Rework Siege Weapon Timers/Cap
LOL… NO.
If anything they should lower the timer and drastically lower the amount of siege allowed.
You must be from YB.
The siege cap needs to be lowered, not increased. But that also goes for the blobs attacking structures. No group should be able to drop 3+ sup flame rams at a gate and be through it in 30 seconds. Cap that kitten Anet, 2 rams per gate max. 2 golems per gate max, each wall section will only take damage from 2 cats+trebs at a time max (ie within an X minute interval, only 2 catapults or trebs can hurt the same wall section) etc…
Siege has a place, but the cap is way too high, both for blobs taking structure and for defending structures (something like 2AC per tower, 5 per keep, 10-15 for SM. They should have to be spread out somewhat, not stacked at the gates like they currently are)
Ya you must be from Yb.
++++++++++++++++++++++++++++++
See? I used a colloquialism and pop reference from teh game to deliver a point that has no logical basis. But it sounds good and agreeable and right, and it was easy to post. So it tells everyone I’m a laidback person who can’t be a troll or a tryhard and i can’t be mad or anything like that. I mean who wouldn’t side with me over the OP.
It’s the epitomy of a good internet answer.
The Tiny Yuno Sniper of Ebay [EBAY]
The siege cap needs to be lowered, not increased. But that also goes for the blobs attacking structures. No group should be able to drop 3+ sup flame rams at a gate and be through it in 30 seconds. Cap that kitten Anet, 2 rams per gate max. 2 golems per gate max, each wall section will only take damage from 2 cats+trebs at a time max (ie within an X minute interval, only 2 catapults or trebs can hurt the same wall section) etc…
Siege has a place, but the cap is way too high, both for blobs taking structure and for defending structures (something like 2AC per tower, 5 per keep, 10-15 for SM. They should have to be spread out somewhat, not stacked at the gates like they currently are)
Okay, that could be another option, if attacking blobs has not so many options,the defenders dont need so much weapons. its true, attacking blobs can build 10+ catas for 1 wall but you can only through 3 or 4 acs before cap. so you can maybe attack half of the catas but not all if attackers place the catas on a great area.