As true as Odin’s spear flies,
There is nowhere to hide.
so, this being the third day that enemy teams seem to know exactly where we are hitting in whatever map, (IE green showing up to defend a red keep) or when something said in team chat(IE attack xx target guys) enemies immediately show up to counter that attack.
server transfers are allowing the wvw to become unbalanced, as players can change to the enemy server and get everything that server is doing and then change back to their server 10 minutes later and act on that information. this needs to stop or any chance of pvp staying balanced will be gone. Anet needs to solve this.
its called voip and swords on map
’it’s called voip and swords on map’
you don’t say.
obviously if that was IT i wouldn’t have made the post. think bud.
i’ve seen a few guilds changing to whatever server happens to be winning
i ended up in another guilds group earlier today and our servers numbers were low so we were slowly getting pushed back, after awhile everyone started saying ok its time to swap over, 30 sec later i saw them on the other side
they really need to have like a 24-48 hour cool down for changing servers for changing servers as i’ve seen this a few times
i’ve seen a few guilds changing to whatever server happens to be winning
i ended up in another guilds group earlier today and our servers numbers were low so we were slowly getting pushed back, after awhile everyone started saying ok its time to swap over, 30 sec later i saw them on the other side
they really need to have like a 24-48 hour cool down for changing servers for changing servers as i’ve seen this a few times
Wow! That’s funny… and I just made a post about this issue. Can you imagine how bad this will get once the week long games begin on Friday…. i know a few peeps who will rather transfer than get stomped for a week.
yep it will only get worse, it was really kinda stupid to give unlimited transfers, i can understand if your first or even second pick turned out to be a server you really didnt want but there has to be a line somewhere
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