeding is applied, mosquito’s will swarm to the player and inflict poison after 4 stacks of bleeds.
-This would buff condition builds indirectly.
*This effect could come from PvE but doesnt have too, It could come to whichever home BL you are in (I.E. All invaders get this de-buff, but the defender’s dont)
Another one : Spiritual Ancestry : If your home BL is being owned (Enemy PPT on it outnumbers your PPT in your own BL) your “ancestors aka dead people who died since your losing” come to haunt the enemy. All control effect’s length is now doubled. (Cripple,Fear etc)
What is everyones ideas on this? Is this unncessarry?
I think this is too extreme to be implemented but was curious if others think the map’s need shakeups such as this, or just simply new areas/terrain to explore.