Regeneration stack intensity to counter condi

Regeneration stack intensity to counter condi

in WvW

Posted by: cpchow.7416

cpchow.7416

This is the simplest way to fix your game anet. You can also add more regen type boons. e.g. regen type 1 with high regen heal and short period of time which is similar to buring. Regen type 2 heal potency increased by 33% which is similar to poisoning. Regen type 3 get additional heal while you are moving which is similar to torment.

Regeneration stack intensity to counter condi

in WvW

Posted by: Ragnarox.9601

Ragnarox.9601

That would make some classes extremely OP like druid, ele and engie which fart regen.

Regeneration stack intensity to counter condi

in WvW

Posted by: Choppy.4183

Choppy.4183

It would be awful, adding another problem to the game to address an (arguably) lesser problem. And, not that I play pve, but it would bork the balance over their too.

Sorry, I don’t mean to sound abrupt or unsupportive, but a simple change to implement can cause huge problems. Imo, your suggestion falls into that category.

I’m Biff Rangoon, and I approved this message.
Ehmry Bay | Omg Brb Icecream Truck (ICEE)

Regeneration stack intensity to counter condi

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Posted by: Caedmon.6798

Caedmon.6798

Have you really thought this Fully through.. ?

Regeneration stack intensity to counter condi

in WvW

Posted by: Artemis Thuras.8795

Artemis Thuras.8795

That would make some classes extremely OP like druid, ele and engie which fart regen.

https://wiki.guildwars2.com/wiki/Illusionary_Inspiration

you forgot mesmers.

Co-Leader of The Mythical Dragons [MYTH],
Advocate of learning and being a useful party member.
http://mythdragons.enjin.com/recruitment

Regeneration stack intensity to counter condi

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Posted by: saerni.2584

saerni.2584

Have you really thought this Fully through.. ?

No, why would he have done that?

Northern Shiverpeaks (NSP)
Thief (Daredevil)
Commandant of Pistol-Dagger and Apex Predator

Regeneration stack intensity to counter condi

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Posted by: Straegen.2938

Straegen.2938

Bunkers particularly boon ones don’t need any more “love”.

Sarcasm For Hire [SFH]
“Youre lips are movin and youre complaining about something thats wingeing.”

Regeneration stack intensity to counter condi

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Posted by: Artaz.3819

Artaz.3819

You would have to first nerf Resistance. Imagine Glint / Mallyx Revenant …

I would suggest just the opposite to actually balance the condition / boon meta game.
We need less conditions (i.e. combine Vulnerability into non-damaging conditions, combine Cripple/Chill/Slow into one type, combine Bleed/Torment (add the move and take more damage to it with Bleed), etc.) and then reduce durations dramatically. This would inherently make condition removals far more powerful to counterplay the condition spam meta.

On boons, combine Aegis with Protection (ICD added to Aegis), combine Vigor and Stability, combine etc. There would need to be tweaks on percentages but it would open up actual counter-play to boon spam/boon strip/corrupt too. This may pigeon-hole Necros/Mesmers further so spread the strip component (Engineers, Eles – the “utility” class components, a Ranger pet).

The meta is just so dry right now

(edited by Artaz.3819)