Reset Glicko...
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Resetting glicko wont help it, it would just cause more problems and kitten off a lot of people.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
How about this: Reset Glicko each new pairing and have one day matches for the first week like in the beginning to re-settle the ratings. Oh man that would be awesome! It would be so fun fighting BG, but just for a day.
They should at least put in something so that if you’re completely destroying or getting completely destroyed you gain or lose Glicko much faster.
(edited by Johje Holan.4607)
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Resetting glicko wont help it, it would just cause more problems and kitten off a lot of people.
It would help because Yaks Bend is not a T1 server anymore either.
T1 should be Blackgate, Tarnished Coast and Dragonbrand
T2 should be Fort Aspenwood, Jade Quarry and Yaks Bend
T3 should be Crystal Desert, Sea of Sorrows and Maguuma
T4 should be Stormbluff Isle, Darkhaven, Sorrow’s Furnace.
I think CD would probably actually win the T3 match easily enough and probably end up taking Yaks Bend’s place in T2 and YB end up in T3..
If the matches were like that, all of the scores would be pretty close together in every match. Right now, every match is very one sided except T1 because Blackgate and Tarnished Coast are neck and neck for the first time in months. Even then, the 3rd place server stands zero chance in the match up and is 70k points behind second place lol.
(edited by Josh XT.6053)
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
One of their goals with linking is to make servers similar enough, that we can match up against different servers and still have a chance. The glicko is holding that somewhat back, but essentially this also depends on them getting the linking right.
And as TylerB hinted at once before, this would have been much easier if we had twice as many servers with half of each current servers population. Since then they could match servers up much easier for more "equal" numbers etc. (Not balanced, never balanced. The fair weathers runs off, and numbers get skewed, as always)
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
They’re pairing based on population, not glicko.
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
They’re pairing based on population, not glicko.
This is where it gets messy because part of a match up is determined by glicko ratings, where its a natural progression or decline. Then we have anet personally determining match ups with factors such as population since linking was introduced.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Resetting glicko wont help it, it would just cause more problems and kitten off a lot of people.
The t1 matchup looks close but it is the most boring gameplay ever. Both servers are just capping while the other has nobody playing. There are still yb backcappers, but they avoid enemies like no other. It looks like tc players are pulling long shifts while bg is simultaneously not logging in. Not fun for anybody in t1 atm.
The t4 match looks like a large skill and population gap combined. They look like they are far more active than any of the t1 servers (estimating using kills+deaths to measure activity). They have no business being in t4.
The first linking was fun, but they really dropped the ball on the second. These matchups are showing that there is no need for glicko when worlds are getting linked. If they are getting wvw populations relatively balanced, then who cares about rating? Let us all play against each other.
Problem is though if they reset glicko then they don’t know which server belongs in what tiers, because its used to move servers up and down. If glicko was reset they would have little to base a new matchup on aside from population which is not reliable. I am not a fan of glicko personally but I am not sure a total reset would help.
They’re pairing based on population, not glicko.
This is where it gets messy because part of a match up is determined by glicko ratings, where its a natural progression or decline. Then we have anet personally determining match ups with factors such as population since linking was introduced.
Yep, big part of the issue. Population is not always skill and it doesn’t seem like they’re looking at populations at what time zones – they’re just probably looking at a flat population amount. Yaks Bend probably has about the same population as TC, just not as spread out as TC’s is for time zone wise and the players are significantly less skilled than TC and BG players from what I personally saw in my time on BG.
Thats why I said glicko should just be reset, let the tiers balance themselves back out again and just see what happens. The tiers are too spread out for all of them having about the same populations now. I can tell you from experience that the two servers in T4 that CD is facing right now have little to no skill. No offense to them, its cool they’re trying, but they aren’t able really compete in fights with any other servers due to lack of skilled players. I don’t even think CD has the skilled players in the tier, seems most of them are BP or ET players that are doing a lot of the winning fights.
You have no clue what you are talking about.
I"d really like to see what would happen if the winning T4 combination server that has T2 population was moved up to T2 for a couple of weeks. IMO it would be a pretty decent test of how viable a group of linked servers is competitively vs older servers with a more established player/commander core.
You have no clue what you are talking about.
Enlighten me then. Its easy to tell people they have no clue or don’t know something and not explain, guess you’re the smart one.
Almost everything you said is either wrong or a bad idea. The CD linking is not winning by that much and they are facing DH/EB kitten , there’s no way you would be competitive in tier 2 — maybe in tier 3, but I doubt it. Have you ever looked at the weekly scores before? They are usually about the current spreads in most tiers.
Resetting glicko would cause major problems for weeks with tier 3-4 servers getting stuck fighting tier 1/2 servers. Not a good idea. Just wait a few weeks and you’ll eventually roll up.
Almost everything you said is either wrong or a bad idea. The CD linking is not winning by that much and they are facing DH/EB kitten , there’s no way you would be competitive in tier 2 — maybe in tier 3, but I doubt it. Have you ever looked at the weekly scores before? They are usually about the current spreads in most tiers.
Resetting glicko would cause major problems for weeks with tier 3-4 servers getting stuck fighting tier 1/2 servers. Not a good idea. Just wait a few weeks and you’ll eventually roll up.
Funny how this works, looks like you’re the one without a clue.
