Split-second Waypointing a contested Keep.

Split-second Waypointing a contested Keep.

in WvW

Posted by: ArkAngel.7940

ArkAngel.7940

I noticed the other day that for a very brief second, you can waypoint back into a keep while it was under attack when the Repel attackers event timer went to zero, before it popped up again. In that very brief half second between the event starting up again, I was able to waypoint back into a keep that was under attack. It was most noticeable when I was assaulting bay, we had a squad guarding the other gates from getting reinforcements, but more and more just kept waypointing in, and thus their dead also respawned within the keep. I am not sure if this topic has been addressed before, but it is putting an unfair advantage to the attackers.

Henge of Denravi [HoD]
The best player in the game
“I’m better than all of you!”

Split-second Waypointing a contested Keep.

in WvW

Posted by: xandermander.4810

xandermander.4810

it is not unfair that you can use the wp when a keep is under attack.
for 1 reason; you pay alot of gold for the wp. And it should be easyer to deffend a keep than attacking it.

Xandermander – Guardian
Xicial– Elementalist
Crimson Conspiracy [CC] Gunnars Hold

Split-second Waypointing a contested Keep.

in WvW

Posted by: Dayra.7405

Dayra.7405

This is a well established tactic in WvW, you use it when defending, you expect it when attacking. Did you never heard someone asking for the “port-timer” in WvW?

Anyhow I neither like the block by a single hit on the outer doors nor the 1/2-second port-window. I think
https://forum-en.gw2archive.eu/forum/pvp/wuvwuv/Why-is-SM-waypoint-contested-all-the-time/1810315
would be a better solution.

PS: You usually do not manage to port into this small time-frame from different map. Port to the map before and then use the window to get into the keep.

Ceterum censeo SFR esse delendam!

(edited by Dayra.7405)

Split-second Waypointing a contested Keep.

in WvW

Posted by: Ahmrill.7512

Ahmrill.7512

Take a page from DAOC…. they got it right.

- Waypoint becomes contested when any piece of the structure hits 75% damage.
– Waypoint becomes contested when X-number of enemies (say 15 players)in the area and attacking the gate.

Using any combination of that mechanic allows some dynamics in WvW and only stops waypoint porting if a significant threat is pending. IMO you should NOT be able to port to a contested waypoint… PERIOD. Half the fun is cutting off enemies trying to get into a keep/tower to defend it.

Ahmrill
Proud member of [NORD] Nordvegr Guild
Jade Quarry