Siege Timers Erratic

Siege Timers Erratic

in WvW

Posted by: Theftwind.8976

Theftwind.8976

I had sieged up our Bay including a balli and sup ac in bay Lord’s room. Another person parked 5 golems there as well. As I was doing the refreshing I am absolutely 100% certain that I had refreshed all of the siege including golems. The stuff on inner walls and outer had 29 minutes left before I made the next round. Those golems and ac and balli had all despawned. As I was the only one doing the refreshing I had timers set to tell me when the next round was coming up.

Over the course of the past few weeks I have noticed that some siege when refreshed does not reset the timer and it slowly over time disappears. You might have two pieces of siege in one area and one will have 20 minutes left the other 15 seconds.

So question is has anyone else found siege timers erratic?

Theftwind (HoD)

Siege Timers Erratic

in WvW

Posted by: Blodeuyn.2751

Blodeuyn.2751

Yes, I have had this happen many times. At first I thought I had just missed something, but I’ve even had freshly placed siege disappear within 15 minutes.

It seems to happen most in Garrison Lords and Hills.

Blodeuyn Tylwyth
Quaggan OP [QOP], League of Extraordinary Siegers [LEXS]
Ehmry Bay

Siege Timers Erratic

in WvW

Posted by: Pinkamena Diane Pie.8054

Pinkamena Diane Pie.8054

Yes this is known to happen, when max siege cap is reached, if someone places another siege an older built siege is despawned even if it has 50+ mins left on it. I dont know if its a random siege that goes or if the oldest one that goes.

The WvW Forum Poster Formerly Known As Omaris Mortuus Est