Requests for wvw

Requests for wvw

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Posted by: Heartpains.7312

Heartpains.7312

1.Outnumbered buff: please redesign it to make the server/servers who are being outnumbered to at least when they kill and finish someone, that person have to use the way point.

2.+5 supply for the guild thing: give it to everyone in wvw, small guilds suffers because of it.

3.Golem and 25% movement speed: either give the golem 25% buff, or make traveler rune work with the golem again (this point is related to point 2)

4.Introduce a wvw food only: food that can only be used in wvw, make it use karma or something.

5.Remove items being damaged in wvw: no point from items being damaged at all.

6.WvW ranks: I don’t know if there is something added to use it or not, but I think there is nothing.

7.Boons: Adress them please, some boons are wrong to have 24/7 such as protection.

8.Ressing downed players: if I am not mistaken, ressing someone who is downed is faster than finishing even if you tried to finish the target as soon as they are downed, address it as well =p

9.Class balance: when balancing things please don’t balance them over pvp where people just stand on point and put necros marks on them/traps, there is wvw and pve also.

10.Keep mark: that 5 minutes mark, you know it is not only Mesmer/thief that hides there right? and usually people needs to hide because gazillion enemy was capturing that keep. ( I know that some people like to hide)

For now these are just basic things in my mind not much. =)

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Posted by: psizone.8437

psizone.8437

This would probably be better compressed and placed with the others.

https://forum-en.gw2archive.eu/forum/game/wuv/Your-top-5-priorities-for-WvW-Overhaul

Brotherhood of Blub [blub]

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Posted by: Dusty Moon.4382

Dusty Moon.4382

As far as Golems are concerned – no to traveler’s runes. They had problems with Golems using weapons, like Warrior Rifles and that was OP to the max. Golem are siege and should treated as such.

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Posted by: Heartpains.7312

Heartpains.7312

I do not get your point exactly Dusty, but I suppose it is something like golems/class thing affecting the other, such as the Mesmer’s phantasm damage getting increased while you are in the golem, these are not big issues and can be fixed, but that’s not my point, I just want the 25% movement speed can throw it anywhere even in the golem mastery. =)

Also many things are/were issues because anet didn’t care to fix wvw bugs ><

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I do not get your point exactly Dusty, but I suppose it is something like golems/class thing affecting the other, such as the Mesmer’s phantasm damage getting increased while you are in the golem, these are not big issues and can be fixed, but that’s not my point, I just want the 25% movement speed can throw it anywhere even in the golem mastery. =)

Also many things are/were issues because anet didn’t care to fix wvw bugs ><

Well, A golem is a piece of siege and as such, should replace the effects of the player’s armor, etc. that is using it.

Mesmers’ and portals, that is what is used.

This is a MINOR problem. There are more major things that should be addressed first, in reality.

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Posted by: Puck.9612

Puck.9612

I do not get your point exactly Dusty, but I suppose it is something like golems/class thing affecting the other, such as the Mesmer’s phantasm damage getting increased while you are in the golem, these are not big issues and can be fixed, but that’s not my point, I just want the 25% movement speed can throw it anywhere even in the golem mastery. =)

Also many things are/were issues because anet didn’t care to fix wvw bugs ><

Well, A golem is a piece of siege and as such, should replace the effects of the player’s armor, etc. that is using it.

Mesmers’ and portals, that is what is used.

This is a MINOR problem. There are more major things that should be addressed first, in reality.

It’s a minor thing but it was a dumb thing for them to change.
I feel like it was another one of those things that was only changed to encourage people to buy HoT.
Take away 25% speed buff
Give new specializations (like scrapper, tempest, etc.) ability to grant golems super speed.

Jim Hunter when my other account isn’t suspended

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Posted by: Heartpains.7312

Heartpains.7312

Super speed affect the golems? O.O

Also I play Mesmer, and if you are one mesmer portal won’t do much, we used to run 2-3 anyway so using it for me was pointless (we like to fight). =)

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Posted by: Dusty Moon.4382

Dusty Moon.4382

I do not get your point exactly Dusty, but I suppose it is something like golems/class thing affecting the other, such as the Mesmer’s phantasm damage getting increased while you are in the golem, these are not big issues and can be fixed, but that’s not my point, I just want the 25% movement speed can throw it anywhere even in the golem mastery. =)

Also many things are/were issues because anet didn’t care to fix wvw bugs ><

Well, A golem is a piece of siege and as such, should replace the effects of the player’s armor, etc. that is using it.

Mesmers’ and portals, that is what is used.

This is a MINOR problem. There are more major things that should be addressed first, in reality.

It’s a minor thing but it was a dumb thing for them to change.
I feel like it was another one of those things that was only changed to encourage people to buy HoT.
Take away 25% speed buff
Give new specializations (like scrapper, tempest, etc.) ability to grant golems super speed.

Sorry – you can’t give golems superspeed or any speed buff as they are siege. They get granted the buff themselves when they break through a gate. That is how it works.

I don’t mind this as Golems are so hard to kill by players. Also, as I said, Golems before could use certain weapons and skills so they were broken now they are working as intended.

(edited by Dusty Moon.4382)

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Posted by: Puck.9612

Puck.9612

I do not get your point exactly Dusty, but I suppose it is something like golems/class thing affecting the other, such as the Mesmer’s phantasm damage getting increased while you are in the golem, these are not big issues and can be fixed, but that’s not my point, I just want the 25% movement speed can throw it anywhere even in the golem mastery. =)

Also many things are/were issues because anet didn’t care to fix wvw bugs ><

Well, A golem is a piece of siege and as such, should replace the effects of the player’s armor, etc. that is using it.

Mesmers’ and portals, that is what is used.

This is a MINOR problem. There are more major things that should be addressed first, in reality.

It’s a minor thing but it was a dumb thing for them to change.
I feel like it was another one of those things that was only changed to encourage people to buy HoT.
Take away 25% speed buff
Give new specializations (like scrapper, tempest, etc.) ability to grant golems super speed.

Sorry – you can’t give golems superspeed or any speed buff as they are siege. They get granted the buff themselves when they break through a gate. That is how it works.

I don’t mind this as Golems are so hard to kill by players. Also, as I said, Golems before could use certain weapons and skills so they were broken now they are working as intended.

Go try it.
Unless they changed it very recently you can give them super speed but not swiftness.

Jim Hunter when my other account isn’t suspended

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Posted by: Heartpains.7312

Heartpains.7312

I will try the golem and super speed thing when I have the time to confirm it, I believe you though, and in the end they can just say it is “bug” which will lead us to why it is not fixed yet

Like the guild 25% movement speed thing and the golem I guess unless they fixed that recently hehe.

In wvw bugs zerg as well O.O