Roaming: Who, what, why, how? #Discussion

Roaming: Who, what, why, how? #Discussion

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Instead it’s killing players who are completely reluctant for no reward. It’s like doing open world pvp in wow and being lvl 60 and fighting against a lvl 30, and the gloating about it, there is no honor.

A zerg isn’t going to pass up the chance to kill the exact same person the roamer would kill.

true but there main objective isn’t to go around the map chasing around 1 guy and then stand around afk in an open field until one shows up

aka. “The Complainer”

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Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

I didn’t mean to start such an agurement. It was mostly intended as a reality check for people who think roaming is going to get the same kind of love that zerging does, and for avid roamers to share stories and thoughts.

Regardless, I understand how some players must hate roamers or view them as bullies. Though most don’t do it to grief others, there are absolutely the players that do seek to get a rise out of their victims.

With that said, there are zerglings that are just as bad that will steam roll a solo player and jump on their corpse. It’s a two way street.

I feel just as vulnerable when I’m by myself poking at a bees nest of 50+ players seeing who I can get to separate from their pack as the players that are being poked by me. Because if they fall behind they die, and if I draw the attention of too many players, I die.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma

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Posted by: Dawdler.8521

Dawdler.8521

Roaming is simply having the courage to stand apart from the zerg.

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Posted by: ugrakarma.9416

ugrakarma.9416

You guys can put whatever label or justification you want on it, but chasing down players that don’t want a 1v1 because they aren’t speced for it and u get no reward for it seems like bullying to me. It barely helps out your server and then the rest of the time I see roamers standing around in an open field waiting for people to come along. Seems like they want pvp where they stand little chance of losing.

Also saying that everyone has access to the same builds, while true the difference between a 1v1 build (which might it add uses stats and skills that were deemed op and were balanced out of spvp for that exact reason, or were balanced out because the goal is to hold an objective and not reset a fight a million times at your leisure) vs someone speced for zerg vs zerg, is like someone going up against a hand cannon with a knife.

Roamers are simply seeking unfair matchups and little else.

Bully implies that one side is always weak, which is a risky assertion.

chasing down players that don’t want a 1v1 because they aren’t speced for it

If a player is not spec for 1×1, which he does by walking alone on WvW? Being on the tail is a flaw that many commanders even make big curses when it happens. Being killed by gankers is the consequence of the error.

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Posted by: ThomasC.1056

ThomasC.1056

Sorry for the thread derailing… Let’s try and set it back in its tracks !

Who ?

More or less random players, familiar names, friends, each one running its way, sometimes gathering for a fight or organizing for a tower, or even a keep when the map is quiet.

What ?

  • Small scale capture : sentries, camps, monuments (DBL), towers with some help.
  • Dolyak management (escort, kills, giving pats, cleaning stable…)
  • Random enemies encounters
  • Scouting when noone’s in a structure, roamers passing by do the check and first information.

Why ?

From my personal taste, I don’t like zerging. I’m fonder of the tactical side of WvW, and the associated micromanagement. Even if I acknowledge a good zerg has roles and an organization, I still have this feeling that it’s mostly full of brainded lootstick guardians spamming 1.

Moreover, I don’t like to rely on a guild or a group to have fun. I’m more of the independant kind.

How ?

Good map awareness. Know the place, every nuance, every twist, know where the enemies are and where they’re going. Also know how to avoid fights…

Turn on :

  • Nice people
  • Feeling useful
  • The last dolyak uplevelling the keep to T2 while under attack.

Turn off :

  • Cheesy insta-kill builds
  • When a competitive game mode turns people to jerks. People forgetting it’s supposed to be a game, supposed to be fun, and not some kind of full-time job, or world championship training
  • When noone comes defend a structure “because it’s T0”. Geez… How do you nitwits want it to level up if you don’t defend when it’s paper ?

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Posted by: Jarettellis.7813

Jarettellis.7813

I roam solo. But also group up when its time to take back our stuff. (I play EU time, and my servers usually dead at that time)

Roaming for me is a way to fully flesh out the min and max of a build I run (power rev or FA vanilla ele). How can I know the builds limits, if I never test them? (Why I’m always diving solo into larger groups. See how long I can last)

But, as a purely dedicated roamer now, I started out as a zerg guild (guild died and what not). And we would encourage roaming when we didn’t raid, so that our guildies could learn situational awareness, manage skills better, and flush out their main professions powers. This in turn created a stronger, visually aware (no more zergling tunnel vision) and not just spamming skills as they come off cooldown.

