Silly Runes

Silly Runes

in WvW

Posted by: TyPin.9860

TyPin.9860

The following ideas are just spinning through my mind and should never make it into WvW, because they could seriously break the mechanics of some professions. But I still had fun creating them. So enjoy!

Superior Rune of the Scout:

  1. +25 Precision
  2. 5% chance to cast 5 sec revealed when hit (45s CD)
  3. +50 Precision
  4. +5% damage against revealed targets
  5. +100 Precision
  6. 50% chance to cast revealed on cloaked target on critical hit (120s CD)

Superior Rune of the Judge:

  1. +25 Power
  2. +35 Condition Damage
  3. +50 Power
  4. +65 Condition Damage
  5. +100 Power
  6. 10% of Power added to Condition Damage

Superior Rune of Cleansing:

  1. +25 Vitality
  2. -10% Condition Duration
  3. +50 Vitality
  4. Remove one condition when using a healing skill (45s CD)
  5. +100 Vitality
  6. Removing conditions transforms them into boons instead

Superior Rune of Corruption:

  1. +25 Condition Damage
  2. +10% Condition Duration
  3. +50 Condition Damage
  4. 5% Chance to transform one boon into one condition when hit (45s CD)
  5. +100 Condition Damage
  6. 50% Chance to transform one boon into one condition on critical hit. (80s CD)

Superior Rune of Purity:

  1. +25 Ferocity
  2. +5% Damage when not under any Boon
  3. +50 Ferocity
  4. +5% Damage when not suffering from Conditions
  5. +100 Ferocity
  6. 50% Chance to remove one Boon and one Condition on critical hit, only affects yourself (10s CD)
[ROSE] – Fissure of Woe
Chronomancy works, I am proof of it. Now stop asking me questions. Time must be preserved!

(edited by TyPin.9860)