Another title could be ‘zerg management’ based on what you’re discussing.
“They aren’t barking secret orders on some outside voice program”.
VoiP for WvW focused guilds is the difference between implementing a good stratagem and a great one. The zerg role in that typically is deduced to a distraction for the enemy or pure numbers to overwhelm/run supply. Commanders don’t have to “talk more” to the zerg, a good commanders just knows how to use them effectively.
Having said that I have respect all the commanders you’ve just mentioned. They do a great job for CD.
A warrior, a guardian, and an elementalist walk into an open field…
The Warrior turns to the guardian and says, “Did you hear something?”
Guardian replies, “No, but how’d the elementalist die?”
good commander? all they do is provide a blue dot for a zerg to orient itself off because there’s no other way to party effectively.
broken.
Bristleback can’t hit anything? Let’s fix the HP bug instead.