Siege refreshing - camera direction

Siege refreshing - camera direction

in WvW

Posted by: Luthan.5236

Luthan.5236

Can you please make it so that the camera view direction does not change when interacting with siege? (Maybe an option in the menu). Apparently it changes so you look in the direction the siege is facing… which is annoying when you just walk past some sieges to refresh and then after you stopped using them for 1 sec you face in another direction and need to turn camera to move forward to next siege(if a lot of siege are facing in different directions). A bit annoying I think… and main reason why often just walk past and don’t refresh.

Siege refreshing - camera direction

in WvW

Posted by: Nanyetah Elohi.4852

Nanyetah Elohi.4852

your camera can get completely borked and blocked when you use siege. It can be a big deal with placement to hopping up on a wall in the exact right spot or something to get the right line of sight in the middle of battle. It’s more than a bit annoying, it’s an art you learn buying and building and testing. It is a game mechanic that can be used to benefit your team.

Enjoying getting good at this, studying the keeps and towers. The hardest part is knowing the siege will probably time out when no one bothers to refresh it.

For the Toast!

(edited by Nanyetah Elohi.4852)

Siege refreshing - camera direction

in WvW

Posted by: Kosmo.5187

Kosmo.5187

It would be even better if siege refreshed by proximity rather than interaction. There is a gimmicky feel to running around and using/leaving siege simply to keep it. Even if the range was relatively short, this would still be preferable to tapping the action key twice on each siege, not to mention it would eliminate the issue described above.

Think of the possibilities.