Spying, Hacking, Zerging & Lack of GM's Oh My

Spying, Hacking, Zerging & Lack of GM's Oh My

in WvW

Posted by: Madsalty.6570

Madsalty.6570

Spying is just part of WvW. What I have problem with, is when a “Spy” or just some jokester, depletes supplies to build many siege weapons, that blatantly serve no purpose but to waste supplies and hit the cap. A possible solution, a script that runs, and when a person is tagged by the script in behavior that seems nothing more but wasting supplies, said person is hit with a warning message. If said person continues, they get locked out of WvW for 24hrs or better yet, gets flagged as a “Spy”, and is allowed to be killed by it’s own “teammates”.

Hacking is always a problem with any game. A possible solution is another program that tracks players movements. When a person is outside the normal plain of movement, that person is flagged. For example, the program will know there is a wall and that wall is intact. If a player magically moves across the wall then said person is flagged. If the behavior continues, that person is locked out of WvW until Arena.net can investigate.

Zerging can be fun but at the same time it can become boring after awhile. Zerging is part of the game but I personally, would not mind slowing the Zerg down. A possible solution, NPC’s in WvW hit-points scale with the size of the Zerg. Let’s face it, NPC’s are nothing more than fodder against a Zerg.

To provide 24 hour GM coverage could be quite expensive if on the payroll. If this was a monthly subscription game, then I would say the lack of GM coverage is inexcusable. However, being Buy to Play, I understand about budgeting. A possible solution, give in-game perks for people who are willing to be GM’s. I am personally a casual gamer and can’t stand grinding mats. So, if I was allowed to give myself mats for my trade skills, a 3 – 4 work week, 3 days 12h shifts, 4 days off then next week 4 days 12h shifts, 3 days off, and Arena.net isn’t extremely anal about the agreement I would need to sign, I would easily volunteer my time to provide 6pm – 6am coverage for one of the servers and I bet, I am not alone. To ensure there is no abuse by GMs with their GM perks, each GM should have their own log file created every time they log in, on Arena.net side and their every action logged so Arena.Net can review the file, if need be. Not to mention, if any GM is doing anything blatantly on the lines of cheating, many people within the GW2 community will record a video and send it to Arena.net. So, there would be some self regulating as well.

Coverage is something some people say is a problem. I would suggest allowing the WvW community to waypoint towers. This would allow for more mobility around the map and possibly better coverage.

Just some suggestions.

Spying, Hacking, Zerging & Lack of GM's Oh My

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Posted by: Deli.1302

Deli.1302

Please tell me how anet is going to tell the difference between:
-a person dropping useless siege with malicious intent
-a person dropping useless siege because they don’t know better

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Posted by: Peetee.9406

Peetee.9406

Are you going to provide the funds to pay for all that coding?

Ideas are great, unless it’s free, ANet won’t do it.

Kayku
[CDS] Caedas
Sanctum of Rall

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Posted by: Savroula.4803

Savroula.4803

I will say that if you wanna prevent zerging you can add character collision. It will add many tactics to how a whole zerg interacts and acts within a battle with formations etc, but the sad thing is that I bet all blobbers will dissappear in an instant from wvw, and that is like 75% of it cuz they only know how to do that. The truth is that Bronze league servers will shine :P But as Peetee said, the coding is the issue (and marketing also).

Sivaas Sil @Desolation
~ /LookingForLootbags ~