Now if I run with a large group, my job stays the same as a roamer. We usually have 5 or 6 roamers (usually mobile or heavy burst) in the zerg that trail behind with our tail protecting it. When at an objective (tower/keep) we set up as sentries a good distance away to act as early warning alarms (same principle of scouting)

Occasionally when roaming solo, and I defeat a person who doesn’t look like they knew what they were doing. I will kindly walk away. Had one thief get back up twice, before I just way pointed away to avoid any possible salty PMS.

Story: best moment (was also very comical) I was fighting a mesmer. Just used UA on my rev, mesmer activates portal. I travel with portal (before it got fixed I think) and landed smack dab in mesmers massive zerg that was waiting to fight a guild. Though the mesmer did apologize and sent me a cookie as a sorry

Vikings with Attitude (Zerk)

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

I enjoy listening to these people say roaming is bullying. It’s nice to see people who clearly have never attempted actual roaming chime in.

Personally roaming is anything from 1-5 players, with 5 being on the high end and the ideal being 2-3 if you want good fights (though I love solo roaming). Actual roamers aren’t looking for even numbered fights usually and want to challenge themselves to do group v X. Having played in gvg guilds at the height of gvg, I would easily say a good roaming guild is much more difficult to play in and requires more skill.

As for roaming vs havok. It’s about your group size and objective. Havok in my eyes is much more objective based and isn’t focused on fights. While roaming is entirely centered around fighting.

And for those who seems to think that all roamers do is pick off Zerg tails, by all means check out some of my guilds or others videos on YouTube. See if it’s just us picking off zergs tails.

I will agree that roamers are not looking for fair fights. While (lately) I have been solo roaming, I have been looking for 1vx fights for the sole purpose of bettering my skills. I current WvW main a daredevil who doesn’t play a meta build.

As for zerg tails, its fun for me solo to see how many people I can pull from the main zerg to try to get me…usually pulling numbers away from a zvz fight (not all the time but a lot of the time). When in a group of 2 or more, i’m usually also focused a bit less on fights and more on taking/defending towers.

Also side note: I fought some vT a few days ago…small group and one was a rev. Best rev I have ever fought and our k/d ratio vs each other (in a 1v1) was about 50/50. He targeted me every chance he got which made it better, although not so much when he was running with a reaper/daredevil and i forgot what the other one was (chrono maybe?). Dunno who the rev was but give them a kudos from the SF daredevil with the Soap tag and I hope to see them again

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: trailofsalt.6571

trailofsalt.6571

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag. They’ll go so far as to bait players and seek them out countless times on a map because they know so long as those players are on the map it’s an easy bag for them. Of course, it’s up to you to find ways around them.

We all know that during the slow times on any map (or at least EB) there is always that group players that hang around your keep, hiding different places looking for a quick pick off of players in transit or solo roamers heading out trying to get a camp or turn a sentry. It is in most cases shooting fish in a barrel.

In the end, it’s the complete annihilation of balance that has given roaming such a bad reputation because a very big portion of your roamers these days use broken class mechanics with broken builds.

I smash “1” for greatness… (òÓ,)

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

You guys can put whatever label or justification you want on it, but chasing down players that don’t want a 1v1 because they aren’t speced for it and u get no reward for it seems like bullying to me. It barely helps out your server and then the rest of the time I see roamers standing around in an open field waiting for people to come along. Seems like they want pvp where they stand little chance of losing.

Also saying that everyone has access to the same builds, while true the difference between a 1v1 build (which might it add uses stats and skills that were deemed op and were balanced out of spvp for that exact reason, or were balanced out because the goal is to hold an objective and not reset a fight a million times at your leisure) vs someone speced for zerg vs zerg, is like someone going up against a hand cannon with a knife.

Roamers are simply seeking unfair matchups and little else.

Bully implies that one side is always weak, which is a risky assertion.

chasing down players that don’t want a 1v1 because they aren’t speced for it

If a player is not spec for 1×1, which he does by walking alone on WvW? Being on the tail is a flaw that many commanders even make big curses when it happens. Being killed by gankers is the consequence of the error.

I agree with everything said ugrakarma.

Long story short, if you don’t want to fight 1v1, ALWAYS stick with someone. If you are caught not in a group, then it’s fair game as this is to resemble a war. Don’t wanna die, then change your build to suit what you should expect. Couldn’t tell ya how many whispers I got beating people in 1v1, saying stuff like “You caught me in a 1v1 thats why you won, wait til I jump on x class next time lololol”, or " Of course you beat me (insert excuse to make themselves not look as bad).

I tend to find outnumbered fights to better sharpen my skill and to find better fights (reapers and other daredevils are too easy most of the time, need a challenge involving skill so I seek out outnumbered)

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Jayne.9251

Jayne.9251

Last thing I’ll say on this: I was always a roamer because I preferred scouting to blobbing.

