Skirmish Rewards feedback thread

Skirmish Rewards feedback thread

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Posted by: Gorani.7205

Gorani.7205

All of those are my subjective personal opinions, but I try to elaborate briefly, why I don’t think we are at a good spot with the patch and it needs some tweaking.

>> WvW ranks to +pip bonus
This one seems to be way too much in favour of people who have farmed EoTM compared to the “veteran” WvW player, who played for his server (like buying siege, scouting, refreshing) over the past few years.

>> +5 for Outnumbered
This bonus is pretty high. It will encourage people to farm higher pips once the queues have gone down, by hopping to Outnumbered maps (most likely a map that needs help in numbers) and remaining the tick there – not contributing to defence (e.g hopping from ruin to ruin instead of fighting for the keep).

>> Loyalty bonus
Is this suppose to work from the beginning or just after three weeks after the patch went life. Everyone I talked to during my match (EU RoF/DL/Ko) did not have a loyalty bonus.

>> T3 armour locked behind rank 1500 to 2000
This seems to be too high. Is there a similar barrier set up for PvP players and their ascended armour?

>> Memories of Battle
You need 1.5k Memories of Battle (among other things) to buy a full ascended set of six pieces. Memories of Battle seem to be in much lower supply than Ascendend Shards of Glory from PvP (where each chest awards 50 ASoG and a rising number of tickets). The WvW chests award a lot less Memories and tickets, because the rewards increase with better chests, but still stay below the PvP numbers as far as I can see now)

>> Minimum participation to tick
Correct me, if I am wrong here, but PvP does not seem to have a minimum number of matches played before you can start earning pips. This minimum requirement could easily contribute to not awarding any pips for players who do their daily (e.g. camp cap, sentry cap and a defense) and want to log out again.

>> Decorations as fun rewards for the whole guild vs. individual rewards for you
While it is great we finally have WvW siege as decorations, why do those have to compete with individual rewards at the vendor? They cost both tickets and Memories.

Member of The Guildwars Online Guild [GWO]
Still keeps a volume of Kurzick poems ;)

Skirmish Rewards feedback thread

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Posted by: Junkpile.7439

Junkpile.7439

Seems to me that this reward system doesn’t motivate players play well. You get rewards no matter what you do. Something is wrong when people fight and defend harder in EotM than in new WvW.

Low quality trolling since launch
Seafarer’s Rest EotM grinch

Skirmish Rewards feedback thread

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Posted by: Blades Of Fatalis.1279

Blades Of Fatalis.1279

I like the outnumbered bonus, it encourages people to roam and havoc in outnumbered maps instead of following a blob constantly. its very reasonable to me as roaming is in general a much higher level of play than pressing 111111111111 in a zerg.