Recent patch killed mesmer WvW

Recent patch killed mesmer WvW

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Hello

It seems what ever updates happened in the latest patch has killed mesmer… I notice a huge damage decrease, having a very hard time doing any decent shatter damage now. Confusion nerf wasn’t really needed, could have just allowed blink/stealth/heals to not be affected by confusion instead. Not fair when other classes warriors/necros can do 20k+ aoe DMG in seconds, thieves can do 20-30k+ dmg single target then disappear in seconds. Yet mesmers get the nerf. What’s next? Mesmer will be limited to two illusions? Guess it is time to roll another class.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: akanibbles.6237

akanibbles.6237

It’s just an illusion

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Posted by: CrazyDuck.4610

CrazyDuck.4610

You know the patches are messed up when an ele can tank better in WvW than a guardian/warrior.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: Caveth.3268

Caveth.3268

Hello

It seems what ever updates happened in the latest patch has killed mesmer… I notice a huge damage decrease, having a very hard time doing any decent shatter damage now. Confusion nerf wasn’t really needed, could have just allowed blink/stealth/heals to not be affected by confusion instead. Not fair when other classes warriors/necros can do 20k+ aoe DMG in seconds, thieves can do 20-30k+ dmg single target then disappear in seconds. Yet mesmers get the nerf. What’s next? Mesmer will be limited to two illusions? Guess it is time to roll another class.

Mesmers also have Portals (the only class with this in the game), an AoE pull/wall speed buff/(A Reflect – if Traited) on their focus, an AoE push on greatsword, an invulnerability on sword, self-stealth, wall stealth (no target limit, the only one that has no limit in the game), an AoE stealth elite, Time Warp elite (the only AoE quickness ability), and Moa Form elite (the only enemy transformation ability).

They have the absolutely best utility and survivability (blink/stealth/invulnerability/reflect/etc. help a lot in survival) in the game – they don’t really deserve to be on par with other classes in damage – or they would simply have everything with no down sides.

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Posted by: Anatolian Turk.4057

Anatolian Turk.4057

they killed my main character D/D Ele…i spent 100g to get commander tag on my ele and now she is pretty much useless in WvW. Anet killed my main character so i quit gw2

Honourable Guardian | Desolation
Arenanet killed WvW
R.I.P. WvW 2012 – 2015

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Posted by: Tots.3056

Tots.3056

I’ve been running shatter on my mes since day one, ran confusion a few times but didn’t like it. I can honestly say I haven’t noticed a difference on the effectiveness of my build. I hit 806 damage with my 12 stacks of confusion on my shatter burst and 2K+ per clone for the spike. Sorry to hear you’re having trouble.

Edit: yes eles can tank better but have you ever fought one? They have kitten damage in the tank spec. They have good burst heals and cc but other than that the tank spec doesn’t accomplish much.

Collecting Loot [Bags]
Guild Leader

(edited by Tots.3056)

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Tots you do realize that the damage you hit is very crappy right? My necro hits 1-3k auto attacks first two hits,4-6k on 3rd dagger strike. 20k dmg aoe well bombs. Endless amounts of HP. So what you said just backs my argument. And caveth, thieves have stealth/aoe stealth very powerful cluster bomb damage with medium armor and insaine speed. You are basically saying a moa bird and portal is worth no damage. Well then ill exchange my port/moa for damage please, plus mesmers are the slowest running class aswell.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: Junkpile.7439

Junkpile.7439

Sound like that power necro needs some serious nerf. People say that necro is bad, but this dude kill everything in seconds.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Ele needs a nerf before necro, a light armored squishy ele shouldn’t tank better then a guardian. Everyone says necro is bad, but they don’t know how to play/spec it properly. Condition necro is bad yes. The only class I have an issue with is a bunker build ele and a good thief. Necro doesn’t need a nerf, other classes before it need a nerf but I would say it is top 3 class for PVP. Maybe instead of “nerfing” we could “tweak” how certain things work. Such as confusion with mesmer, instead of nerfing damage don’t allow it to work with certain spells etc.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: Junkpile.7439

Junkpile.7439

Maybe they could nerf necro dagger that it hit only 0 targets.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

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Posted by: Vena.8436

Vena.8436

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: selan.8354

selan.8354

Hello

It seems what ever updates happened in the latest patch has killed mesmer… I notice a huge damage decrease, having a very hard time doing any decent shatter damage now. Confusion nerf wasn’t really needed, could have just allowed blink/stealth/heals to not be affected by confusion instead. Not fair when other classes warriors/necros can do 20k+ aoe DMG in seconds, thieves can do 20-30k+ dmg single target then disappear in seconds. Yet mesmers get the nerf. What’s next? Mesmer will be limited to two illusions? Guess it is time to roll another class.