One day, a thief from BULL downed me on water camp to Hills bridge, then backed off and let me revive to try again. This went on for 20 minutes, he was obviously a superior player, but he was encouraging me to learn. We became good friends after that and would often meet up at the windmill to work on skills.

I then went and found every GvG guild leader I could find and asked them for duels to practise. Eventually I learned my class, but it was only because my opponent was gracious enough to help me learn.

This is a fundamental core of roamers.

I was downed a hundred times, but eventually I got better.

Then no one would duel me

Being able to handle any kind of attack augments your skills to roam and scout. But you need humility first. And if you’re being ganked, get back up and find the guy and learn from your mistakes.

It’s part of the reason when I do blob, I’m usually among the last standing.

Bullying is only as powerful as you let it be. Turn around and stake them and you empower yourself. You can’t be bullied if you don’t let it affect you.

Why do you think I use a girly goofy name for my characters? They expect an easy kill and are surprised when I’m not. (Mind you now I am, I’m horribly rusty, but in the olden days, lol).

L’enfer, c’est les autres

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Posted by: Turk.5460

Turk.5460

Instead it’s killing players who are completely reluctant for no reward. It’s like doing open world pvp in wow and being lvl 60 and fighting against a lvl 30, and the gloating about it, there is no honor.

A zerg isn’t going to pass up the chance to kill the exact same person the roamer would kill.

Squirrel!

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

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Posted by: trailofsalt.6571

trailofsalt.6571

I agree that the use of the term bully was probably a bad idea. Also, you have to concede that where the role has been muddied somewhat by gank squads there are still roamers (solo and groups) who do a lot for the server. They scout, try and trim down zergs, try and pull zergs away from particular areas, cut off supply by taking camps and so on.

I smash “1” for greatness… (òÓ,)

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

I like how you don’t really read any of my threads and then make sweeping statements that arent what I was trying to say at all, the fact that you defend activities that are low skill, and mean, is not really surprising.

If you want skillful gameplay, get into spvp legend rank first, and then solo 3 players on one node, thats impressive. Roamers 90% of the time use stats that are banned in spvp, because they are OP and broken, and are too strong for 1v1 or 1vX.

aka. “The Complainer”

(edited by Jumpin Lumpix.6108)

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Posted by: anduriell.6280

anduriell.6280

You have to be smart in wvw if go to travel around, you just can go blind into that ganking group (which call themselves roamers) and not to expect to be ganked. Either you have the right to complain, the map is big with different routes, use the smarts to avoid unfair situations.

I roa solo alone 60% of the time. I get ganked or surprise gank every now and then. Is it annoying? It is. But mostly because those gank squads are usually composed by maraurder thieves, trailblazer mesmers or thieves and alike. Fighting against broken cheesy is never fun.

But if you use the map, keep an eye for possible gan.. i mean roamer groups, you’ll have a lot of fun. It is surprisingly rewarding when you alone cap a tower because the zerg is busy somewhere else.

And just out of curiosity.. But i’m pretty sure all those who defend ganking is alright are thieves or mesmers mains. Just saying, it sounds like it….

I TOLD YOU SO
Inverse to Apple: SBeast is the worst yet.. jurl jurl
I’m all in for Team Irenio!

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Posted by: Lokki.1092

Lokki.1092

I’m a roamer, love roaming.

When I’m on my own I look forward to fighting others, even going as far to take on encounters that are not in my favor. My only dislike for roaming is how completely unbalanced the game is regarding it.

There is a reason why a large percentage of solo roamer are Daredevils, Chronomancers, and Reapers. Their innate defensive ability is far more powerful than the other classes. Daredevils and Chronomancers can dissengage and reengage any fight any time, and Reapers have an insane amount of HP to get through, while maintaining very high damage something most other classes cannot match.

This is not a “Nerf” post, I’m just pointing out that for me playing a class that isn’t in the roaming meta, it is eye rolling when I get jumped by the classes that are. I cannot outrun them (except Reaper) and they know it. If I do get them to low health they leave to come back and try the one shot again, while my healing is on cooldown.

Because they are so powerful, and because we as players, as humans, take the path of least resistance, the roaming meta consists of very few classes that are only a match against one another.

I’m hoping the new barrier system will even the playing ground a little when it comes to this.

(edited by Lokki.1092)

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Posted by: Curunen.8729

Curunen.8729

And just out of curiosity.. But i’m pretty sure all those who defend ganking is alright are thieves or mesmers mains. Just saying, it sounds like it….

