Ranger condition removal
Healing spring cures 5 conditions, not 1. It cures 1 per pulse, but it pulses 5 times.
Besides that you also have:
http://wiki.guildwars2.com/wiki/Signet_of_Renewal
http://wiki.guildwars2.com/wiki/Spirit_of_Nature
http://wiki.guildwars2.com/wiki/Empathic_Bond
http://wiki.guildwars2.com/wiki/Evasive_Purity
Ranger isn’t the best class for dealing with conditions, but it’s still a long way from being worst.
Thanks Ragnar….
You forgot to mention our glorious Bear.
Currently @ some T1 server in EU
You forgot to mention our glorious Bear.
Rangers aren’t allowed to use bears in public.
Healing spring cures 5 conditions, not 1. It cures 1 per pulse, but it pulses 5 times.
Besides that you also have:
http://wiki.guildwars2.com/wiki/Signet_of_Renewal
http://wiki.guildwars2.com/wiki/Spirit_of_Nature
http://wiki.guildwars2.com/wiki/Empathic_Bond
http://wiki.guildwars2.com/wiki/Evasive_PurityRanger isn’t the best class for dealing with conditions, but it’s still a long way from being worst.
Signet of Renewal and Empathic Bond is an enemy Necromancers best friend. Evasive Purity is trash since you cant time when to use it and Spirit of Nature is an elite that requires you to sacrifice the revive aspect to remove 5 conditions if it doesn’t die or get interrupted. Rampage as One with Lyssa runes would be better if you go for condition removal. You also forgot the bear removal which is probably the only decent one but it requires you to use a bear so its worthless. Healing Spring or nothing is a Rangers only choice usually.
Healing spring cures 5 conditions, not 1. It cures 1 per pulse, but it pulses 5 times.
Besides that you also have:
http://wiki.guildwars2.com/wiki/Signet_of_Renewal
http://wiki.guildwars2.com/wiki/Spirit_of_Nature
http://wiki.guildwars2.com/wiki/Empathic_Bond
http://wiki.guildwars2.com/wiki/Evasive_PurityRanger isn’t the best class for dealing with conditions, but it’s still a long way from being worst.
Signet of Renewal and Empathic Bond is an enemy Necromancers best friend. Evasive Purity is trash since you cant time when to use it and Spirit of Nature is an elite that requires you to sacrifice the revive aspect to remove 5 conditions if it doesn’t die or get interrupted. Rampage as One with Lyssa runes would be better if you go for condition removal. You also forgot the bear removal which is probably the only decent one but it requires you to use a bear so its worthless. Healing Spring or nothing is a Rangers only choice usually.
You can also use Voice of Nature + Guard and Rune of the Solider. Gives you 3-4k regen and 1 condition removed every 13 seconds. It is the MOST reliable “active” removal we can get.
EDIT the bear is REALLY good if you have it on standby (not summoned) and summon it, then use F2 followed by Signet of Renewal. This way you can remove everything from the entire group instantly, the bear has like 30-40k HP so it generally tank’s long enough to eat it all before i swap it.
EDIT 2: I hate epidemic
Currently @ some T1 server in EU
(edited by Prysin.8542)
Healing spring cures 5 conditions, not 1. It cures 1 per pulse, but it pulses 5 times.
Besides that you also have:
http://wiki.guildwars2.com/wiki/Signet_of_Renewal
http://wiki.guildwars2.com/wiki/Spirit_of_Nature
http://wiki.guildwars2.com/wiki/Empathic_Bond
http://wiki.guildwars2.com/wiki/Evasive_PurityRanger isn’t the best class for dealing with conditions, but it’s still a long way from being worst.
Signet of Renewal and Empathic Bond is an enemy Necromancers best friend. Evasive Purity is trash since you cant time when to use it and Spirit of Nature is an elite that requires you to sacrifice the revive aspect to remove 5 conditions if it doesn’t die or get interrupted. Rampage as One with Lyssa runes would be better if you go for condition removal. You also forgot the bear removal which is probably the only decent one but it requires you to use a bear so its worthless. Healing Spring or nothing is a Rangers only choice usually.
You can also use Voice of Nature + Guard and Rune of the Solider. Gives you 3-4k regen and 1 condition removed every 13 seconds. It is the MOST reliable “active” removal we can get.
EDIT the bear is REALLY good if you have it on standby (not summoned) and summon it, then use F2 followed by Signet of Renewal. This way you can remove everything from the entire group instantly, the bear has like 30-40k HP so it generally tank’s long enough to eat it all before i swap it.
Taking Ranger shout trait requires taking Ranger shouts that are useless so I see no point in mentioning that unless you feel that wasting your runes and 30 trait points just to turn “Guard” into an actual useful ability is a good idea.
I went with ranger runes so swapping runes isn’t impossible but I’d rather not. I know I can set Signet of Renewal into motion and it breaks stuns and allows me to kill my pet with 5 allies conditions but as far as my toon is concerned, it just breaks stun. Looks like healing spring and signet of renewal are the only practical choices. Thanks for your input everyone, appreciated.
purchase foods that reduce condition duration to help offset the conditions, that will help you keep your preferred build somewhat intact.
Ranger condi removal isn’t very practical and even with the trait and signet it is still woefully ineffective against condi-bunkers. Yet another thing the Ranger struggles with.
“Youre lips are movin and youre complaining about something thats wingeing.”
I’m playing a condi/trap ranger – except for good condi mesmers and average stunlock warriors, most classes are not that hard…
The old nerf on healing source gave me some problems at one point, but now I’m used to it – it’s just about timing the source right for condis affecting you, properly using blasts (one drake) projectiles and jumps…
Ranger is not so worst that other classes with conditions removals… most roamers have few condis removals in their builds – other classes are often way worst than ours on that point…