Score system (suggestion)

Score system (suggestion)

in WvW

Posted by: Taobella.6597

Taobella.6597

Current system is

Camp = 5
Tower = 10
Keep = 25
Castle = 35

Bloodlust = +1 point each stomp player

i would like it be changed to

Camp T1 = 5 point camp T2 = 10 point
tower T1 = 10 point T2 = 15 point T3 = 20 +1 each stomp player
Keep = T1 = 20 point T2 = 35 point T3 = 50 +1 each stomp player
Castle = T1 45 points T2 = 50 points +1 each player stomp T3 = 55 +3 each stomp player

Blood lust = +1 point each stomp player

This would improve the reason to defend well making open field fighting more worth wile.

Score system (suggestion)

in WvW

Posted by: Famine.7915

Famine.7915

Larger point gain via kills actually has been making people avoid fights. :/

Vee/Volk
Maguuma – Predatory Instinct [HUNT]
Necromancer

Score system (suggestion)

in WvW

Posted by: Taobella.6597

Taobella.6597

i like the mech of stomping player getting rewarded for it it hard to do in zerg fights idea was more to premote roamer to have stronger value in WvW

Score system (suggestion)

in WvW

Posted by: Jeknar.6184

Jeknar.6184

Larger point gain via kills actually has been making people avoid fights. :/

People avoid fights for the sake of avoiding fights… It was already a common occurance when there was no PPK. The only change now is that they have a excuse to run.

Kawagima / Kelvena Riverstream / Calamis Fatima / Hanna Flintlocke
WvW Rank 3800 (Platinum Veteran) – PvP Rank 69 (Shark) – 25,9k Achievment Points
Mërcenaries [Sold] – Ferguson’s Crossing