Remove Orbs of Power.

Remove Orbs of Power.

in WvW

Posted by: Twinbros.5372

Twinbros.5372

The only purpose they serve is to keep an unbalanced fight unbalanced. Once a team gets all 3 orbs there really is no point in playing. It’s pretty much an automatic I win button.

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Remove Orbs of Power.

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Posted by: Arsenic.8259

Arsenic.8259

So not true. Last week, us Rall people got smashed by Fort Aspen. We stole one of them back, only for there night crew to take it back, plus everything else we took back but that’s another story. My guild and I still destroyed Fort Apen when they had all 3 orbs. Made it harder but we did it.
I like them being there.

Remove Orbs of Power.

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Posted by: Twinbros.5372

Twinbros.5372

Yea were dealing with another night crew realm from Ehmry Bay. They also need to cap the number of people allowed into WvW depending on the lowest number of players on a single realm.

“But that will cause longer Q times.”

And?

Tarnished Coast. 80 Elementalist , 80 Ranger, 80 Mesmer, 80 Guardian

Remove Orbs of Power.

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Posted by: Lopez.7369

Lopez.7369

Yup. There are too many mechanics that put the winning team further ahead.

Remove Orbs of Power.

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Posted by: Haiku.2690

Haiku.2690

I don’t think they should be removed. However, I do think they should reset every 6 hours, to the altar in the north.

Remove Orbs of Power.

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Posted by: eronth.9017

eronth.9017

Yea were dealing with another night crew realm from Ehmry Bay. They also need to cap the number of people allowed into WvW depending on the lowest number of players on a single realm.

“But that will cause longer Q times.”

And?

Don’t punish two servers because one server only has 10 people on.