Now that the server full system is actually tied to WvW activity, it’s a good chance to try to shuffle players around a bit to balance server populations.
However, open free transfers lead to too much stacking and bandwagoning, and server merges upset those who are quite happy with their existing server, and it’s not right to force them to give up their server.
Similarly, splitting top tier servers is distruptive to communities and again, it’s not right to force people to give up their server.
One solution might be free transfers available only in certain situations.
Problem 1 – Empty bottom tier servers
There are some players who are unhappy being stuck in empty lower tier servers. Ideally they want to move up to a more populated server, but they feel insulted that they are being forced to pay for a problem that’s not really their fault.
Also, whilst it’s good overall for the game to condense some players into the middle tiers, we don’t want to allow free transfers because it might cause all players to stack on one middle tier server and unbalance populations even more.
Solution – soft-merge servers
Permanent free transfers along the following pattern:
[Tier 8 #3] + [Tier 7 #3] -> [Tier 6 #1]
[Tier 8 #2] + [Tier 7 #2] -> [Tier 6 #2]
[Tier 8 #1] + [Tier 7 #1] -> [Tier 6 #1]
(similarly for EU, add Tier 9)
In other words, players from the least populated Tier 7 and 8 servers (and 9 for EU), can transfer for free to the most populated Tier 6 server, etc.
People who want to stay on their servers are happy.
People who want to transfer up are happy.
People who want to force others to stay on their server are unhappy, but I dont think we need to cater for this desire.
People who already paid for a transfer are unhappy. Sorry.
Server communities are mostly preserved – entire lower tier communities can move together to their designated server
Population shifts are fairly balanced, spread evenly amongst the Tier 6 servers
Problem 2 – overfull top tier servers
Now that all upper tier servers are full and completely closed to transfers, we don’t have the risk of additional stacking anymore. But, some of those servers are more full than others, with population and coverage problems that are now more locked in because most people won’t want to give up their upper tier server with no hope of returning.
There might be some players that want to transfer to another high-tier server (but with fewer players), to avoid queues or whatever, which could balance things out. But currently the system prevents that – full servers are full, even if they’re less full.
Solution – Free transfer ticket lottery
- ANet chooses an overfull server (ignorant example – Jade Quarry?)
- ANet calculates a certain amount of players that need to transfer to make things more balanced (eg. 100)
- ANet chooses some Full servers that could still benefit from more players, to even out their tier. (ignorant example – FA and SoS?)
- ANet announced a “Free Transfer ticket lottery”. Any player who participates in WvW for a few hours that week, will be in the running to win one of 100 free transfer tickets.
- Free transfer tickets can only be owned by players in JQ.
- If you use the ticket, you can transfer for free to FA or SoS, or any non-full server.
- Tickets can be mailed/given to others, or sold on the marketplace.
- ANet can wait and see the effects, then hold more lotteries if needed.
This allows ANet to modify the population in top tier servers in a controlled way.
RNG is the only fair way to distribute a limited resource.
People who want a ticket can beg, buy or trade tickets from winners who don’t want one.
(edited by Rieselle.5079)