As a mesmer main who roams, I never gank. That’s not an exaggeration. There’s no satisfaction in surprise bursting someone who is unaware of your presence to begin with.

Edit – reflecting on this evening’s play session and in general, I find that GS power mesmers are more likely to gank than hybrid or condi mesmers. Running into a few gank groups tonight – succeeded in escaping a couple (notably the first which was consisted of three mesmers and a couple of others who setup a diversion and had one of them try to gank from stealth with GS shatter combo – that whole 10 seconds or so of outwitting them was more satisfying than the previous 20-30 minutes of play and again highlights why roaming solo is fun), and failed at one (similar setup as the first although I think it was 6v2 of us and I failed to react to the mass invis sound effect – they ganked me good and hard, but tbh I had an opportunity to prevent it but failed to act).

So much for power shatter being “honourable”.

(edited by Curunen.8729)

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

I like how you don’t really read any of my threads and then make sweeping statements that arent what I was trying to say at all, the fact that you defend activities that are low skill, and mean, is not really surprising.

If you want skillful gameplay, get into spvp legend rank first, and then solo 3 players on one node, thats impressive. Roamers 90% of the time use stats that are banned in spvp, because they are OP and broken, and are too strong for 1v1 or 1vX.

I directly quoted you, and in doing so it seems I struck a nerve because I did read your vitriol, and I countered it.

And now, you are trying to stick your chest out with unrelated accolades and comparisons because quite simply, you didn’t have an argument in the first place and I made that clear.

You’re not even good at complaining bro, maybe try your hand at something else.

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I don’t think it should be called bullying. It is just a game. That being said I think the point that Jumpin Lumpix is trying to make is that the “good fights” claim that a lot of roamers want to make these days is pretty hilarious if you watch how they “roam.” The roaming role is full of gank squads now that actively hunt down players they can destroy for an easy bag.

No, he’s not saying that at all, he’s saying things like this:

Secondly, roamers engage in pvp combat that heavy favors them and their one vs one speced builds, which means it’s almost never a fair fight for those with whom they engage and they usually escape and reset fights when they are put at a disadvantage. And lastly it has minimal impact on the PPT and the server.

So why do roamers engage in pvp that heavily favors them, is low rewarded and has minimal impact to their server? Because they like to bully others.

This is a person that makes sweeping accusations that aren’t founded in facts, or even fairly perceived opinion.

Here’s a question: how many videos do you see online labeled “GW2 Roaming” where the person is outnumbering their opponent, and not the other way around? They don’t exist, people want to see others win against hard odds. What does that say about the desired content of roaming, especially solo content?

If I go and load up a Vaanss video, or any other major roamer, they are well received because of the difficulty in fighting multiple people at once.

There’s some hard evidence towards the mindset of the average roamer. They want good fights. Not easy bags that they could be getting in a zerg. Not to beat on people that didn’t have a fight. It’s not only incorrect, but toxic to make the broad claims he’s making.

But what do you expect from a guy that wants auto loot even when he’s dead?

I like how you don’t really read any of my threads and then make sweeping statements that arent what I was trying to say at all, the fact that you defend activities that are low skill, and mean, is not really surprising.

If you want skillful gameplay, get into spvp legend rank first, and then solo 3 players on one node, thats impressive. Roamers 90% of the time use stats that are banned in spvp, because they are OP and broken, and are too strong for 1v1 or 1vX.

I directly quoted you, and in doing so it seems I struck a nerve because I did read your vitriol, and I countered it.

And now, you are trying to stick your chest out with unrelated accolades and comparisons because quite simply, you didn’t have an argument in the first place and I made that clear.

You’re not even good at complaining bro, maybe try your hand at something else.

well I can see that you definitely don’t read what I write in any of my thread posts. In this post, I’m not complaining about anything, you would know that If you read what I wrote.

secondly I really don’t care if people roam or not, it doesn’t bother me or affect me, im simply pointing out the most likely motivations behind it. I can see by your post history that you do a lot of wvw roaming, exclusively, since the majority of your posts are centered on this topic/activity.

I can also see that me coming to the conclusion about the motivation for the majority of roamers who engage in this type of activity has struck a nerve. I have seen that most roamers, enjoy unfair fights and the bullying of others, whom do not want to engage them at all.

As a player who has roamed and who has Spvped and done just about everything else there is to do in gw2, my example of what I considered to be skillful play was dismissed and shrugged off, simply because you feel threatened by my conclusions. I can assure you that wvw 1v1 roaming is far below what many would consider, skillful play, unlike what is observed in spvp. This is why ESL came to GW2 pvp and not GW2 wvw.

