Siege weapon timer

Siege weapon timer

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Posted by: dymm.3625

dymm.3625

Many players noticed about disappearing of the siege weapons.

Now it’s in the wiki:
Siege weapons have a despawn timer of 30 minutes. If a player uses a siege weapon, the timer is reset. When the timer reaches 0, the siege weapon is removed from the game.
http://wiki.guildwars2.com/wiki/Siege_weapon

We have heard that GW is not about farm or grind, right?

Siege weapon timer

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Posted by: Daish.6139

Daish.6139

that really hurts low population servers

Siege weapon timer

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Posted by: Tine Sionnach.8629

Tine Sionnach.8629

yes it does and actualy unfinnish builds despawn in about 15 and can despawn while building. I placed an arrow cart down put ten supply on it then rand to closest supply camp grabbed supplies built on it again then went to go to the closest again but supply camp was under attack by alot so I ran to the next closest. When I got back i started putting the final 10 supplies into it and had placed 4 on it when the build site dissapeared. From the time I placed it to the time it dissapeared was around 16 and a half minutes, I know because I was streaming game play and went back to review and time it. I am tired of placing 10-20 siege pieces on an important hold for them to dissapear. The timer should be 12 hour min and or despawn when player logs out.

Siege weapon timer

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Posted by: Scorpio Shirica.1286

Scorpio Shirica.1286

I agree, the despawn timer is annoying for guilds who dump tons of gold into helping a server progress. For players without guild resources, I can imagine it only being worse.

Siege weapon timer

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Posted by: Shadow Phage.9084

Shadow Phage.9084

I don’t know about a 12 hour timer, but at least an hour or two would be nice. Unless it is a Flame Ram. Seriously, those things seem to stick around until destroyed by damage.