Mesmers also have Portals (the only class with this in the game), an AoE pull/wall speed buff/(A Reflect – if Traited) on their focus, an AoE push on greatsword, an invulnerability on sword, self-stealth, wall stealth (no target limit, the only one that has no limit in the game), an AoE stealth elite, Time Warp elite (the only AoE quickness ability), and Moa Form elite (the only enemy transformation ability).

They have the absolutely best utility and survivability (blink/stealth/invulnerability/reflect/etc. help a lot in survival) in the game – they don’t really deserve to be on par with other classes in damage – or they would simply have everything with no down sides.

i really dont think u understand the mesmers at all sry! you cant have all those things together.each build has its pros and cons check our traitline and check our weapons.

Lv 80 glamour Mesmer Triforce Mesmerpower PU mes,Lv 80 power necro
[AVTR]
Isle of Kickaspenwood

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Posted by: CrazyDuck.4610

CrazyDuck.4610

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: Tots.3056

Tots.3056

Tots you do realize that the damage you hit is very crappy right? My necro hits 1-3k auto attacks first two hits,4-6k on 3rd dagger strike. 20k dmg aoe well bombs. Endless amounts of HP. So what you said just backs my argument. And caveth, thieves have stealth/aoe stealth very powerful cluster bomb damage with medium armor and insaine speed. You are basically saying a moa bird and portal is worth no damage. Well then ill exchange my port/moa for damage please, plus mesmers are the slowest running class aswell.

Okay I’m running a build with 1400 toughness. Ill break down the damage in my aoe spike.
4 clone shatter #2 skill = 3-4k damage
Mirror images leap right after for another 4 clone mind wrack =8-10k damage.
Swap for immobile and blurred frenzy while you do the mind wrack = 5-6kdamage.

I can do that burst in under 2 seconds, tell me that’s not a lot of damage. That’s easily 15-20K damage + 12 stacks confusion.(15-20k depending on crits.) And while mirror is recharging I have blurred+ 4 clone mind wracks which can do 10-15K damage spikes every 8 seconds.

Edit: I spend most of my time solo roaming and with all the stealth and the ability to use portals I find mesmers extremely mobile and can outrun almost every Zerg I see coming. It’s about breaking combat and way pointing, sometimes it’s the smartest move. I suggest air runes, an absolute must for solo or roaming mesmers, the added mobility helps a little.

Collecting Loot [Bags]
Guild Leader

(edited by Tots.3056)

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Posted by: Caveth.3268

Caveth.3268

Hello

It seems what ever updates happened in the latest patch has killed mesmer… I notice a huge damage decrease, having a very hard time doing any decent shatter damage now. Confusion nerf wasn’t really needed, could have just allowed blink/stealth/heals to not be affected by confusion instead. Not fair when other classes warriors/necros can do 20k+ aoe DMG in seconds, thieves can do 20-30k+ dmg single target then disappear in seconds. Yet mesmers get the nerf. What’s next? Mesmer will be limited to two illusions? Guess it is time to roll another class.

Mesmers also have Portals (the only class with this in the game), an AoE pull/wall speed buff/(A Reflect – if Traited) on their focus, an AoE push on greatsword, an invulnerability on sword, self-stealth, wall stealth (no target limit, the only one that has no limit in the game), an AoE stealth elite, Time Warp elite (the only AoE quickness ability), and Moa Form elite (the only enemy transformation ability).

They have the absolutely best utility and survivability (blink/stealth/invulnerability/reflect/etc. help a lot in survival) in the game – they don’t really deserve to be on par with other classes in damage – or they would simply have everything with no down sides.

i really dont think u understand the mesmers at all sry! you cant have all those things together.each build has its pros and cons check our traitline and check our weapons.

I have a level 80 mesmer; I take my self stealth, blink, and portal for survival/utility and the elite stealth ability. I’ve never had problems killing enemies and surviving with my nearly glass cannon build with power/precision/critical damage (greatsword/sword+focus).