99% of the tricks I use in 1v1, I learned from spvp, because that is a gameode where the fights are much more balanced and the participants challenge you. You learn almost nothing picking off reluctant participants, and the vast majority of your encounters will be exactly that (because its wvw which focuses on small group or zvz combat and specifically rewards and encourages those activities)and not 1v1’s.

If wvw roaming was truly a serious thing, then what need would we have for SPvP at all?

aka. “The Complainer”

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Posted by: Curunen.8729

Curunen.8729

If we had a medium sized spvp skirmish map (eg a bit less than the size of one of the new living world season 3 maps) with multiple objectives requiring a range of specialised roles, each rewarded similarly and incentivising splitting into small groups of 1/2/3 players, with the need to spread out and win objectives, also incentivising combat more than cap circles, I would play that all the time.

Spvp does not offer this sadly.

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

@Trejgon I meant that you have to run back for supply instead instantly build siege. Running back for supply enables anyone to attack the siege. The time it take for super siege to destroy a wall/gate is close to the amount of time it take for a supply run.

well if I recall correctly in this specific tower takeover we have got the catapult running in one run – although claiming a camp for +5 supply capacity for sure have helped

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

Roaming: Who, what, why, how? #Discussion

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Posted by: Oogabooga.3812

Oogabooga.3812

Jumpin Lumpix, I think you’ve contradicted yourself. You say you don’t care, yet you label roamers with the derogatory word “bullies”. You say roamers don’t contribute, yet you ignore all the valid strategic reasons roamers kill zerglings stated above by many. You say you’ve struck a nerve, yet your replies just sound like roamers struck a nerve with you.

I ran with you in the zerg yesterday, by the way. Got bored very quickly of our so-called “fights.” We took anything we wanted with no opposition. We outnumbered the other servers’ zergs that even the commander was so ho-hum about his, “stab, leap in, bomb here, keep training through.” We didn’t come close to losing a single fight.

So steamrolling other servers’ objectives and players for bags = the only play style worth doing in WvW and others should leave? Who’s really the bully, in more ways than one?

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Posted by: choovanski.5462

choovanski.5462

oh my lord.

people do roaming because its fun. i like to do it in eotm because there is no sweeter thing than rifle butting somone fool off the edge of a floating island.

Spvp & roaming are not interchangeable. they both involve combat where there are usually less than five a side, but that’s where the similarities end. one is competitive, timed, objective based gameplay, in an arena. they other is freeform, dynamic open world pvp on a huge map. they are simply not interchangeable.

@Jumping Lummox
have you ever heard the saying ‘red equals dead’? because it’s very relevant here. we are not in the sandbox with the little yellow truck young child. we are infact fighting a virtual war. virtual yes, but a war none the less. so to accuse your sworn enemy of being a ‘bully’ because they killed you is more that illogical, it’s potato level.

how can you say, that in a war (that you entered of your own volition) any combat between the two opposing forces is bullying is beyond me. bullying happens in scenarios like school, the workplace or the family- places where people are supposed to get on. bullying is not the expected behaviour, people are allied so to speak. they are not supposed to fight each other, they should instead cooperate.

now, in a war zone this all changes. enemy soldiers are not expected to get on, be nice & only fight when the other person agrees. no that’s not how war works. you are supposed to kill the enemy, whether they like it or not (suprise! they wont like it). you cant bully the enemy soldiers, it’s just not possible.

can a Russian Officer bully a Wehrmacht Soldier? no.

is it bullying for that Russian Officer to chase down a fleeing member of a Wehrmacht Tank Crew with two Russian Conscripts, & for the three Russians to kill the German when they run him down? no. its not.

in war the goal as a foot soldier is to kill the enemy soldiers. regardless of the fact the enemy soldiers may not actually want to be killed very much.

so, to see you enter a virtual war- & then complain about enemy soldiers killing you is inane. it’s laughable. they are supposed to kill you. thats the whole point of the game mode. how do you not get this?

. Engi & Warr . Beta > 2017 Death of PvP
currently a Boyfriend main :P
Waiting To ReRoll Mystic & Forget About Tyria

(edited by choovanski.5462)

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Posted by: EremiteAngel.9765

EremiteAngel.9765

Roaming is simply having the courage to stand apart from the zerg.

I like this description best.
Short and sweet.

Roaming, especially when alone, doesn’t allow you to be carried by others.
It is going to be you, and only you.

P.S. on the side note of being carried by others though, I think vT guild has an on-going? thing where they invite other players to join their party during their roaming runs to let them experience high-end coordinated small scale roaming and I think that is a fantastic idea. I hope more coordinated roaming guilds can start extending such invitation to random roamers too. I can imagine it would be a totally different and exhilarating experience from uncoordinated roaming.

