Zoel – GM of [coVn]
I think it’s been hard to figure out a way to reward these two activities because we’ve grown accustomed to thinking of the event system as the primary mechanism to reward players. The event system isn’t very good for this because it doesn’t reward effort so much as happenstance. (You happen to sit in a keep, you happen to be around a dolyak.)
These activities could be more equitably rewarded with seigerazer like buffs. For example, you get 0.5% magic find when killing an enemy near a yak, with some CD, or 1% for every minute standing at an objective, to be whittled down as you kill enemies. This has the advantage of rewarding players for doing these tasks but not giving out the reward until something is actually done to earn it.
It would also incline players who intend to spend more time in WvW to do the more tedious tasks, since there would be more reward for someone staying in a map for a long time to do these objectives rather than someone who just wants to get in and play for 15-30m.
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