Soloing camps
Owned.
The devs don’t care about WvW so I’m gonna kill players in PvE!
It’s PvP. If you prefer killing NPCs over fighting people, there’s a whole lot of PvE to do.
That said, nobody likes getting ganked by larger groups but that’s just something you have to suck up. Rage on guild-chat or TS or invite the gankers into the party to ask for a 1v1 behind the windmill. There’s no need to go QQ on the forums tho.
No one should be able to solo a supply camp.
May the kittenstorm begin.
No one should be able to solo a supply camp.
May the kittenstorm begin.
It’s not too difficult for any class. All you have to do is kite the silly kittens around the camp while you smack the Supervisor’s botty. For thieves it’s even easier.
The only way to prevent it would be to buff the camps up a lot. Come to think about it that might not be a bad idea – they are way too easy anyway.
But, it’s been said. There’s lots of PvE out there if that’s your bag. Let’s not add to it.
There are sentries for solo, camps should need more people to flip than one.
There are sentries for solo, camps should need more people to flip than one.
I don’t see why. It takes time. If the defenders can’t be bothered to intervene, that’s their problem.
It’s no different from leaving a tower undefended. (That can be solo’d too)
I was going to say obvious troll is obvious but I think three people just proved me wrong.
The devs don’t care about WvW so I’m gonna kill players in PvE!
I don’t see why. It takes time. If the defenders can’t be bothered to intervene, that’s their problem.
It’s no different from leaving a tower undefended. (That can be solo’d too)
I really dont know why but I have a feeling that one guy cannot just run in the bunch on 5 guards and kill them all.
Why there even are sentries? If it is possible to solo camp, all it wants is a little time, it is useless to have those NPCs there. Just take them away.
But what about some difficulty scale?
Sentry – 1 man needed
Camp – at least 3 man team or very very very good 2 man team
tower – at least 5 man team or very very very good 4 man team(not counting siege)
keep – at least 10 man team or very very very good 8 man team (not counting siege)
SM – at least 25 people
And why? My answer is: why not. Those sctructures are meant to be a challenge for groups not individuals.
If not defended 2 guys can easily solo Hills or Bay or even Gari, while it takes some time (one ram throught door). Also defending structures will be easier and attackers will need to have some coordination. And every tower will count. It wont be constant flipping of camps or towers. It will slow WvW a bit and every structure you will get, you will take care of it because it will be meaningfull.
Why there even are sentries? If it is possible to solo camp, all it wants is a little time, it is useless to have those NPCs there. Just take them away.
But what about some difficulty scale?
Sentry – 1 man needed
Camp – at least 3 man team or very very very good 2 man team
tower – at least 5 man team or very very very good 4 man team(not counting siege)
keep – at least 10 man team or very very very good 8 man team (not counting siege)
SM – at least 25 peopleAnd why? My answer is: why not.
At least here in EU there is not a server which has perfect 24/7 coverage. I play on a huge server, but even we have very low attendance in the morning. E.g. today in the map chat there was a question “Is there anybody on this map?”. I replied to that, but I didn’t see any other players at all.
I think the difficulty level of camps, towers, NPC objectives, keeps and castles is fine. Buffing those NPCs to such difficult level that no single human player would be able solo them would make them so strong that they would probably wipe the floor against 5-10 average players.
Imagine how boring the game would be for the badly outmanned side if your suggestion would be implemented? They could just kill a forest animal or maybe a sentry.
Currently most players are not able to solo a supply camp, especially not a fully upgraded (250 supply) camp, which has extra guards, zealots and cabalists and maybe also added NPC mercenary guards (Hyleks, Dredge, Ogres or Quaggans). Most players need a group of at least 3 to do that. And I have seen hundreds of times buffed camp lords down or even kill players.
The Isle of the storms event (in the middle of the lake in any borderlands map) sometimes glitches and spawns double amount of kraits. There will be about 50 kraits + 2 veteran kraits to kill (I have counted them). I can solo that, but it is difficult. Sometimes I have watched other players trying to do it and see them fail even with the normal event.
I was going to say obvious troll is obvious but I think three people just proved me wrong.
^this^
some more characters …
Stormbluff Isle [AoD]
As a warrior, I can solo everything except for keeps. Keeps I have to duo.