Solo Players

Solo Players

in WvW

Posted by: Sorem.9157

Sorem.9157

Is there anything being done to give us some profit at PvP/WvW ?

Getting real tired of BEING FORCED to be in a group to PvP and solo roaming on WvW just isn’t rewarding unless you play the one (out of eight) right profession for it.

I could do a long text about what i feel like we need the most, but I don’t really think it’s going to make a difference at all. Even if i get a developer to reply this thread all i will get is the usual ‘’Working on it’‘. Hell, it’s been one year and we still can’t even duel right without having somebody to host a paid room for it. Is it that hard to make a Duel option pop up when you right click somebody’s name ?

Am i the only one that feels this way ? If i wanna get something I either gotta PvE or Zerg at WvW ?

Does Anet plan to make soloing viable ever ?

Really curious about your opinions.

#QQ

PS: I’m aware of the bad grammar.

MIGHTY SOREM STRIKES AGAIN!!!!

(edited by Sorem.9157)

Solo Players

in WvW

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

In my opinion for PURE rewards/gold you dont want to be going solo, staying with a zerg and stream rolling (if its a good zerg) everything will net you more XP, more WXP, more rewards and easier completion of some of the daily tasks

Solo Players

in WvW

Posted by: Sorem.9157

Sorem.9157

In my opinion for PURE rewards/gold you dont want to be going solo, staying with a zerg and stream rolling (if its a good zerg) everything will net you more XP, more WXP, more rewards and easier completion of some of the daily tasks

Not asking for loads of reward for it. I’m asking for it to be viable

MIGHTY SOREM STRIKES AGAIN!!!!

Solo Players

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Posted by: Gilburt.9146

Gilburt.9146

It would be nice if armor repair could at least be removed so I don’t have to pay money when I get zerged down while trying to flip a camp or defend a tower.

Brother Gilburt – Guard / Agent Gilburt – Thief

Solo Players

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Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

In my opinion for PURE rewards/gold you dont want to be going solo, staying with a zerg and stream rolling (if its a good zerg) everything will net you more XP, more WXP, more rewards and easier completion of some of the daily tasks

Not asking for loads of reward for it. I’m asking for it to be viable

Viable, in what way? I can solo camps, take out those guard dudes – does that count as viable?

Solo Players

in WvW

Posted by: Sorem.9157

Sorem.9157

In my opinion for PURE rewards/gold you dont want to be going solo, staying with a zerg and stream rolling (if its a good zerg) everything will net you more XP, more WXP, more rewards and easier completion of some of the daily tasks

Not asking for loads of reward for it. I’m asking for it to be viable

Viable, in what way? I can solo camps, take out those guard dudes – does that count as viable?

Killing mobs isn’t really the definition of PvP

MIGHTY SOREM STRIKES AGAIN!!!!

Solo Players

in WvW

Posted by: ArmageddonAsh.6430

ArmageddonAsh.6430

In my opinion for PURE rewards/gold you dont want to be going solo, staying with a zerg and stream rolling (if its a good zerg) everything will net you more XP, more WXP, more rewards and easier completion of some of the daily tasks

Not asking for loads of reward for it. I’m asking for it to be viable

Viable, in what way? I can solo camps, take out those guard dudes – does that count as viable?

Killing mobs isn’t really the definition of PvP

I can 1Vs1 people, i can sometimes 1Vx people as well, along with taking camps, taking out gaurds, killing Dolyaks

Solo Players

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Posted by: Nuzt.7894

Nuzt.7894

Soloing is viable, I would say more so in lower tiers (yes I am aware there is no tiers). I do fine, I win some, I lose some, I make a profit, I contribute by slapping a yak throughout my travels or by taking a camp.

I`m not sure what OP is asking for I guess É

Solo Players

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Posted by: peter.9024

peter.9024

I mostly do it for the challenge but some reward would be nice I guess.

Skullclamp

Solo Players

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Posted by: Tribio.8531

Tribio.8531

Getting real tired of BEING FORCED to be in a group to PvP and solo roaming on WvW just isn’t rewarding unless you play the one (out of eight) right profession for it.

Depends what you see as rewarding..

I find it more rewarding to capture some camps on my own and mess up the supply flow of my opponents, although that only yields me little WXP, gold and karma.. Also repairing an attacked keep while the zerg chases the attackers, I find that rewarding..

Knowing I make a difference on my own, the best reward ever! :-)

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

Solo Players

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Posted by: teg.1340

teg.1340

I played DAOC RVR for years and IMO GW2 WVW is the most solo friendly open world pvp I’ve ever played. There’s plenty to do solo or in small groups and to me its alot of fun.

But I have to agree thakittens not much rewarding in case of WXP gain.

My suggestion for Anet to address this issue:

WXP for attacking or defending objects should just be granted to ANY ACTIVE PLAYER in the whole wvw zone (WXP for player or guard kills stays personal). That way you’re not forced to go with the zerg to maximize WXP gain.

Solo Players

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Posted by: Tribio.8531

Tribio.8531

WXP for attacking or defending objects should just be granted to ANY ACTIVE PLAYER in the whole wvw zone (WXP for player or guard kills stays personal). That way you’re not forced to go with the zerg to maximize WXP gain.

1. Start up Guild Wars 2 in the morning
2. Get to WvW
3. Auto-cast your heal
4. Get to work
5. Come back home in the evening and collect rank up chests

Seriously?

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

Solo Players

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Posted by: teg.1340

teg.1340

WXP for attacking or defending objects should just be granted to ANY ACTIVE PLAYER in the whole wvw zone (WXP for player or guard kills stays personal). That way you’re not forced to go with the zerg to maximize WXP gain.

1. Start up Guild Wars 2 in the morning
2. Get to WvW
3. Auto-cast your heal
4. Get to work
5. Come back home in the evening and collect rank up chests

Seriously?

Your definition of an active player is kinda dumb!

A player should be marked as active if he does one of the following in a certain period of time:

- attacks or get damaged by an enemy player or guard
- is reachable + near to an enemy player
- uses/ builds siege or repairs/ upgrades buildings

Solo Players

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Posted by: Tribio.8531

Tribio.8531

Your definition of an active player is kinda dumb!

Is not my definition, my friend.. It’s ANEt’s.. :-)

The Hatreidis family: Freya / Nina / Demonica / Athena / Faith / Arya / Angie / Sansa
Commander – Jam Death [Jd]
Fissure of Woe

Solo Players

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Posted by: BlackBeard.2873

BlackBeard.2873

I am not sure how it is in your server, but you could always pick off zerg stragglers. It works best when there is a big event (like SM fight) and you can just camp between one keep and SM waiting for solos to harass.