Scourge Demo Weekend Roaming Video:
https://www.youtube.com/watch?v=qsby6rYkxS8

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Posted by: Skada.1362

Skada.1362

The only people I gank are thieves, any chance I get, but that’s because of years of them being my long-time rivals. /GS Power mesmer

I am Derpocalypse. WvW is all I care about. Currently on Piken Square EU.

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Posted by: Offair.2563

Offair.2563

If i were Jumpin Lumpix i’d stop posting bullcrap like this to save myself from humiliation.

Big Babou, Ranger for life.
Madness Rises [Rise] – Banners Hold.
Don’t argue with idiots, they pull you down their level and own you with experience.

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Posted by: Chorazin.4107

Chorazin.4107

Idk I have lost some admiration for vT due to the level of tryharding a couple of your members have had the last week.

Shots fired!

Relax and blame Clown

Chorazin
[lion]~ riperonis
[tRex]

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Posted by: Turk.5460

Turk.5460

So steamrolling other servers’ objectives and players for bags = the only play style worth doing in WvW and others should leave? Who’s really the bully, in more ways than one?

Yes. Jeeze can’t you read? Blobbing is so skillful! And roaming is so skilless! Its all written clear as day by that one guy who nobody agrees with! Get it together man.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Helly.2597

Helly.2597

P.S. on the side note of being carried by others though, I think vT guild has an on-going? thing where they invite other players to join their party during their roaming runs to let them experience high-end coordinated small scale roaming and I think that is a fantastic idea. I hope more coordinated roaming guilds can start extending such invitation to random roamers too. I can imagine it would be a totally different and exhilarating experience from uncoordinated roaming.

Its a little less formal than that, but basically if we notice someone is out there and see that they know more or less what they’re doing we’ll invite them into discord and roam with them a bit.

And deep down all the problems anyone has while roaming is because of Clown, so if a zerg chases you down? Blame Clown. Lose that 1v1? Blame Clown. Too many roamers on your own server? Blame Clown.

People call me Hobo.
Violent Tendency [vT]
Ferguson’s Crossing Roamer

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I honestly just feel bad for the person who’s victim mentality causes them to try and assert some sort of sense of power over it.

“Roamers are bullies but they certainly don’t bully me! I don’t take issue with it I just generalize an entire group on false pretenses and insult them!”

I think somebody just wants a big hug.

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Posted by: Turk.5460

Turk.5460

At the end of the day for the average roamer – a kill is a kill. Roamers arent duelists looking for fair and balanced 1v1 /bow no-stomp fights. WvW isn’t fair, its war.

But back to the original discussion of roaming – I can recognize when someone I killed was of lesser skill or experience, and I’ll usually salute or bow to them to encourage them to continue fighting.

I can also recognize when a fight was challenging and if my opponent is very skilled. These ones I generally /laugh or tombstone with siege, because 9/10 times they’ll get super salty and take the time to cross-server message me. And that’s more rewarding than any loot the game mode can provide.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

aka. “The Complainer”

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

aka. “The Complainer”

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Posted by: Mechanix.9315

Mechanix.9315

Roaming its actually the most fun in the game

Jennny – Thief
[OP] Ninja Tactics

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Posted by: Turk.5460

Turk.5460

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

Pack it up, boys! The suspected L2P issue has been confirmed.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers.

I have a sudden burst of doubt if you have ever faced – or recall or admitt to yourself that such event occured – an actuall “pro roamer”

as for ascended zerker builds – those are the guys against whom my exo warrior goes, win a fight and more importantly – lives to tell the tale :P when someone reaches this level of paper-iness it’s not hard to make short work of them

and here I admitt that said warrior is not in fact using a roaming build – she’s running a makeshift temporary build with full exo gear [aside from backpack didn’t manage to get her one just yet] with knights stats on armor and marauders on trinkest and assasins on the weapons I was consider swapping totally out the armor stats considering that with todays patch I can no longer use maintenance oils to convert that toughness into precision……… good bye 80%+ crit chance ;-;

[note – the build is experimental frame on which I am testing out options in preparation for spellbreaker]

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles

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Posted by: CrashTheGrey.1492

CrashTheGrey.1492

I like this “70-80% of pro roamers” line. Oh that is just rich.

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Posted by: Sarrs.4831

Sarrs.4831

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

This reads like something DSP would say.

Whenever you kill someone, it’s fair and balanced and honorable. Whenever someone else kills you it’s ‘unfair tactics! that’d never work in spvp!’

