RALLY HAVE TO GO AWAY FROM WVW!
With our guildgroup of 20-25 people
To me thats a zerg, i run in a 5man(or less or solo) and the odds are heavily stacked in favour of the group with the higher numbers. I dont really think the game mechanics need give them any more advantages, they already have the numerical advantage, the best advantage you can have.
[lion]~ riperonis
[tRex]
Removal of rally system is giant step from organized WvW to mindless damage spam. So no, no and no.
25 charracters
Removal of rally system is giant step from organized WvW to mindless damage spam. So no, no and no.
This argument is baseless, like me saying i dont like trees because they are green, mindless damage spam? Elaborate, people want to know what your idea of mindless damage spam is. Are you suggesting glass cannon builds are somehow mindless, or the idea of setting up an organised assist train over vent is mindless?
Wouldnt that then be countered by mindless damage prevention spam, with classes able to support people in their group with CC, heals and boons mindlessly using these abilities to counteract the mindless damage spam?
So an intricate system revolving around the application of DPS to co-ordinated targets and thus the prevention and interruption of that damage via players looking to protect their group is mindless?
[lion]~ riperonis
[tRex]
Rallying and rezzing in combat have no place in any PVP modes.