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Posted by: Vena.8436

Vena.8436

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

What you were hit with is probably the BVenom + d/p combo. The initial spike won’t kill you and you have to react to the stun by cantripping it, and once you have… the thief is done. He has no more initiative and he’s running away.

Vena/Var – Guardian/Thief
[Eon] – Blackgate

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Whatever it is we are getting off topic, confusion nerf was ridiculous and now condition build is 100% useless in every aspect on every class. Bleeds/Confusion all of it is useless now.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: CrazyDuck.4610

CrazyDuck.4610

I’ll have to PredatoR lol, I just rolled a new class instead for now a thief.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: ErlendR.6107

ErlendR.6107

Today in my server:
- Commander: “ok, type m if u r a mesmer”

- Some guy: “m”

Just 1 S:

Proud ex-Kaineng T8 best server ever vs DR & FC
FC
Retired

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Posted by: zastari.1730

zastari.1730

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

You got stunlocked and sat there for 2-3 seconds eating the damage without doing anything? Sounds like l2p problems to me.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: Phoebe Ascension.8437

Phoebe Ascension.8437

Of my 6×80 chars, mesmer has most hours (520 hours), and I can tell you now I won’t play it anymore in wvw. Not they are bad, but now they are ‘utility slaves’ of the zerg (veil, portal, time warp). On their own they bring very few to the tables Imo. Having both viable condition/ physical damage build, always has been a great plus for me. So Mesmer falls of my list now.

Legendary weapons can be hidden now!
No excuse anymore for not giving ‘hide mounts’-option
No thanks to unidentified weapons.

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Posted by: Tobias Steele.2071

Tobias Steele.2071

they killed my main character D/D Ele…i spent 100g to get commander tag on my ele and now she is pretty much useless in WvW. Anet killed my main character so i quit gw2

So in translation you quit the game because you couldn’t adapt to changes made to what, two skills? Eles are FAR from useless in wvw even after the nerf, you just need to expand your horizons a bit.

Entropy, Class lead Necromancer.
Tarnished Coast.

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Posted by: LordByron.8369

LordByron.8369

keep thinking that…
WWW ele now is relegated to support NPC for other class to have fun….
Again they will see a huge drop in its use and considering that at least in tier 1 it was far from being OP as it is in PvP for reasons quite easy to understand to WWW players, the nerf makes sense as much as it do in PvE.

It was just lazyness.
They should have split skills

GW2 balance:
A PvE player is supposed to avoid a 1-2 second 1 shotting aoe.
A WWW player is considered uncapable of avoiding a 5,75 second aoe for half his health.

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Posted by: Tobias Steele.2071

Tobias Steele.2071

I will thanks, unless I see massive ele participation rates drop(which I haven’t) Mesmer is a different matter, apparently 60-80% of wvw mesmers were running a confusion based build…

Entropy, Class lead Necromancer.
Tarnished Coast.

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Posted by: zastari.1730

zastari.1730

I will thanks, unless I see massive ele participation rates drop(which I haven’t) Mesmer is a different matter, apparently 60-80% of wvw mesmers were running a confusion based build…

Confusion did enough damage that it supplemented any build no matter what you ran. I’m definitely noticing that it’s much harder to finish people in my zerker shatter build, but it’s added a new challenge and I’ve had to be more careful with my skill usage.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Zastari maybe another way to look at the confusion build would be add some kind of “trait” needed to increase confusion dmg 50% so it can’t be used with every mesmer build.

YouWish – Guard
DragonBrand – [Agg] Aggression

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Posted by: CrazyDuck.4610

CrazyDuck.4610

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

You got stunlocked and sat there for 2-3 seconds eating the damage without doing anything? Sounds like l2p problems to me.

Umm sat there? If you are stunlocked/immobilized and a necro and death shroud on cooldown, you cant teleport/stealth away because well necros don’t have that. You must be so amazing though, you should show me how it’s done sir.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: zastari.1730

zastari.1730

A proper fix to confusion really has nothing to do with cutting down the damage from where it was. It should be set to not proc on damage-traited dodgerolls, heals, and autoattacks.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: zastari.1730

zastari.1730

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

You got stunlocked and sat there for 2-3 seconds eating the damage without doing anything? Sounds like l2p problems to me.

Umm sat there? If you are stunlocked/immobilized and a necro you cant teleport/stealth away unless you are god which you just might be?