Nalhadia – Kaineng

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Posted by: Justine.6351

Justine.6351

I like this “70-80% of pro roamers” line. Oh that is just rich.

Ya there are like maybe 3 pro roamers in game for all 3 regions lol.

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Posted by: sephiroth.4217

sephiroth.4217

Excuse the poor quality and skill clicking but roaming was best 3 years ago when things like this happened every 2-5 minutes.

I mostly play for the new Free-For-All arena in PvP lobby.
….. And Elementalist.

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Posted by: Anthony.7630

Anthony.7630

Here is my best opinion about roaming

My heart says roaming is bullying. But my mind sees roaming as a strategically advantageous thing to do.

Roaming is both depending on whether you think logically or emotionally

I don’t roam because my class is to weak. I have an engineer and he cant beat anybody 1v1. Usually i see thiefs necromancers and mesmers roaming

I have a guardian whom i use in a zerg. Free gear free points free loot.

Roaming is good and fun. It is healthy gameplay. Wvw is contested territory so if you don’t like it its best to hide behind walls.

Roaming allows stealth traps morter kits seige supply starving posion cows and attrition to be viable strategies that you cannot do in spvp

Thiefs make great havoc roamers and scouts. Gives fresh viability to the class.

As much as i want to call it bullying i know that i can stop my whining and anger by leaving wvw

Any ways please buff engineers so my engineer can be a viable roamet and scout. Ty.

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Posted by: Jumpin Lumpix.6108

Jumpin Lumpix.6108

I like this “70-80% of pro roamers” line. Oh that is just rich.

It was meant to be rich

aka. “The Complainer”

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Posted by: Curunen.8729

Curunen.8729

Ok, being constructive now. For me roaming is 1 vs many. I get bullied, i get griefed , i get rofl-stomped, i get corpse jumped and i get condi bombed.

BUT, i still get up again like a motherkittener and dish out some payback. I loose some, i win many.

That is roaming.

Amen to that!

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Posted by: Alehin.3746

Alehin.3746

Reasons i roam: Hunting other players, scouting for the tags, backcapping, contesting camps and sentrys against other players, joining my server groups to contest towers/keeps/smc against other groups, chatting with friends or teamchat, dueling, practicing my favorite builds, theorycrafting and testing new builds and when theres no enemies to fight, i just watch a tv show/movie while i cap stuff for MUH PIPZ.

“Why dont you play sPvP instead?” I play A LOT of sPvP since my first day in this game, i almost hit legendary twice before i could even afford hot and, imo, its not close of being the same thing. Having to rely on other people, specially when you get to diamond/plat2+ and people keep dying at mid/far and raging over and over again SUCKS. I rather afk at spawn and watch them rage in chat than “carry” those kind of players.

Roaming feels good tho. Being able to run around with my own build, wich i can adjust at any time and use any stat/rune/sigil, having the freedom of trying to kill 2 or 3 players by myself and feeling good if it works or analyzing why i died feels way better than having to babysit 4 other randoms that copypaste builds from metabattle and don’t even know what traits/skills do.

Also, roaming with a friend > duo queueing. I’ve been duo roaming with a friend that dont have much experience in pvp and watching her improve over the months is great. Discussing builds, talking about “why we died” or “why they died”, trying new stuff and talking while we dont have fights is a lot of fun. We never have that in pvp, because even if we do really good, most of the time our teammates are bad and they pretty much afk to type in chat instead of trying something different.

Do i consider myself a bully for killing “zvz players”? Nope, they’re not supposed to be off-tag with “zvz builds” and i’m pretty sure they would do the same to me if they could. Maybe some people consider me a bully because i’m not the type of player that becomes friendly when the adversary is jumping around me and doing emotes, i usually just kill or ignore them and continue doing my thing.

Oh, even the whispers from roaming are better than sPvP whispers. Most of the time, people in sPvP are trying to convince you that they were right for going to 1×4 at far and dying and you were wrong for rotating and not dying 10 times in the same match. Thats just not funny and if you ever get them in your match again and you can’t do anything about it.

WvW whispers usually come from salty enemies that dont understand how they died, so they just call you names and hope they kill you next time. Being able to laugh at the situation and keep playing without having to worry about “having them on my team” is awesome.

hi (sorry for bad english)

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Posted by: Turk.5460

Turk.5460

Any ways please buff engineers so my engineer can be a viable roamet and scout. Ty.

Just slot Scrapper and go power Hammer. You’ll be fine, especially against thieves.

