SM back to 50 points
Need more than that. Because even if SM at 50 points creates more incentive to take it, and it its taken, the strongest server in a matchup that is lopsided can easily take it back instantly and still hold it 99% of the matchup, even if they fall asleep and lose it once or twice.
The way to make 2v1 occur more is make the objectives of the strongest team worth far more and for them to accumulate in value the longer they are held, so that when they do flip, they are a big score boost to the lower two teams.
So for example, an SM that has been held for 2 days by the strongest team is lets say worth 2000 points to initially capture or whatever. But once it gets flipped by a weaker team its value reverts to nothing (other than +50 per tick), and only slowly regains takeover value.
(edited by Pendragon.8735)