Purchasing:
-Pve: 300g, same as they are implementing
-WvW: Rank X + 3000 Badges of Honor
Means people who play WvW, get the tag their way, people who play PvE, get the tag their way…
But this will inevitably fall on deaf ears anyways, but I will replug my old Commander ideas:
Since the old one was locked due to a necromancer bringing it back….I figure since it is still actually relevant and also valid, I shall repost for the purpose of discussion.
Commander UI: A map/UI window that allows commanders to view all sub-commander’s locations and their nearby allies and enemies via map dots (same radius as normal player range) as well as placed siege of all types (icons for siege will be displayed on the map)
The commander UI will allow the commander to view any supply currently located in any server owned towers/keeps/camp/etc. on the UI screen. (Ex. Location Name – Supply:125)
Custom waypoint markers and path markers will be given to the commander and will be displayed on the map and mini-map of any sub-commanders, with an option to be displayed to all, or specific sub-commanders.
Some markers may include:
– Arrows for directional guidance
– “No Symbol” for halting movement to certain zones or areas, or localize movement
– Stars/Diamonds/Circles/Squares for team stacking/movement
– Unique siege icons to pinpoint locations for siege placement such as ballistae/trebuchets/catapults.
– Custom icons for hotspot identification or reinforcement routes.
– Shield icons for defense locations
Commanders will be able to also directly use the Draw feature on the Ui map and will be shown to all active/or specified sub-commanders.
A side-bar on the window will also display the number of sub-commanders/other commander locations on the other maps for WvW uses (ability to see how many sub-commanders are located in each borderlands + EB listed in the window)
Sub-commanders (current commander system): Current commanders will be now labeled as sub-commanders, with the ability to access and alter their commander icon to various shapes and colors to help keep themselves locatable among other sub-commanders (one may have a pink star, another may have a green circle)
The color chosen will also determine their chat name color when using a new commander chat (similar to Team chat) allowing players to identify specific commanders orders directly in chat. They will also have the ability to place custom waypoint markers that can be directly linked into chat for pinpoint team movement.
Commander: This will now be a position limited to 1 per map and have direct contact with all sub-commanders, view all members within sub-commanders squads as well as their supply counts, and access to a new custom UI (see above). The position will require a new pre-requisite to become a commander.
With the influx of gold into the economy, the numbers of commanders have risen considerably, as well as the confusion associated with new commanders in both WvW and PvE environments. Limiting the “high tier” commander to 1 per map, and having a new pre-requisite (maybe even a small test given by an NPC, that simply shows they are capable of commanding) would help alleviate the overall messiness of the current system.
Note: This was from an older post, some of these ideas are done and done….but some can still be improved upon.