So you’re solo roaming with a class that basically requires groups of 5+ to shine? Still l2p problem.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: VOLKON.1290

VOLKON.1290

You know… my main is a mesmer and for some odd reason… I don’t feel dead. Of course, I’ve been running a more balanced build and not one that relied on confusion as the primary source of damage, so that helps I’m sure. But instead of proclaiming the dead of mesmer-kind, I’d say we’ve had one build humbled yet still remain the dominant form of life in Tyria.

#TeamJadeQuarry

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Posted by: CrazyDuck.4610

CrazyDuck.4610

Necro needs 5+ to shine? Really? I think YOU need to L2P and try different builds with one. I can solo run with a necro all day long sir, can even well bomb multiple guardians down in a matter of seconds. Boon strip/Boon conversion + over 10k well dmg+ fear/locks + 6k dagger crits = death. See the worst part about this is, my main isn’t even a mesmer yet I’m still defending the cause because it’s THAT bad.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: Dawdler.8521

Dawdler.8521

Not they are bad, but now they are ‘utility slaves’ of the zerg (veil, portal, time warp).

Wait, are you saying most Mesmers wasnt utility slaves before the patch? O.o

Cant speak for anyone else, but I like being rare. I’ll still play my Mesmer as a main even if 90% stop playing it, I enjoy it too much. The nerf didnt really affect my WvW bunker build anyway, no condition damage and no confusion traits to begin with.

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Posted by: zastari.1730

zastari.1730

Necro needs 5+ to shine? Really? I think YOU need to L2P and try different builds with one. I can solo run with a necro all day long sir, can even well bomb multiple guardians down in a matter of seconds. Boon strip/Boon conversion + over 10k well dmg+ fear/locks + 6k dagger crits = death. See the worst part about this is, my main isn’t even a mesmer yet I’m still defending the cause because it’s THAT bad.

You can solo roam but you don’t have a stunbreaker / teleport. Right. Enjoy being hard-countered. Pan your camera more and pop stability when you see a thief basilisk venom and stealth. If they get the jump on you then you already messed up with your build.

My mesmer is fine. It’s harder and I think the nerf is overkill, but I still doubt I’ll ever lose a 1v1.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: CrazyDuck.4610

CrazyDuck.4610

I wish I could duel your mesmer 1v1 with my necro to show you really how underpowered a mesmer is now. Stunbreaker/TP has nothing to do with it, I have boon strips/stun locks, insaine AOE dmg, 116% crit dmg and with fury I have 90% crit chance. Very simple just turn off show enemy names and your illusions do not show up as nametags so they are useless in confusing me who the real target is.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: zastari.1730

zastari.1730

Have fun, I play with a build that has as much stealth as a thief, multiple condition clears, and the ability to drop out 16k bursts with immobilize. If you’re rampager setup you’ll probably get dropped before you can death shroud.

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: CrazyDuck.4610

CrazyDuck.4610

I have played all mesmer builds, some are hard yes but 1on1 I never lose to a mesmer.

YouWish – Guard
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Posted by: Tobias Steele.2071

Tobias Steele.2071

Necro needs 5+ to shine? Really? I think YOU need to L2P and try different builds with one. I can solo run with a necro all day long sir, can even well bomb multiple guardians down in a matter of seconds. Boon strip/Boon conversion + over 10k well dmg+ fear/locks + 6k dagger crits = death. See the worst part about this is, my main isn’t even a mesmer yet I’m still defending the cause because it’s THAT bad.

You can solo roam but you don’t have a stunbreaker / teleport. Right. Enjoy being hard-countered. Pan your camera more and pop stability when you see a thief basilisk venom and stealth. If they get the jump on you then you already messed up with your build.

My mesmer is fine. It’s harder and I think the nerf is overkill, but I still doubt I’ll ever lose a 1v1.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.When a thief gets ready for a gank hit f1. Game over gc thief.

Entropy, Class lead Necromancer.
Tarnished Coast.

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Posted by: CrazyDuck.4610

CrazyDuck.4610

And zastari I told you, I run full berserker gear. Conditions are messed up atm so yes you would destroy a condition necro, but not a zerker necro. Very few people know how to spec/play necro properly I would say like 5% < But in mass zergs I would chose a necro over ANY other class in my opinion. For smaller groups , thief.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

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Posted by: Tobias Steele.2071

Tobias Steele.2071

I don’t know why that came up twice but whatever. Stupid edit feature.

Entropy, Class lead Necromancer.
Tarnished Coast.

