(edited by roamzero.9486)
An idea for interesting small/solo scale gameplay:
When a sentry spot is capped a ghost sentry appears, talk to it and pay some silver and honor tokens to claim the spot.
Over time the claimed sentry gets stronger, eventually being able to kill doylaks instead of tickling them and sending you some loot. At max level the sentry spot serves as a personal waypoint, or perhaps other perks? Mainly just throwing ideas out.
To prevent the situation of being tethered to the sentry spot to defend it, you get an alert when it’s attacked by players, allowing you to teleport to the sentry and become the sentry essentially.
You may be thinking “but what if a bunch of players or a zerg is going after it?”, to make that interesting the sentry should scale a bit more as it gets stronger, and the scaling buffs get transferred to you when you port in(i.e. a max level sentry scales like a champion, and in a zerg situation you port in and you are inside a big golem with similar scaling that only functions in that area)
Would there be demand for something like this? Or is there something I am overlooking to make it not feasible. Or perhaps add your own ideas.
(edited by roamzero.9486)
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