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I imagine the intentions were good changing from the previous way where each skirmish rewarded first place 3 points, second place 2 points, and third 1 point – but this way where first gets 2 and the other two get 1 is not working well.
TC is getting destroyed in T1 but you can’t tell as much based on war score because it doesn’t factor in how badly they’re getting killed at all times..
Please change it back so that servers can be placed where they belong (aka, JQ should be T1)
They already announced that it would be changed to 5/4/3 with the next living story release.
They already announced that it would be changed to 5/4/3 with the next living story release.
Oh awesome, I didn’t see that. Thanks for the info.
They already announced that it would be changed to 5/4/3 with the next living story release.
Oh awesome, I didn’t see that. Thanks for the info.
No problem, I am happy to see it changed.
That’s going to make it worse by the way. At the moment, the minimum possible score is half the maximum – look at T2 for this week for what that’s doing to the server ratings there.
With 5/4/3, it’s 60% of the maximum. JQ would be losing rating simply by being in that match, even if they held the entire map for the entire week.
The fact that they don’t, and the match is actually a lot closer than the skirmish placements would indicate, is why it won’t be a total farce, but it does effectively make it impossible to break rating walls between tiers. We’re lucky JQ’s rating is close enough to TC that they can swap tiers at the moment.
(edited by Ben K.6238)
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