Score Math

Score Math

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Posted by: Ballads.2509

Ballads.2509

Ok so they have explained wvw rankings. So how do you get those scores? We all understand PPT and we also all know there a lot more points to get/lose besides the ones listed. Ive heard some guilds have figured it out but are not telling.
What is the exact formula?
player kills 1?
flags 1?
Yak escort 3?
yak murder 1?
Champions killed 5? (guild claimers or events)
Vet events killed 1?
Anything else? My values are of course pure speculation. Some say all can scale, as in it would be 1point per 2 people escorting yaks up to 3 max for example. I’m just tired of the mystery. Tell me please.

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Posted by: wads.5730

wads.5730

Ok so they have explained wvw rankings. So how do you get those scores? We all understand PPT and we also all know there a lot more points to get/lose besides the ones listed. Ive heard some guilds have figured it out but are not telling.
What is the exact formula?
player kills 1?
flags 1?
Yak escort 3?
yak murder 1?
Champions killed 5? (guild claimers or events)
Vet events killed 1?
Anything else? My values are of course pure speculation. Some say all can scale, as in it would be 1point per 2 people escorting yaks up to 3 max for example. I’m just tired of the mystery. Tell me please.

none of those things contribute to score. your score is completely determined by potential points, which are tallied after every interval. these are holding camps, towers, keeps, and stonemist.

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Posted by: Vayra.3290

Vayra.3290

Killing sentries gives points (1 or 2). Not sure if anything else does.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

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Posted by: fivekiller.1432

fivekiller.1432

none of those things contribute to score. your score is completely determined by potential points, which are tallied after every interval. these are holding camps, towers, keeps, and stonemist.

actually some of them do give score.

i’m told that some of those things give a point for each person contributing. that possibly explains why i see tarnished coast taking 40 people to down dolyaks.

try it some time. grab 5 folks and all get kill credit on a dolyak and watch the score go up. see if it goes up 1 point or 5. grab 30 and see if it goes up by 30. only thing i know for sure is it won’t go up by 0.

some want to keep a lid on little things like that. not me.

-Desirz Matheon

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Posted by: Kyus.3812

Kyus.3812

none of those things contribute to score. your score is completely determined by potential points, which are tallied after every interval. these are holding camps, towers, keeps, and stonemist.

actually some of them do give score.

i’m told that some of those things give a point for each person contributing. that possibly explains why i see tarnished coast taking 40 people to down dolyaks.

try it some time. grab 5 folks and all get kill credit on a dolyak and watch the score go up. see if it goes up 1 point or 5. grab 30 and see if it goes up by 30. only thing i know for sure is it won’t go up by 0.

this isn’t true, the reason why a guild will have 40 people to all hit on a dolyak at once is to try for random 5 supply drops off of them.

the mechanic is take and hold, this give you a +xxx score what that score is at the interval tick is added to your total.

Kyús – 80 – Guardian// All Classes Level 80
Hand of Blood [HoB]
EU – Aurora Glade

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Posted by: fivekiller.1432

fivekiller.1432

this isn’t true, the reason why a guild will have 40 people to all hit on a dolyak at once is to try for random 5 supply drops off of them.

the mechanic is take and hold, this give you a +xxx score what that score is at the interval tick is added to your total.

have you tested and verified this to be the way you say?

-Desirz Matheon

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Posted by: Ballads.2509

Ballads.2509

Ok so they have explained wvw rankings. So how do you get those scores? We all understand PPT and we also all know there a lot more points to get/lose besides the ones listed. Ive heard some guilds have figured it out but are not telling.
What is the exact formula?
player kills 1?
flags 1?
Yak escort 3?
yak murder 1?
Champions killed 5? (guild claimers or events)
Vet events killed 1?
Anything else? My values are of course pure speculation. Some say all can scale, as in it would be 1point per 2 people escorting yaks up to 3 max for example. I’m just tired of the mystery. Tell me please.

none of those things contribute to score. your score is completely determined by potential points, which are tallied after every interval. these are holding camps, towers, keeps, and stonemist.

Uh max tick is 695*4*24*7= 467040
Last weeks match totals
T1 -618916
T2 -622665
T3 -620202
T4 -610446
so its roughly 1/4 the points coming from some means other than Points per tick for holding structures.

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Posted by: Kyus.3812

Kyus.3812

this isn’t true, the reason why a guild will have 40 people to all hit on a dolyak at once is to try for random 5 supply drops off of them.

the mechanic is take and hold, this give you a +xxx score what that score is at the interval tick is added to your total.

have you tested and verified this to be the way you say?

the only thing that i’ve heard to the contrary of this is a rumor that yaks give points based on distance traveled??? what i was saying isn’t true is a point increase based on population hitting on the objective I didn’t make that clear.

as far as odd points in the matchup go I was under the belief that the sentries award smaller point ticks for killing and claiming. There is definately no tick for player kills, and I’ve never noticed a champion or npc point increase except for sentries… not sure if sentries points is on kill or points capped at the interval?

Kyús – 80 – Guardian// All Classes Level 80
Hand of Blood [HoB]
EU – Aurora Glade

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Posted by: fivekiller.1432

fivekiller.1432

the only thing that i’ve heard to the contrary of this is a rumor that yaks give points based on distance traveled??? what i was saying isn’t true is a point increase based on population hitting on the objective I didn’t make that clear.

as far as odd points in the matchup go I was under the belief that the sentries award smaller point ticks for killing and claiming. There is definately no tick for player kills, and I’ve never noticed a champion or npc point increase except for sentries… not sure if sentries points is on kill or points capped at the interval?

i wasn’t participating in the activities but was listening on ts3 to those in my guild testing it. they found sentries to give 1 point per capture no matter how many people participated.

there was one activity that did reward a team of 3 or 4 people 3 or 4 points though and thats the one that was suspect. i believe it was dolyak killing. the only question is whether they just happened to kill it with as many people as points it awards naturally, or if there is some kind of bug or design flaw causing it to give a point for everyone who contributed.

it sounds like you’re just going on what you’ve heard. i can only do the same.

