SUGGESTION: Scaling Gates
As long players can attack the gate without siege, its hopeless…
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing
What if all camps were buffed to EOTM levels? and there would be twice the number of ranged/caster NPC’s in all towers by default.
Why? because then bugging through gates/walls would be pointless as the NPC’s woud wipe the floor with you. And nightcapping would be more fun, even when alone.
Currently @ some T1 server in EU
What if all camps were buffed to EOTM levels? and there would be twice the number of ranged/caster NPC’s in all towers by default.
Why? because then bugging through gates/walls would be pointless as the NPC’s woud wipe the floor with you. And nightcapping would be more fun, even when alone.
I will already give you ahead some of the responses you are going to get:
- “We want to fight players, not more NPCs”
- “Keep your PvE out of my PvP”
- “If killing mobs was fun, I would be doing dungeons, not WvW”
- “We don’t need anymore PvE in WvW… Keep those things in EotM”
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing