Reward Tracks irritants
Hey,
You may want to post your feedback here instead:
https://forum-en.gw2archive.eu/forum/game/wuv/Official-Feedback-Thread-WvW-Reward-Tracks/first
So I love the rewards tracks and have already competed 3 of them. I love having them. There are a couple issues with them that are bothering me that I don’t pretend to have all the answers to.
One thing that bothers me is it basically encourages binge playing. If I only have 15 minutes I might be better served doing something else for loot. It takes me about 45 minutes roaming to build up the full +550 points (less in zergs). Then it goes away before I can make full use of it if I can’t dedicate more than an hour or two to wvw.
Another issue is I have to be in wvw at the PPT to get the reward bonus. If I disconnect or want to do something else in GW2, I lose out on the bonus. My GW2 life then becomes about 15-minute chunks.
The last real gripe I have is the rewinding of participation. I understand being idle in wvw for 10 minutes starts to remove it is a great way to prevent people from gaming the system and going afk while collecting rewards. But do the same rules need to apply if I’m offline or on a non-wvw map? I don’t have a solution, there’s a lot of possibility for abuse. But maybe making the last PPT session I contribute to would be when I stop getting rewards would work. If I get a reward and go do fractals for an hour, a HoT meta, or teq; I have to start from scratch in wvw.
As much as I enjoy wvw, a change of pace playing the other content anet spent so much time and effort constructing is nice too.
Hey,
You may want to post your feedback here instead:
https://forum-en.gw2archive.eu/forum/game/wuv/Official-Feedback-Thread-WvW-Reward-Tracks/first
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