-Desirz Matheon

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Posted by: Kyus.3812

Kyus.3812

the only thing that i’ve heard to the contrary of this is a rumor that yaks give points based on distance traveled??? what i was saying isn’t true is a point increase based on population hitting on the objective I didn’t make that clear.

as far as odd points in the matchup go I was under the belief that the sentries award smaller point ticks for killing and claiming. There is definately no tick for player kills, and I’ve never noticed a champion or npc point increase except for sentries… not sure if sentries points is on kill or points capped at the interval?

i wasn’t participating in the activities but was listening on ts3 to those in my guild testing it. they found sentries to give 1 point per capture no matter how many people participated.

there was one activity that did reward a team of 3 or 4 people 3 or 4 points though and thats the one that was suspect. i believe it was dolyak killing. the only question is whether they just happened to kill it with as many people as points it awards naturally, or if there is some kind of bug or design flaw causing it to give a point for everyone who contributed.

it sounds like you’re just going on what you’ve heard. i can only do the same.

I believe then it is possibly related to distance traveled by the dolyak rather than people participating, definately worth a test.

Kyús – 80 – Guardian// All Classes Level 80
Hand of Blood [HoB]
EU – Aurora Glade

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Posted by: Ballads.2509

Ballads.2509

No- no, no.
does anyone know how it works?

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Posted by: peroxil.1902

peroxil.1902

I can only assume, but maybe owning a structure during 10 minutes between ticks gives 10/15 *(points for this structure) to the team which lose it, and 100% to the new owner when the timer ends.
Which can explain double counts.

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Posted by: Vayra.3290

Vayra.3290

I can only assume, but maybe owning a structure during 10 minutes between ticks gives 10/15 *(points for this structure) to the team which lose it, and 100% to the new owner when the timer ends.
Which can explain double counts.

No. Structures only gives points when the tick timer reaches 0.

The only other thing that I know of that gives points are the sentries at 1 each.

The Unnamed[ThUn] – Desolation
Vayra – Elementalist
Forkrul Assail – Mesmer

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Posted by: Ballads.2509

Ballads.2509

So still the mystery remains. What we know….
Structure/camp holdings account for around 3/4 of total score these always scored on the TICK
1/4 or about 150k is coming from other sources
Once killed/captured flags give 1 point
Escorting/killing yaks give ?? points

I wish someone from Anet could end this speculation. Gambling with out knowing the rules of the game FTL.

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Posted by: Ballads.2509

Ballads.2509

It amazes me that no one knows the math we all play for every week or none are willing to share.

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Posted by: psirca.9452

psirca.9452

I think the dolyak distance does matter.
I can see points tick when I kill a dolyak and I have seen more when they are closer to their final destination.

I think control points count too but only if you claim it, not just by killing the guy.

I don’t think players kills count, left the screen open during zerg vs zerg and it didn’t reveal that by ticking in line with kills.

Hadn’t thought of events, they may be related.

Because there are so many maps sometimes the only time you can test is weird hours and even then you can’t always be sure someone didn’t do something at the same time.

I did notice when I killed a dolyak – in the spawn – without being on a path – it gave the rewards but no points on the ticker. That’s what helps me reinforce the thought that they must have a destination to get counted and that the distance is relevant.

I think the reason ppl don’t talk a lot about these sneaky ways to get points is because it’s what the servers behind can do to catch up some. Control points not so much but if you had a dedicated dolyak team and upgraded camps you could get around 144pts every 15 min. That could make a number 2 or 3 team scoot up the ranks and only sit on one high quality keep/tower per map but it would take a lot of coordination. The shadiness of it (enemy can’t see you ticking points) makes it a more advanced tactic. Everyone would get their supply from killing dolyaks to build with.

If you think about control pts, when you take one, you let everyone else take it back and the pts stay even if it’s 1 vs 1. If you kill a dolyak, there is no taking it back.

If every team played defense on the dolyaks and sent say a 10 person group (because I have killed a dolyak with 4 on me before, depends on the players). Then we wouldn’t have zergs the size we do because anyone holding 3 camps would have to dedicate 60 people to escorting. Until they do – all dolyaks are dead dolyaks I see

(edited by psirca.9452)

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Posted by: Slic.2406

Slic.2406

Everything’s still a mystery? The total scores are almost never a factor of 5, those other points must be coming from somewhere besides 15min territory ticks.

I’m very curious about all the other methods to obtain score points. Flags, yaks, is there anything else? And maybe confirming whether distance to destination affects yak score, and by how much?

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Posted by: Plok.6145

Plok.6145

Ok so they have explained wvw rankings. So how do you get those scores? We all understand PPT and we also all know there a lot more points to get/lose besides the ones listed. Ive heard some guilds have figured it out but are not telling.
What is the exact formula?
player kills 1?
flags 1?
Yak escort 3?
yak murder 1?
Champions killed 5? (guild claimers or events)
Vet events killed 1?
Anything else? My values are of course pure speculation. Some say all can scale, as in it would be 1point per 2 people escorting yaks up to 3 max for example. I’m just tired of the mystery. Tell me please.

none of those things contribute to score. your score is completely determined by potential points, which are tallied after every interval. these are holding camps, towers, keeps, and stonemist.

It’s a good thing people don’t understand how this works.

Sincerely,

Commander Plok The Original Leader of Shadow of Agony [GOAT]