Signal Fires

Signal Fires

in WvW

Posted by: Zefrost.3425

Zefrost.3425

The new map, The Silverwastes, has aspects of WvW combat in it and amongst them are a mechanic called signal fires. You take a torch from the wall and light the fire – this calls in an airstrike.

Would signal fires be something that could work in WvW the same way, or perhaps differently as a scouting device?

What if the outmanned buff allowed players to use signal fires in keeps/towers to call in an airstrike?

Signal Fires

in WvW

Posted by: Styles.7469

Styles.7469

They already have something similar to that in EotM and it’s already been declared a waste of time/resources if it were to be implemented in Normal WvW maps. Like many things Anet deals, the idea is neat, but the execution is likely going to be crap.

I have a low tolerance for stupidity.

Signal Fires

in WvW

Posted by: Kanebrake.6192

Kanebrake.6192

They already have something similar to that in EotM and it’s already been declared a waste of time/resources if it were to be implemented in Normal WvW maps. Like many things Anet deals, the idea is neat, but the execution is likely going to be crap.

Anet has been known to attempt to force a specific style of play/mechanic on the wvw population without regard to what players actually want.

BG

Signal Fires

in WvW

Posted by: Styles.7469

Styles.7469

They already have something similar to that in EotM and it’s already been declared a waste of time/resources if it were to be implemented in Normal WvW maps. Like many things Anet deals, the idea is neat, but the execution is likely going to be crap.

Anet has been known to attempt to force a specific style of play/mechanic on the wvw population without regard to what players actually want.

Yeah, that became very apparent when they went ahead with the “No White Swords” ordeal despite the majority populace saying, “Don’t!”

I have a low tolerance for stupidity.