Slow Down the death penalty in WvW

Slow Down the death penalty in WvW

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Posted by: Knighthonor.4061

Knighthonor.4061

My opinion, the armor damage rate is too fast, especially for players playing melee in WvW.

how about slowing down the damage to armor for players defeated in melee?

because it blows through our currency. isnt really fair to those that play melee.

Slow Down the death penalty in WvW

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Posted by: Phara Miu.2816

Phara Miu.2816

I agree, i have a 80 ranger, with the death rate versus the income you have in WvW your broke in a matter of days….

I know stop dying…but come on iam paying 6 silver for armor repairs and there are days it takes 5 hours to attack a keep succesfully -_-

Please look into this matter Arenanet

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Posted by: Cytheria.2867

Cytheria.2867

i agree, as a newb trying to learn the area its pretty disheartening to keep getting reamed by both the more experienced players AND the repair guy

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Posted by: Gankfest.4965

Gankfest.4965

They should raise the armor repair rates because it’s currently dirt cheap to repair. There is no consequence for dying which isn’t good. I have full exotics and it costs me 3s to repair each death. This would help with stopping people from non stop zeging. Like for instance, running from the waypoint to the Garrison over and over again like a zombie mob. People would end up too broke to keep doing it, which is fine by me. Also people would actually have to put some coordinated effort into playing, because if they didn’t they would end up broke and armorless.

During raid times about 7-9pm EST I make 4g in WvWvW, how can you be broke from repairs? Even if you died all the time, the repairs aren’t that much.

i agree, as a newb trying to learn the area its pretty disheartening to keep getting reamed by both the more experienced players AND the repair guy

What server do you play on? I play on ET and always feel bad when we get dropped to Tier 2 after losing and just ream the servers in that bracket. Nothing against them, but it’s always a landslide win.

What do you guys do to farm money? If you farm the gold around the southern section of the Borderlands. You can get about 50s-70s, more than enough to afford repairs. Another thing our server does to farm is get about 5 people and roll around the map killing PvE mobs, it generates good drops and XP. I bring alts to level all the time in WvW just doing that on slow days. On top of that with just drops I can make almost a gold an hour.

Maybe your builds aren’t meant for WvW and your gear isn’t what it should be. Are you using Vit and Toughness? Those are stats you definitely want in there. If you go something like full Berserker’s(Glass Cannon), you’re going to die all the time with no armor or health.

Idk… There are some ideas you can throw around for yourselves and either take it or leave it.

Gankfest™ ~ <PRX> ~ JQ
80 ~ Thief/Guardian

(edited by Gankfest.4965)

Slow Down the death penalty in WvW

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Posted by: Vanisher.9216

Vanisher.9216

Uh? never had negative income in WvW, you gain more than enough money with events and drops.

Just don’t die randomly.

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Posted by: eladox.3457

eladox.3457

No, they should incrase it or add other penalties for dying like res sickness or something.

Slow Down the death penalty in WvW

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Posted by: KennyOOSeven.4637

KennyOOSeven.4637

They should raise the armor repair rates because it’s currently dirt cheap to repair. There is no consequence for dying which isn’t good.

Pretty much exactly this. Death penalties as a whole have been on a decline in modern MMOs; we need SOMETHING to penalize a death and the armor repair penalty barely cuts it.

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Posted by: vento.7913

vento.7913

Another thing our server does to farm is get about 5 people and roll around the map killing PvE mobs, it generates good drops and XP. I bring alts to level all the time in WvW just doing that on slow days. On top of that with just drops I can make almost a gold an hour.

And then there is people really wanting to fight in WvW that have to wait in queue for hours…

Mad Vento – Norn Warrior – squishy lvl 80
Desolation since Beta