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Posted by: zastari.1730

zastari.1730

Necro needs 5+ to shine? Really? I think YOU need to L2P and try different builds with one. I can solo run with a necro all day long sir, can even well bomb multiple guardians down in a matter of seconds. Boon strip/Boon conversion + over 10k well dmg+ fear/locks + 6k dagger crits = death. See the worst part about this is, my main isn’t even a mesmer yet I’m still defending the cause because it’s THAT bad.

You can solo roam but you don’t have a stunbreaker / teleport. Right. Enjoy being hard-countered. Pan your camera more and pop stability when you see a thief basilisk venom and stealth. If they get the jump on you then you already messed up with your build.

My mesmer is fine. It’s harder and I think the nerf is overkill, but I still doubt I’ll ever lose a 1v1.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.When a thief gets ready for a gank hit f1. Game over gc thief.

Apparently this guy hasn’t which I was responding to:

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

You got stunlocked and sat there for 2-3 seconds eating the damage without doing anything? Sounds like l2p problems to me.

Umm sat there? If you are stunlocked/immobilized and a necro you cant teleport/stealth away unless you are god which you just might be?

Tsarazi – 80 Asuran Mesmer [DERP]
Maguuma

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Posted by: MrForz.1953

MrForz.1953

Wait, do you mean you actually have to worry about the possibility of dying?

Inconceivable!

Disgruntled Charr Engineer and Thief – Jade Quarry.

Recent patch killed mesmer WvW

in WvW

Posted by: CrazyDuck.4610

CrazyDuck.4610

Zastari maybe you should play necro or look it up before talking, teleport is within deathshroud which I said was on cooldown or can you not read? In that case go back to school. And the only other teleport skills are two diff pets which I dont use, the worm and shadow fiend. So stop talking about stuff you have no idea about. And the stun break I dont use because it has a crazy long cooldown and I’m well bomb spec. I was just stating the fact of thieves power is all.

YouWish – Guard
DragonBrand – [Agg] Aggression

(edited by CrazyDuck.4610)

Recent patch killed mesmer WvW

in WvW

Posted by: Tobias Steele.2071

Tobias Steele.2071

Necro needs 5+ to shine? Really? I think YOU need to L2P and try different builds with one. I can solo run with a necro all day long sir, can even well bomb multiple guardians down in a matter of seconds. Boon strip/Boon conversion + over 10k well dmg+ fear/locks + 6k dagger crits = death. See the worst part about this is, my main isn’t even a mesmer yet I’m still defending the cause because it’s THAT bad.

You can solo roam but you don’t have a stunbreaker / teleport. Right. Enjoy being hard-countered. Pan your camera more and pop stability when you see a thief basilisk venom and stealth. If they get the jump on you then you already messed up with your build.

My mesmer is fine. It’s harder and I think the nerf is overkill, but I still doubt I’ll ever lose a 1v1.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.

Um.. Have you even played a necro before? We have speed boost/stun breaker/ semi teleport all in the same skill. L2p.When a thief gets ready for a gank hit f1. Game over gc thief.

Apparently this guy hasn’t which I was responding to:

… A good thief can easily down a single target with 20k+ hp with backstab and keeping them stun locked within seconds, I have witnessed it on both ends of the stick. Learn how to play before commenting.

No, they can’t. Learn math before commenting because PRE Mug nerf their maximum output on the standard d/p spike rotation was ~24k, post nerf its not even remotely close to that (its roughly 10k less damage).

Also: What are cantrips? Use them.

Well on one of my characters I have witnessed this after the nerf. Thief out of stealth backstabs then stunlocked me, killed me and disappeared in about 2-3 seconds when I had over 20k hp. And I have seen the same when thief was on my team. So maybe you should learn to play aswell? Maybe only good thieves can pull it off I don’t know.

You got stunlocked and sat there for 2-3 seconds eating the damage without doing anything? Sounds like l2p problems to me.

Umm sat there? If you are stunlocked/immobilized and a necro you cant teleport/stealth away unless you are god which you just might be?

Fair enough, my apologies then. Ducks google “spectral walk” sounds like you need to use it…

Entropy, Class lead Necromancer.
Tarnished Coast.

Recent patch killed mesmer WvW

in WvW

Posted by: CrazyDuck.4610

CrazyDuck.4610

Nah, it isn’t worth it. I would rather my 20k aoe dmg. two wells + constant 25% speed boost.

YouWish – Guard
DragonBrand – [Agg] Aggression