Remove rewards for capturing towers/keeps
Yeah. No.
15 characters.
Warrior
Far Shiverpeaks
Unfortunately the second part of your idea would create even more problems, because random noobs would que upgrades that we don’t need at really bad times. It already happens a lot as is. But now you’d have people RACING to upgrade something.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native
If you took away the rewards how would those of us who only wvw ever get ascended gear? There are enough problems getting dragonite ore as it is.
Yeah. No.
15 characters.
Wow such argument.
Unfortunately the second part of your idea would create even more problems, because random noobs would que upgrades that we don’t need at really bad times. It already happens a lot as is. But now you’d have people RACING to upgrade something.
Valid.
If you took away the rewards how would those of us who only wvw ever get ascended gear? There are enough problems getting dragonite ore as it is.
Either mats are included in the PPT reward, badge conversion, or just plain purchasable with badges.
Hell no.
we get rubbish rewards at the best of times most of it just sells to vendor.
where do you think all this money is going to come from for repairs or upgrades for towers.
also thats not adding food buffs and oils as well as gearing up.
Why should pve get more profit than ppl who only play wvw.
Rewards didn’t always exist in WvW. Even then karma trains were popular due to the sheer XP/Karma/slight silver. Removing loot rewards for tower/keep will not resolve your concern on karma trains.
err.. nope……….
Archeage = Farmville with PK
would cause so many people to quit playing wvw… because of no reward and because people will have to pve to gather any kind of profit.
Timelord to Lillium Honeybuns, IoJ
Forever together, or not at all.
would cause so many people to quit playing wvw… because of no reward and because people will have to pve to gather any kind of profit.
that is what a net wants. i think they want people to do any kind of content so they know the game as whole. that’s why they put living story in wvw.
about removing the champ bags, i absolutely agree this must be done asap. too many player leeching from the karma train and this is detrimental by all means.
- you dont improve your skill by karma training.
- karma training hogs majority of the player, this makes defenses vulnerable (sometimes its even fatal, because your server ended up losing everything because of one karma train) .
- negative play experience for the people that is outnumbered by the time.
- creates bigger problem (bandwagon , word population imbalance, etc)
people do wvw before the introduction of champion bags, and i bet people who likes wvw will continue doing wvw even if a net remove the bags. let those bag farmers return to its natural habitat (queensdale, frostgorge)
If you took away the rewards how would those of us who only wvw ever get ascended gear? There are enough problems getting dragonite ore as it is.
Make everything available from vendor with badges. Adjust badges gain (Up)
If you took away the rewards how would those of us who only wvw ever get ascended gear? There are enough problems getting dragonite ore as it is.
Make everything available from vendor with badges. Adjust badges gain (Up)
I think it’s silly that we can’t get ascended weapons and armor from badges. They can make it cost a LOT of badges, that’s fine with me. But give us the option. It’s really difficult for me as a wvw player, playing multiple characters, to even think about how much ascended gear is going to cost me. I don’t have a stockpile of badges either, I use supply traps like crazy, about 100-150 badges worth a day.
4 Warriors, 3 Rangers, 3 Mesmers, 2 Engineers, 2 Guardians, and Necro, Thf, Ele
-Beastygate Beast Milk, OG BG Veteran Native