Now I can tell you why too. Have you taken a deeper look into the scores? Like how many kills and deaths each server has? CD has the highest kill count of any server right now in any tier. Yes, the people we’re fighting aren’t great at fighting. We also have the highest over all SCORE of any server right now from our matchup.
Fun fact also, I was on Blackgate when the first pairings happened and left because of the queues. I went back to Borlis Pass who was paired with FA and was in T3 at the time – so I know how the T3 servers fight and I know their populations. I also know the population of FA. CD’s pairing population is HIGHER than FA’s was when we were there before the links were changed. FA came in 2nd place in their last match up in T2 against DB and JQ before pairings changed.
Now that all being said and I can speak from experience of actually being on all of these servers and being in all of these match ups – who doesn’t have a clue right now? You who is probably sitting up in T1 right now or me who has actually seen T1 through T4 and fought EVERY server in the past 3 months? My educated guess is that I am correct.
(edited by Josh XT.6053)
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Who asked for 4 servers to be linked?
As I said in another thread on this, this linkage brings into question anets population calculations because t looks absolutely ludicrous.
Miranda Zero – Ele / Twitch Zero – Mes / Chargrin Soulboom – Engi
Aliera Zero – Guardian / Reaver Zero – Necro
The score and the servers you are facing just don’t support your assertions, sorry (@Josh).
The score and the servers you are facing just don’t support your assertions, sorry (@Josh).
I agree with Josh on the large disparity, from my perspective on GoM. However I don’t think there is an easy resolution to the root problem as any server moving into T4 will still be larger than either the SF or DH teams.
One of their goals with linking is to make servers similar enough, that we can match up against different servers and still have a chance. The glicko is holding that somewhat back, but essentially this also depends on them getting the linking right.
And as TylerB hinted at once before, this would have been much easier if we had twice as many servers with half of each current servers population. Since then they could match servers up much easier for more “equal” numbers etc. (Not balanced, never balanced. The fair weathers runs off, and numbers get skewed, as always)
Except, being a free thinking American, I want to create my own team in a competition. I don’t want Anet to decide who wins and who loses for us. You realize for them to create the pairings, they must start with a conversation on who’s going to be in each Tier? That’s no longer a competitive game mode at all.
Lol I just have to laugh seeing these scores…Ironically the only tier with a somewhat close match up is Tier 1 rofl. Well you all asked for it now you have 3 unbalanced tiers with blowout scores because anet listened to the whiners and decided pairing 4 servers against 3 paired servers against 2 somehow equated to balance and would help spread the population.
Resetting glicko wont help it, it would just cause more problems and kitten off a lot of people.
None of ur post makes any sense whatsoever.
Pretending it does make sense you are saying:
Don’t complain, its ur fault this is happening. Don’t solve the problem, you deserve to be miserable. Be quiet, and let me enjoy ur misery.
The Tiny Yuno Sniper of Ebay [EBAY]
The problem will reoccur on every server-re-link, as the new links will have a quite different strengt than the old links.
And yes, complete separation of tier must not be possible and should be fixed.
Maybe a fix can be to have 2-3 rounds of Swiss System matchmaking after re-link, As this allows faster repositioning of servers.
One of their goals with linking is to make servers similar enough, that we can match up against different servers and still have a chance. The glicko is holding that somewhat back, but essentially this also depends on them getting the linking right.
And as TylerB hinted at once before, this would have been much easier if we had twice as many servers with half of each current servers population. Since then they could match servers up much easier for more “equal” numbers etc. (Not balanced, never balanced. The fair weathers runs off, and numbers get skewed, as always)
Except, being a free thinking American, I want to create my own team in a competition. I don’t want Anet to decide who wins and who loses for us. You realize for them to create the pairings, they must start with a conversation on who’s going to be in each Tier? That’s no longer a competitive game mode at all.
Exactly! That is one of the core things, WvW isn’t competitive, and honestly never was. Linking does remove it further from being a competitive game than it used to be, but there was already too many things designed to ruin any sort of competition in the first place.
Creating your own team, control over who gets to play and who doesn’t, equal numbers on both sides, and a static team are core concepts for a competitive sport, and WvW never had any of that.
Linking removes:
- Any remaining control players have over the teams (wasn’t much to begin with)
- Stability of numbers on a team
- Communications (with new linked servers)
- Glicko becomes even more useless since it doesn’t represent the link
Granted, the game wasn’t very competitive to begin with, considering the complete lack of control over amount of players, play time, play style, builds, skill levels all over the place, fair weathering, and so on. Some servers managed much better than others with this, but in general it is “Herding Cats”, and those trying to “control” the game mode like a strategy game, has generally found that other players will quit and do their own things.
On the other hand, what they have done is give more players to play with and against. And as PopeUrban said in another thread:
It’s designed for players to constantly have some massive epic fight they can run to within three minutes, not for those fights to have any long term consequences.
Coming from a small server myself, I keep thinking that the linking feels just like EotM. And both when we where linked up with TC which outnumbered us so much I barely if ever say anyone else from Kaineng. But this new 4way link also makes me feel like I just stepped into EotM again. At this rate, I’m starting to wonder “What’s the difference? Would it really make much difference if they made the rest of WvW into EotM at this stage? Would I notice any difference?”
“Understanding is a three edged sword: your side, their side, and the truth.”
“The objective is to win. The goal is to have fun.”