-Fort Aspenwood- [UNIV] [TLC] [ShW]
-Sorrow’s Furnace-

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Posted by: Bigpapasmurf.5623

Bigpapasmurf.5623

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

Out of those 4 classes you play, really only 1 poses any threat to a “pro roamer” so if you are beating them, then they are probably not “pro” (granted there may be some fights you may win, however any “pro roamer” would win the majority)

Maybe its the tiers that I have been in, however those roamers that run PvP builds are the ones that usually get beat. Also good roamers (again, may just be my tier(s)) tend to lean toward DPS over soldier like stats as hitting like a wet noodle does little when roaming, unless you are running a troll build)

- Twitch: https://www.twitch.tv/MC_Celestia
- I am currently a main thief roamer for SF in WvW. LOVE ME!
- {SOAP} Solo/Havoc roamer, lover of good fights

(edited by Bigpapasmurf.5623)

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Posted by: TibbsDeTelTel.1690

TibbsDeTelTel.1690

nice post.. please explain ‘pick teams’ next
also hi Biff o/ lel

i roam or play pick for the kittens and giggles me and my roaming friends get from winning outnumbered fights.. gets hype when u win 2vXX.. finding a worthy opponent is also nice for practice duels and the feels of ‘outplaying’ a counter build to your build might stop u needing viagra

might want to explain terms like ’’kiting’’ ’’baiting’’ ’’tanking’’ if this was aimed at newer players.. just an afterthought

p.s in game mail me for kittenty duelz frands!

p.s.s also an earlier comment about small groups should pvp or something.. simple answer.. i dont like waiting in queue for 2+minutes for a fight when i can roam around and find one myself..

Praise the Sun!!..

Darkhaven – sea/euTZ – Rank 3k’ish WvW – Funflame extraordinaire..
Praise the sun!!

(edited by TibbsDeTelTel.1690)

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Posted by: Lord Trejgon.2809

Lord Trejgon.2809

Honestly roaming is pretty easy, even in 1v1’s all you have to do is take a meta spvp build, tweak it to take a ton of escapes/leaps/stealth anything that lets you engage in combat and retreat from it at will. Then take SPvP stats that have been banned. Get full ascended in those stats, food + utility. Then proceed to gank players or do 1v1 and if you make a few mistakes, you just reset the fight an infinite number of times. (unlike spvp where if you dont cap and hold a node you lose, with this type of play you can do whatever).

Wow, you just delved into every roamers minds and pinpointed what they do with a blanket description.

/sarcasm

Thats what “starter” roamers may do. I can guarantee that real roamers dont just take pvp builds, add ways to escape and voila. Good roamers know this doesn’t work as often as you portray.

These are the roamers that are generally easy bags to any semi decent roamer (There are some that I have encountered that were skilled fighters using pvp builds, however 90%+ ended up beat. Not only by me, but by others)

I disagree because I go into wvw with a hybrid spvp build, modified sometimes for zvz if I’m in the zerg. Using full ascended pve zerker stats and I’m usually able to kill or run from 70-80% of most pro roamers. I play like this as dragonhunter, hammer rev, druid and necro. When I do kill them it’s because my bursts catches them off guard, because they are using Maurader or sometimes celestial stats. I time my dodge rolls from spvp training so there attacks don’t hit me and I kill them faster then they kill me.

The ones I run from and don’t bother with are the ones in full soldier/sentinel stats where I do zero damage to them and they wait for me to run out of skills to use before they very slowly kill me (of course by using overpowered stats that stack vit + tough. The reason I play like this is because I’m too cheap to change all my pve gear from zerk to maurader for roaming, and if you’re good, zerk is better for backline zvz play. I also find that zerk gear is more then enough to deal with most roamers.

Out of those 4 classes you play, really only 1 poses any threat to a “pro roamer” so if you are beating them, then they are probably not “pro” (granted there may be some fights you may win, however any “pro roamer” would win the majority)

Maybe its the tiers that I have been in, however those roamers that run PvP builds are the ones that usually get beat. Also good roamers (again, may just be my tier(s)) tend to lean toward DPS over soldier like stats as hitting like a wet noodle does little when roaming, unless you are running a troll build)

from what I have managed to get by askign pople I’ve got into while roaming in my totally-unfit-warrior baseline for roamers gear would be dire/traiblazer for condis [against which everyone complains] and marauder for power builds, but then as long as there is no blob lagging whole map somewhere those fights end really fast – with people I have been fighting along rarely loosing

EDIT: and those people actually at no point claims to be “pro” roamers, neither they brag about their awesomeness in any way – mostly just enjoy killign people and complain about “those broken condi’s”

“-Shield is meant to be broken!”
“-and on this occasion I keep mine plate armors”
discussion about offensive/deffensive playstyles