Some (realistic) WvW improvement suggestions
All good ideas!
Players talked about this on the Guild Hall CDI, and those were also proposed has boons\mastries by players as example of how a guild masteries/player could impact wvw.
1) I know I’m in the minority of this, but I’d prefer they just remove superior siege, but heck, I’m for getting a better way of getting them (badges) than the current Mystic Toilet.
2) I do know how annoying it is to be nagged to drive the golem because I have travelers, or to change armor so I can traveler the golem. But I also think that the golem line and golems in general are a bit to strong as is. So some sort of compromise would be good.
3) I don’t mind this in theory, but I also know that just like siege refresh, so few is going to bother. If anything, have the NPC repair/builder guy go around and repair siege (for some supply), that way they will be repaired after a while and players won’t have to go around and play Bob-the-Builder. Also make guards use Siege...
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