RIP power builds in roaming

RIP power builds in roaming

in WvW

Posted by: Antara.3189

Antara.3189

Cannot change the inevitable, but my gripe is the fact that changes like this go into effect with seemingly no consideration to players who purchased gear based on a certain specification.

Making major statistic overhauls in the second year of a major MMO is a bust in my opinion.

This stat has been viable in the game since the release in August, 2012. Now it’s a big issue? Overhauls like this should have been addressed earlier, rather than later as now many players who spec’d this have to either conform to the new stat, or re-trait all together.

Of course, if you run conditions this doesn’t apply to you, so of course you could care less about this change.

RIP power builds in roaming

in WvW

Posted by: frans.8092

frans.8092

And starting by completely reworking the insane % duration consumables and the ability to deal 80% of the maximum posible condition damage while wearing maximum toughness and vitality?

They could remove crit dmage completely, then you’d have Soldiers to do 80% of max damage while wearing maximum toughness and vitality.

Actually Dire and Soldiers do not have maximum toughness or vitality, which is on Knights and Sentinels (and some similar sets).