(edited by Vadio.5439)
Server Merge
Everyone already merged onto JQ, BG, and SOS.
Some went to SOR, Kaineng, and FA, TC, DB, and Maguuma.
DR +IoJ + EB versus SBI would be sad to witness. I don’ think merging servers would fix much, rather, they should work om incentives for the playerbase to balance out WvW population by themselves.
Devonas Rest 4 lyfe
in lowest tiers dont have population enough to keep all maps filled with 10-20min queve (its acceptable most case)
10-20min que=good thing?
The one positive thing about lower tiers is no ques, and now having ques is a good thing?
edit: so long as the matches are even numbers, just over different borderlands it will be fun regardless.
Everyone already merged onto JQ, BG, and SOS.
Some went to SOR, Kaineng, and FA, TC, DB, and Maguuma.
Switch BG and SOR and you are mostly correct.
Stop zerging, then you wont have the problem anymore at being outnumbered.
If the enemy zerg is bigger, split up in smaller groups and attack everything else then where the enemy zerg is
But best system is having no queues at all
Like a system like this:
- Add a commander NPC in the myst for sign up for WvW
- You can sign up not for your server but for…lets call it a kingdom. So you get piken square1, piken square 2 etc..
- Signups are always for after the next server reset
- A kingdom has a max cap of about 1000 accounts(so that cap is for the whole week; even if there is only 1 person in wvw at a crazy time. If 1000 accounts already signed up the kingdom is full and you cant join it)
- As soon as one kingdom get about 60% of the max accounts a new kingdom will be created.
- Guildleaders can sign up all members at the same time.
- players will automaticly be signed up for the next week, if they have played for that kingdom this week (so you will stick with the same guilds/players mostly on a kingdom)
- if you dont play in a week in wvw , you wont be signed up automaticly for the next week and you could loose your spot to someone else.
- guildleaders get messages the day before server reset of guildies who will not be signed up automaticly. The guildleaders can sign then up before, new players can sign up. So guildies who are on a vacation or something dont lose their spot in a kingdom.
- if a kingdom falls below a 50% signup it will be removed.(except one kingdom so new players can always sign up)
This system will probably fix all these problems:
-queues
-night capping: having a 100 man night cap guild will mean you have 100 people leass during prime time.
-not fighting the same servers all the time in the same tier: because of a lot bigger ladder, the gaps between servers/kingdoms will become smaller.
- much harder tier fights: because of smaller gaps you wont have 1 server dominating all borders for a whole week.
- you cant have in every border 2-3 larger zergs. So you are forced to split up you big zerg: in smaller groups to get a good zone coverage
- lesser large zergs means: you will remove a lot of problems zergs give like lag issues, and massive AOE damage etc…
- No server hopping to the last weeks best kingdom. The best kingdoms will be full.
- PvEers only in borderlands to do their monthlies will be on the lowest rank kingdom of the server (their own kingdom)
- even maxed out servers will have during off hours about the same number of people active in their kingdoms as low pupulated servers.
(edited by Dutchares.6084)